md: remove needless setting of thread->timeout in raid10_quiesce

As bitmap_create and bitmap_destroy already set thread->timeout
as appropriate, there is no need to do it in raid10_quiesce.
There is a possible need to wake the thread after the timeout
has been set low, but it is better to do that where the timeout
is actually set low, in bitmap_create.

Signed-off-by: NeilBrown <neilb@suse.de>
This commit is contained in:
NeilBrown 2009-12-14 12:49:54 +11:00
parent 1b04be96f6
commit 9cd30fdc33
2 changed files with 1 additions and 7 deletions

View File

@ -1695,6 +1695,7 @@ int bitmap_create(mddev_t *mddev)
mddev->bitmap = bitmap;
mddev->thread->timeout = mddev->bitmap_info.daemon_sleep;
md_wakeup_thread(mddev->thread);
bitmap_update_sb(bitmap);

View File

@ -2275,13 +2275,6 @@ static void raid10_quiesce(mddev_t *mddev, int state)
lower_barrier(conf);
break;
}
if (mddev->thread) {
if (mddev->bitmap)
mddev->thread->timeout = mddev->bitmap_info.daemon_sleep;
else
mddev->thread->timeout = MAX_SCHEDULE_TIMEOUT;
md_wakeup_thread(mddev->thread);
}
}
static struct mdk_personality raid10_personality =