forked from Minki/linux
ocfs2: change default reservation window sizes
The default reservation size of 4 (32-bit windows) is a bit too ambitious. Scale it back to 16 bits (resv_level=2). I have been testing various sizes on a 4-node cluster which runs a mixed workload that is heavily threaded. With a 256MB local alloc, I get *roughly* the following levels of average file fragmentation: resv_level=0 70% resv_level=1 21% resv_level=2 23% resv_level=3 24% resv_level=4 60% resv_level=5 did not test resv_level=6 60% resv_level=2 seemed like a good compromise between not letting windows be too small, but not so big that heavier workloads will immediately suffer without tuning. This patch also change the behavior of directory reservations - they now track file reservations. The previous compromise of giving directory windows only 8 bits wound up fragmenting more at some window sizes because file allocations had smaller unused windows to poach from. Signed-off-by: Mark Fasheh <mfasheh@suse.com> Signed-off-by: Joel Becker <joel.becker@oracle.com>
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@ -80,6 +80,6 @@ user_xattr (*) Enables Extended User Attributes.
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nouser_xattr Disables Extended User Attributes.
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acl Enables POSIX Access Control Lists support.
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noacl (*) Disables POSIX Access Control Lists support.
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resv_level=4 (*) Set how agressive allocation reservations will be.
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resv_level=2 (*) Set how agressive allocation reservations will be.
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Valid values are between 0 (reservations off) to 8
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(maximum space for reservations).
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@ -55,9 +55,10 @@ static unsigned int ocfs2_resv_window_bits(struct ocfs2_reservation_map *resmap,
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if (!(resv->r_flags & OCFS2_RESV_FLAG_DIR)) {
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/* 8, 16, 32, 64, 128, 256, 512, 1024 */
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bits = 4 << osb->osb_resv_level;
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} else
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bits = OCFS2_RESV_DIR_WINDOW_BITS;
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} else {
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/* For now, treat directories the same as files. */
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bits = 4 << osb->osb_resv_level;
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}
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return bits;
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}
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@ -22,7 +22,7 @@
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#include <linux/rbtree.h>
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#define OCFS2_DEFAULT_RESV_LEVEL 4
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#define OCFS2_DEFAULT_RESV_LEVEL 2
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#define OCFS2_MAX_RESV_LEVEL 9
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#define OCFS2_MIN_RESV_LEVEL 0
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