randstruct: Move seed generation into scripts/basic/

To enable Clang randstruct support, move the structure layout
randomization seed generation out of scripts/gcc-plugins/ into
scripts/basic/ so it happens early enough that it can be used by either
compiler implementation. The gcc-plugin still builds its own header file,
but now does so from the common "randstruct.seed" file.

Cc: linux-hardening@vger.kernel.org
Signed-off-by: Kees Cook <keescook@chromium.org>
Link: https://lore.kernel.org/r/20220503205503.3054173-6-keescook@chromium.org
This commit is contained in:
Kees Cook
2022-05-03 13:55:02 -07:00
parent 613f4b3ed7
commit be2b34fa9b
9 changed files with 39 additions and 21 deletions

View File

@@ -100,8 +100,9 @@ Structure randomisation
-----------------------
If you enable ``CONFIG_RANDSTRUCT``, you will need to pre-generate
the random seed in ``scripts/gcc-plugins/randomize_layout_seed.h``
so the same value is used in rebuilds.
the random seed in ``scripts/basic/randstruct.seed`` so the same
value is used by each build. See ``scripts/gen-randstruct-seed.sh``
for details.
Debug info conflicts
--------------------