Input: appletouch - another fix for idle reset logic

Make sure we reset idlecount when we get a good (non-empty) packet.

Signed-off-by: Soeren Sonnenburg <kernel@nn7.de>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
Soeren Sonnenburg 2007-10-13 00:31:15 -04:00 committed by Dmitry Torokhov
parent aefca8ba5f
commit 937ad5c1e3

View File

@ -502,18 +502,23 @@ static void atp_complete(struct urb* urb)
/* reset the accumulator on release */
memset(dev->xy_acc, 0, sizeof(dev->xy_acc));
}
/* Geyser 3 will continue to send packets continually after
the first touch unless reinitialised. Do so if it's been
idle for a while in order to avoid waking the kernel up
several hundred times a second */
if (!key && atp_is_geyser_3(dev)) {
/* Geyser 3 will continue to send packets continually after
the first touch unless reinitialised. Do so if it's been
idle for a while in order to avoid waking the kernel up
several hundred times a second */
if (atp_is_geyser_3(dev)) {
if (!x && !y && !key) {
dev->idlecount++;
if (dev->idlecount == 10) {
dev->valid = 0;
schedule_work(&dev->work);
}
}
else
dev->idlecount = 0;
}
input_report_key(dev->input, BTN_LEFT, key);