staging: speakup: thread.c style fixes
fix issues reported by checkpatch.pl Signed-off-by: William Hubbs <w.d.hubbs@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -21,11 +21,12 @@ int speakup_thread(void *data)
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mutex_lock(&spk_mutex);
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mutex_lock(&spk_mutex);
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while (1) {
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while (1) {
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DEFINE_WAIT(wait);
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DEFINE_WAIT(wait);
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while(1) {
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while (1) {
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spk_lock(flags);
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spk_lock(flags);
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our_sound = unprocessed_sound;
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our_sound = unprocessed_sound;
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unprocessed_sound.active = 0;
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unprocessed_sound.active = 0;
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prepare_to_wait(&speakup_event, &wait, TASK_INTERRUPTIBLE);
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prepare_to_wait(&speakup_event, &wait,
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TASK_INTERRUPTIBLE);
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should_break = kthread_should_stop() ||
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should_break = kthread_should_stop() ||
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our_sound.active ||
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our_sound.active ||
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(synth && synth->catch_up && synth->alive &&
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(synth && synth->catch_up && synth->alive &&
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@ -42,9 +43,8 @@ int speakup_thread(void *data)
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if (kthread_should_stop())
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if (kthread_should_stop())
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break;
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break;
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if (our_sound.active) {
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if (our_sound.active)
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kd_mksound(our_sound.freq, our_sound.jiffies);
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kd_mksound(our_sound.freq, our_sound.jiffies);
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}
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if (synth && synth->catch_up && synth->alive) {
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if (synth && synth->catch_up && synth->alive) {
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/* It is up to the callee to take the lock, so that it
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/* It is up to the callee to take the lock, so that it
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* can sleep whenever it likes */
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* can sleep whenever it likes */
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