forked from Minki/linux
md: remove needless setting of thread->timeout in raid10_quiesce
As bitmap_create and bitmap_destroy already set thread->timeout as appropriate, there is no need to do it in raid10_quiesce. There is a possible need to wake the thread after the timeout has been set low, but it is better to do that where the timeout is actually set low, in bitmap_create. Signed-off-by: NeilBrown <neilb@suse.de>
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@ -1695,6 +1695,7 @@ int bitmap_create(mddev_t *mddev)
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mddev->bitmap = bitmap;
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mddev->thread->timeout = mddev->bitmap_info.daemon_sleep;
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md_wakeup_thread(mddev->thread);
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bitmap_update_sb(bitmap);
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@ -2275,13 +2275,6 @@ static void raid10_quiesce(mddev_t *mddev, int state)
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lower_barrier(conf);
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break;
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}
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if (mddev->thread) {
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if (mddev->bitmap)
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mddev->thread->timeout = mddev->bitmap_info.daemon_sleep;
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else
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mddev->thread->timeout = MAX_SCHEDULE_TIMEOUT;
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md_wakeup_thread(mddev->thread);
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}
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}
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static struct mdk_personality raid10_personality =
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