ALSA: seq: Clear client entry before deleting else at closing
When releasing a client, we need to clear the clienttab[] entry at first, then call snd_seq_queue_client_leave(). Otherwise, the in-flight cell in the queue might be picked up by the timer interrupt via snd_seq_check_queue() before calling snd_seq_queue_client_leave(), and it's delivered to another queue while the client is clearing queues. This may eventually result in an uncleared cell remaining in a queue, and the later snd_seq_pool_delete() may need to wait for a long time until the event gets really processed. By moving the clienttab[] clearance at the beginning of release, any event delivery of a cell belonging to this client will fail at a later point, since snd_seq_client_ptr() returns NULL. Thus the cell that was picked up by the timer interrupt will be returned immediately without further delivery, and the long stall of snd_seq_delete_pool() can be avoided, too. Cc: <stable@vger.kernel.org> Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
parent
d0f8330652
commit
a2ff19f7b7
@ -255,12 +255,12 @@ static int seq_free_client1(struct snd_seq_client *client)
|
||||
|
||||
if (!client)
|
||||
return 0;
|
||||
snd_seq_delete_all_ports(client);
|
||||
snd_seq_queue_client_leave(client->number);
|
||||
spin_lock_irqsave(&clients_lock, flags);
|
||||
clienttablock[client->number] = 1;
|
||||
clienttab[client->number] = NULL;
|
||||
spin_unlock_irqrestore(&clients_lock, flags);
|
||||
snd_seq_delete_all_ports(client);
|
||||
snd_seq_queue_client_leave(client->number);
|
||||
snd_use_lock_sync(&client->use_lock);
|
||||
snd_seq_queue_client_termination(client->number);
|
||||
if (client->pool)
|
||||
|
Loading…
Reference in New Issue
Block a user