[media] v4l2-pci-skeleton: set q->dev instead of allocating a context

Stop using alloc_ctx as that is now no longer needed.

Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
This commit is contained in:
Hans Verkuil 2015-12-16 08:32:48 -02:00 committed by Mauro Carvalho Chehab
parent 20be7ab8db
commit 8f10c2db77

View File

@ -56,7 +56,6 @@ MODULE_LICENSE("GPL v2");
* @format: current pix format
* @input: current video input (0 = SDTV, 1 = HDTV)
* @queue: vb2 video capture queue
* @alloc_ctx: vb2 contiguous DMA context
* @qlock: spinlock controlling access to buf_list and sequence
* @buf_list: list of buffers queued for DMA
* @sequence: frame sequence counter
@ -73,7 +72,6 @@ struct skeleton {
unsigned input;
struct vb2_queue queue;
struct vb2_alloc_ctx *alloc_ctx;
spinlock_t qlock;
struct list_head buf_list;
@ -182,7 +180,6 @@ static int queue_setup(struct vb2_queue *vq,
if (vq->num_buffers + *nbuffers < 3)
*nbuffers = 3 - vq->num_buffers;
alloc_ctxs[0] = skel->alloc_ctx;
if (*nplanes)
return sizes[0] < skel->format.sizeimage ? -EINVAL : 0;
@ -820,6 +817,7 @@ static int skeleton_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
q = &skel->queue;
q->type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
q->io_modes = VB2_MMAP | VB2_DMABUF | VB2_READ;
q->dev = &pdev->dev;
q->drv_priv = skel;
q->buf_struct_size = sizeof(struct skel_buffer);
q->ops = &skel_qops;
@ -850,12 +848,6 @@ static int skeleton_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
if (ret)
goto free_hdl;
skel->alloc_ctx = vb2_dma_contig_init_ctx(&pdev->dev);
if (IS_ERR(skel->alloc_ctx)) {
dev_err(&pdev->dev, "Can't allocate buffer context");
ret = PTR_ERR(skel->alloc_ctx);
goto free_hdl;
}
INIT_LIST_HEAD(&skel->buf_list);
spin_lock_init(&skel->qlock);
@ -885,13 +877,11 @@ static int skeleton_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
ret = video_register_device(vdev, VFL_TYPE_GRABBER, -1);
if (ret)
goto free_ctx;
goto free_hdl;
dev_info(&pdev->dev, "V4L2 PCI Skeleton Driver loaded\n");
return 0;
free_ctx:
vb2_dma_contig_cleanup_ctx(skel->alloc_ctx);
free_hdl:
v4l2_ctrl_handler_free(&skel->ctrl_handler);
v4l2_device_unregister(&skel->v4l2_dev);
@ -907,7 +897,6 @@ static void skeleton_remove(struct pci_dev *pdev)
video_unregister_device(&skel->vdev);
v4l2_ctrl_handler_free(&skel->ctrl_handler);
vb2_dma_contig_cleanup_ctx(skel->alloc_ctx);
v4l2_device_unregister(&skel->v4l2_dev);
pci_disable_device(skel->pdev);
}