x86/mm: Avoid duplicated pxm_to_node() calls

In slit init code, too many pxm_to_node() function calls are done.

We can store from_node/to_node instead of keep calling
pxm_to_node().

  - Before this patch: pxm_to_node() is called n*(1+n*3) times.
  - After  this patch: pxm_to_node() is called n*(1+n) times.

for  8 sockets, it will be   72 instead of  200.
for 32 sockets, it will be 1056 instead of 3104.

Signed-off-by: Yinghai Lu <yinghai@kernel.org>
Cc: Toshi Kani <toshi.kani@hp.com>
Cc: David Rientjes <rientjes@google.com>
Link: http://lkml.kernel.org/r/1390770102-4007-1-git-send-email-yinghai@kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
This commit is contained in:
Yinghai Lu 2014-01-26 13:01:42 -08:00 committed by Ingo Molnar
parent 494479038d
commit ba6a328f7d

View File

@ -52,12 +52,18 @@ void __init acpi_numa_slit_init(struct acpi_table_slit *slit)
int i, j;
for (i = 0; i < slit->locality_count; i++) {
if (pxm_to_node(i) == NUMA_NO_NODE)
const int from_node = pxm_to_node(i);
if (from_node == NUMA_NO_NODE)
continue;
for (j = 0; j < slit->locality_count; j++) {
if (pxm_to_node(j) == NUMA_NO_NODE)
const int to_node = pxm_to_node(j);
if (to_node == NUMA_NO_NODE)
continue;
numa_set_distance(pxm_to_node(i), pxm_to_node(j),
numa_set_distance(from_node, to_node,
slit->entry[slit->locality_count * i + j]);
}
}