[GFS2] Remove unused GL_DUMP flag
There is no way to set the GL_DUMP flag, and in any case the same thing can be done with systemtap if required for debugging, so this removes it. Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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@ -1244,9 +1244,6 @@ restart:
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clear_bit(GLF_PREFETCH, &gl->gl_flags);
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clear_bit(GLF_PREFETCH, &gl->gl_flags);
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if (error == GLR_TRYFAILED && (gh->gh_flags & GL_DUMP))
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dump_glock(gl);
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return error;
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return error;
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}
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}
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@ -28,7 +28,6 @@
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#define GL_NOCACHE 0x00000400
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#define GL_NOCACHE 0x00000400
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#define GL_NOCANCEL 0x00001000
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#define GL_NOCANCEL 0x00001000
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#define GL_AOP 0x00004000
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#define GL_AOP 0x00004000
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#define GL_DUMP 0x00008000
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#define GLR_TRYFAILED 13
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#define GLR_TRYFAILED 13
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#define GLR_CANCELED 14
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#define GLR_CANCELED 14
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