drm/doc: Polish docs for drm_mode_object
I figured an overview section here is overkill, and better to just document the 2 structures themselves well enough. v2: Review from Archit: - Appease checkpatch in moved code. - Spelling fixes in the kerneldoc. Reviewed-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20160829082757.17913-5-daniel.vetter@ffwll.ch
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@ -97,7 +97,7 @@ void drm_mode_object_register(struct drm_device *dev,
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* for reference counted modeset objects like framebuffers.
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* for reference counted modeset objects like framebuffers.
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*/
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*/
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void drm_mode_object_unregister(struct drm_device *dev,
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void drm_mode_object_unregister(struct drm_device *dev,
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struct drm_mode_object *object)
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struct drm_mode_object *object)
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{
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{
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mutex_lock(&dev->mode_config.idr_mutex);
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mutex_lock(&dev->mode_config.idr_mutex);
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if (object->id) {
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if (object->id) {
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@ -152,7 +152,7 @@ EXPORT_SYMBOL(drm_mode_object_find);
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* drm_mode_object_unreference - decr the object refcnt
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* drm_mode_object_unreference - decr the object refcnt
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* @obj: mode_object
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* @obj: mode_object
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*
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*
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* This functions decrements the object's refcount if it is a refcounted modeset
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* This function decrements the object's refcount if it is a refcounted modeset
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* object. It is a no-op on any other object. This is used to drop references
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* object. It is a no-op on any other object. This is used to drop references
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* acquired with drm_mode_object_reference().
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* acquired with drm_mode_object_reference().
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*/
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*/
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@ -169,7 +169,7 @@ EXPORT_SYMBOL(drm_mode_object_unreference);
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* drm_mode_object_reference - incr the object refcnt
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* drm_mode_object_reference - incr the object refcnt
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* @obj: mode_object
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* @obj: mode_object
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*
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*
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* This functions increments the object's refcount if it is a refcounted modeset
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* This function increments the object's refcount if it is a refcounted modeset
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* object. It is a no-op on any other object. References should be dropped again
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* object. It is a no-op on any other object. References should be dropped again
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* by calling drm_mode_object_unreference().
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* by calling drm_mode_object_unreference().
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*/
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*/
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@ -218,10 +218,16 @@ EXPORT_SYMBOL(drm_object_attach_property);
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* @property: property to set
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* @property: property to set
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* @val: value the property should be set to
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* @val: value the property should be set to
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*
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*
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* This functions sets a given property on a given object. This function only
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* This function sets a given property on a given object. This function only
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* changes the software state of the property, it does not call into the
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* changes the software state of the property, it does not call into the
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* driver's ->set_property callback.
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* driver's ->set_property callback.
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*
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*
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* Note that atomic drivers should not have any need to call this, the core will
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* ensure consistency of values reported back to userspace through the
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* appropriate ->atomic_get_property callback. Only legacy drivers should call
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* this function to update the tracked value (after clamping and other
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* restrictions have been applied).
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*
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* Returns:
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* Returns:
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* Zero on success, error code on failure.
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* Zero on success, error code on failure.
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*/
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*/
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@ -252,6 +258,9 @@ EXPORT_SYMBOL(drm_object_property_set_value);
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* value this might be out of sync with the hardware, depending upon the driver
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* value this might be out of sync with the hardware, depending upon the driver
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* and property.
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* and property.
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*
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*
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* Atomic drivers should never call this function directly, the core will read
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* out property values through the various ->atomic_get_property callbacks.
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*
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* Returns:
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* Returns:
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* Zero on success, error code on failure.
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* Zero on success, error code on failure.
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*/
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*/
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@ -27,6 +27,28 @@
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struct drm_object_properties;
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struct drm_object_properties;
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struct drm_property;
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struct drm_property;
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/**
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* struct drm_mode_object - base structure for modeset objects
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* @id: userspace visible identifier
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* @type: type of the object, one of DRM_MODE_OBJECT\_\*
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* @properties: properties attached to this object, including values
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* @refcount: reference count for objects which with dynamic lifetime
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* @free_cb: free function callback, only set for objects with dynamic lifetime
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*
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* Base structure for modeset objects visible to userspace. Objects can be
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* looked up using drm_mode_object_find(). Besides basic uapi interface
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* properties like @id and @type it provides two services:
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*
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* - It tracks attached properties and their values. This is used by &drm_crtc,
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* &drm_plane and &drm_connector. Properties are attached by calling
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* drm_object_attach_property() before the object is visible to userspace.
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*
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* - For objects with dynamic lifetimes (as indicated by a non-NULL @free_cb) it
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* provides reference counting through drm_mode_object_reference() and
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* drm_mode_object_unreference(). This is used by &drm_framebuffer,
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* &drm_connector and &drm_property_blob. These objects provide specialized
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* reference counting wrappers.
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*/
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struct drm_mode_object {
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struct drm_mode_object {
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uint32_t id;
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uint32_t id;
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uint32_t type;
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uint32_t type;
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@ -36,16 +58,38 @@ struct drm_mode_object {
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};
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};
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#define DRM_OBJECT_MAX_PROPERTY 24
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#define DRM_OBJECT_MAX_PROPERTY 24
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/**
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* struct drm_object_properties - property tracking for &drm_mode_object
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*/
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struct drm_object_properties {
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struct drm_object_properties {
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/**
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* @count: number of valid properties, must be less than or equal to
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* DRM_OBJECT_MAX_PROPERTY.
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*/
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int count;
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int count;
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/* NOTE: if we ever start dynamically destroying properties (ie.
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/**
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* @properties: Array of pointers to &drm_property.
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*
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* NOTE: if we ever start dynamically destroying properties (ie.
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* not at drm_mode_config_cleanup() time), then we'd have to do
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* not at drm_mode_config_cleanup() time), then we'd have to do
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* a better job of detaching property from mode objects to avoid
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* a better job of detaching property from mode objects to avoid
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* dangling property pointers:
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* dangling property pointers:
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*/
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*/
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struct drm_property *properties[DRM_OBJECT_MAX_PROPERTY];
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struct drm_property *properties[DRM_OBJECT_MAX_PROPERTY];
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/* do not read/write values directly, but use drm_object_property_get_value()
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* and drm_object_property_set_value():
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/**
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* @values: Array to store the property values, matching @properties. Do
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* not read/write values directly, but use
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* drm_object_property_get_value() and drm_object_property_set_value().
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*
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* Note that atomic drivers do not store mutable properties in this
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* array, but only the decoded values in the corresponding state
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* structure. The decoding is done using the ->atomic_get_property and
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* ->atomic_set_property hooks of the corresponding object. Hence atomic
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* drivers should not use drm_object_property_set_value() and
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* drm_object_property_get_value() on mutable objects, i.e. those
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* without the DRM_MODE_PROP_IMMUTABLE flag set.
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*/
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*/
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uint64_t values[DRM_OBJECT_MAX_PROPERTY];
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uint64_t values[DRM_OBJECT_MAX_PROPERTY];
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};
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};
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