randstruct: Move seed generation into scripts/basic/
To enable Clang randstruct support, move the structure layout randomization seed generation out of scripts/gcc-plugins/ into scripts/basic/ so it happens early enough that it can be used by either compiler implementation. The gcc-plugin still builds its own header file, but now does so from the common "randstruct.seed" file. Cc: linux-hardening@vger.kernel.org Signed-off-by: Kees Cook <keescook@chromium.org> Link: https://lore.kernel.org/r/20220503205503.3054173-6-keescook@chromium.org
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@@ -100,8 +100,9 @@ Structure randomisation
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If you enable ``CONFIG_RANDSTRUCT``, you will need to pre-generate
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the random seed in ``scripts/gcc-plugins/randomize_layout_seed.h``
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so the same value is used in rebuilds.
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the random seed in ``scripts/basic/randstruct.seed`` so the same
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value is used by each build. See ``scripts/gen-randstruct-seed.sh``
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for details.
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Debug info conflicts
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--------------------
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