forked from Minki/linux
tcp: fix tcp_ack() performance problem
We worked hard to improve tcp_ack() performance, by not accessing skb_shinfo() in fast path (cd7d8498c9
tcp: change tcp_skb_pcount() location) We still have one spurious access because of ACK timestamping, added in commite1c8a607b2
("net-timestamp: ACK timestamp for bytestreams") By checking if sk_tsflags has SOF_TIMESTAMPING_TX_ACK set, we can avoid two cache line misses for the common case. While we are at it, add two prefetchw() : One in tcp_ack() to bring skb at the head of write queue. One in tcp_clean_rtx_queue() loop to bring following skb, as we will delete skb from the write queue and dirty skb->next->prev. Add a couple of [un]likely() clauses. After this patch, tcp_ack() is no longer the most consuming function in tcp stack. Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Willem de Bruijn <willemb@google.com> Cc: Neal Cardwell <ncardwell@google.com> Cc: Yuchung Cheng <ycheng@google.com> Cc: Van Jacobson <vanj@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -68,6 +68,7 @@
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#include <linux/module.h>
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#include <linux/sysctl.h>
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#include <linux/kernel.h>
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#include <linux/prefetch.h>
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#include <net/dst.h>
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#include <net/tcp.h>
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#include <net/inet_common.h>
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@ -3029,6 +3030,21 @@ static u32 tcp_tso_acked(struct sock *sk, struct sk_buff *skb)
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return packets_acked;
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}
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static void tcp_ack_tstamp(struct sock *sk, struct sk_buff *skb,
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u32 prior_snd_una)
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{
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const struct skb_shared_info *shinfo;
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/* Avoid cache line misses to get skb_shinfo() and shinfo->tx_flags */
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if (likely(!(sk->sk_tsflags & SOF_TIMESTAMPING_TX_ACK)))
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return;
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shinfo = skb_shinfo(skb);
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if ((shinfo->tx_flags & SKBTX_ACK_TSTAMP) &&
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between(shinfo->tskey, prior_snd_una, tcp_sk(sk)->snd_una - 1))
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__skb_tstamp_tx(skb, NULL, sk, SCM_TSTAMP_ACK);
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}
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/* Remove acknowledged frames from the retransmission queue. If our packet
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* is before the ack sequence we can discard it as it's confirmed to have
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* arrived at the other end.
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@ -3052,14 +3068,11 @@ static int tcp_clean_rtx_queue(struct sock *sk, int prior_fackets,
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first_ackt.v64 = 0;
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while ((skb = tcp_write_queue_head(sk)) && skb != tcp_send_head(sk)) {
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struct skb_shared_info *shinfo = skb_shinfo(skb);
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struct tcp_skb_cb *scb = TCP_SKB_CB(skb);
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u8 sacked = scb->sacked;
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u32 acked_pcount;
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if (unlikely(shinfo->tx_flags & SKBTX_ACK_TSTAMP) &&
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between(shinfo->tskey, prior_snd_una, tp->snd_una - 1))
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__skb_tstamp_tx(skb, NULL, sk, SCM_TSTAMP_ACK);
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tcp_ack_tstamp(sk, skb, prior_snd_una);
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/* Determine how many packets and what bytes were acked, tso and else */
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if (after(scb->end_seq, tp->snd_una)) {
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@ -3073,10 +3086,12 @@ static int tcp_clean_rtx_queue(struct sock *sk, int prior_fackets,
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fully_acked = false;
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} else {
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/* Speedup tcp_unlink_write_queue() and next loop */
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prefetchw(skb->next);
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acked_pcount = tcp_skb_pcount(skb);
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}
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if (sacked & TCPCB_RETRANS) {
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if (unlikely(sacked & TCPCB_RETRANS)) {
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if (sacked & TCPCB_SACKED_RETRANS)
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tp->retrans_out -= acked_pcount;
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flag |= FLAG_RETRANS_DATA_ACKED;
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@ -3107,7 +3122,7 @@ static int tcp_clean_rtx_queue(struct sock *sk, int prior_fackets,
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* connection startup slow start one packet too
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* quickly. This is severely frowned upon behavior.
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*/
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if (!(scb->tcp_flags & TCPHDR_SYN)) {
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if (likely(!(scb->tcp_flags & TCPHDR_SYN))) {
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flag |= FLAG_DATA_ACKED;
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} else {
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flag |= FLAG_SYN_ACKED;
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@ -3119,9 +3134,9 @@ static int tcp_clean_rtx_queue(struct sock *sk, int prior_fackets,
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tcp_unlink_write_queue(skb, sk);
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sk_wmem_free_skb(sk, skb);
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if (skb == tp->retransmit_skb_hint)
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if (unlikely(skb == tp->retransmit_skb_hint))
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tp->retransmit_skb_hint = NULL;
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if (skb == tp->lost_skb_hint)
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if (unlikely(skb == tp->lost_skb_hint))
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tp->lost_skb_hint = NULL;
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}
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@ -3132,7 +3147,7 @@ static int tcp_clean_rtx_queue(struct sock *sk, int prior_fackets,
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flag |= FLAG_SACK_RENEGING;
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skb_mstamp_get(&now);
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if (first_ackt.v64) {
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if (likely(first_ackt.v64)) {
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seq_rtt_us = skb_mstamp_us_delta(&now, &first_ackt);
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ca_seq_rtt_us = skb_mstamp_us_delta(&now, &last_ackt);
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}
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@ -3394,6 +3409,9 @@ static int tcp_ack(struct sock *sk, const struct sk_buff *skb, int flag)
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int acked = 0; /* Number of packets newly acked */
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long sack_rtt_us = -1L;
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/* We very likely will need to access write queue head. */
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prefetchw(sk->sk_write_queue.next);
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/* If the ack is older than previous acks
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* then we can probably ignore it.
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*/
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