forked from Minki/linux
SLOW_WORK: Add delayed_slow_work support
This adds support for starting slow work with a delay, similar to the functionality we have for workqueues. Signed-off-by: Jens Axboe <jens.axboe@oracle.com> Signed-off-by: David Howells <dhowells@redhat.com>
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0160950297
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6b8268b17a
@ -41,6 +41,13 @@ expand files, provided the time taken to do so isn't too long.
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Operations of both types may sleep during execution, thus tying up the thread
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loaned to it.
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A further class of work item is available, based on the slow work item class:
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(*) Delayed slow work items.
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These are slow work items that have a timer to defer queueing of the item for
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a while.
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THREAD-TO-CLASS ALLOCATION
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--------------------------
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@ -93,6 +100,10 @@ Slow work items may then be set up by:
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slow_work_init(&myitem, &myitem_ops);
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or:
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delayed_slow_work_init(&myitem, &myitem_ops);
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or:
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vslow_work_init(&myitem, &myitem_ops);
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@ -104,7 +115,9 @@ A suitably set up work item can then be enqueued for processing:
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int ret = slow_work_enqueue(&myitem);
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This will return a -ve error if the thread pool is unable to gain a reference
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on the item, 0 otherwise.
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on the item, 0 otherwise, or (for delayed work):
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int ret = delayed_slow_work_enqueue(&myitem, my_jiffy_delay);
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The items are reference counted, so there ought to be no need for a flush
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@ -112,6 +125,7 @@ operation. But as the reference counting is optional, means to cancel
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existing work items are also included:
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cancel_slow_work(&myitem);
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cancel_delayed_slow_work(&myitem);
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can be used to cancel pending work. The above cancel function waits for
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existing work to have been executed (or prevent execution of them, depending
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@ -17,6 +17,7 @@
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#ifdef CONFIG_SLOW_WORK
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#include <linux/sysctl.h>
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#include <linux/timer.h>
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struct slow_work;
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@ -52,10 +53,16 @@ struct slow_work {
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#define SLOW_WORK_ENQ_DEFERRED 2 /* item enqueue deferred */
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#define SLOW_WORK_VERY_SLOW 3 /* item is very slow */
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#define SLOW_WORK_CANCELLING 4 /* item is being cancelled, don't enqueue */
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#define SLOW_WORK_DELAYED 5 /* item is struct delayed_slow_work with active timer */
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const struct slow_work_ops *ops; /* operations table for this item */
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struct list_head link; /* link in queue */
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};
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struct delayed_slow_work {
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struct slow_work work;
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struct timer_list timer;
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};
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/**
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* slow_work_init - Initialise a slow work item
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* @work: The work item to initialise
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@ -71,6 +78,20 @@ static inline void slow_work_init(struct slow_work *work,
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INIT_LIST_HEAD(&work->link);
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}
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/**
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* slow_work_init - Initialise a delayed slow work item
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* @work: The work item to initialise
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* @ops: The operations to use to handle the slow work item
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*
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* Initialise a delayed slow work item.
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*/
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static inline void delayed_slow_work_init(struct delayed_slow_work *dwork,
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const struct slow_work_ops *ops)
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{
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init_timer(&dwork->timer);
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slow_work_init(&dwork->work, ops);
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}
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/**
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* vslow_work_init - Initialise a very slow work item
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* @work: The work item to initialise
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@ -93,6 +114,14 @@ extern void slow_work_cancel(struct slow_work *work);
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extern int slow_work_register_user(struct module *owner);
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extern void slow_work_unregister_user(struct module *owner);
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extern int delayed_slow_work_enqueue(struct delayed_slow_work *dwork,
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unsigned long delay);
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static inline void delayed_slow_work_cancel(struct delayed_slow_work *dwork)
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{
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slow_work_cancel(&dwork->work);
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}
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#ifdef CONFIG_SYSCTL
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extern ctl_table slow_work_sysctls[];
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#endif
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@ -406,11 +406,40 @@ void slow_work_cancel(struct slow_work *work)
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bool wait = true, put = false;
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set_bit(SLOW_WORK_CANCELLING, &work->flags);
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smp_mb();
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/* if the work item is a delayed work item with an active timer, we
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* need to wait for the timer to finish _before_ getting the spinlock,
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* lest we deadlock against the timer routine
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*
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* the timer routine will leave DELAYED set if it notices the
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* CANCELLING flag in time
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*/
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if (test_bit(SLOW_WORK_DELAYED, &work->flags)) {
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struct delayed_slow_work *dwork =
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container_of(work, struct delayed_slow_work, work);
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del_timer_sync(&dwork->timer);
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}
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spin_lock_irq(&slow_work_queue_lock);
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if (test_bit(SLOW_WORK_PENDING, &work->flags) &&
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!list_empty(&work->link)) {
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if (test_bit(SLOW_WORK_DELAYED, &work->flags)) {
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/* the timer routine aborted or never happened, so we are left
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* holding the timer's reference on the item and should just
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* drop the pending flag and wait for any ongoing execution to
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* finish */
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struct delayed_slow_work *dwork =
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container_of(work, struct delayed_slow_work, work);
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BUG_ON(timer_pending(&dwork->timer));
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BUG_ON(!list_empty(&work->link));
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clear_bit(SLOW_WORK_DELAYED, &work->flags);
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put = true;
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clear_bit(SLOW_WORK_PENDING, &work->flags);
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} else if (test_bit(SLOW_WORK_PENDING, &work->flags) &&
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!list_empty(&work->link)) {
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/* the link in the pending queue holds a reference on the item
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* that we will need to release */
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list_del_init(&work->link);
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@ -440,6 +469,102 @@ void slow_work_cancel(struct slow_work *work)
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}
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EXPORT_SYMBOL(slow_work_cancel);
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/*
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* Handle expiry of the delay timer, indicating that a delayed slow work item
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* should now be queued if not cancelled
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*/
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static void delayed_slow_work_timer(unsigned long data)
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{
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struct slow_work *work = (struct slow_work *) data;
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unsigned long flags;
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bool queued = false, put = false;
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spin_lock_irqsave(&slow_work_queue_lock, flags);
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if (likely(!test_bit(SLOW_WORK_CANCELLING, &work->flags))) {
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clear_bit(SLOW_WORK_DELAYED, &work->flags);
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if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) {
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/* we discard the reference the timer was holding in
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* favour of the one the executor holds */
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set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags);
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put = true;
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} else {
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if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags))
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list_add_tail(&work->link, &vslow_work_queue);
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else
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list_add_tail(&work->link, &slow_work_queue);
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queued = true;
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}
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}
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spin_unlock_irqrestore(&slow_work_queue_lock, flags);
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if (put)
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slow_work_put_ref(work);
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if (queued)
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wake_up(&slow_work_thread_wq);
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}
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/**
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* delayed_slow_work_enqueue - Schedule a delayed slow work item for processing
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* @dwork: The delayed work item to queue
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* @delay: When to start executing the work, in jiffies from now
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*
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* This is similar to slow_work_enqueue(), but it adds a delay before the work
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* is actually queued for processing.
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*
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* The item can have delayed processing requested on it whilst it is being
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* executed. The delay will begin immediately, and if it expires before the
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* item finishes executing, the item will be placed back on the queue when it
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* has done executing.
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*/
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int delayed_slow_work_enqueue(struct delayed_slow_work *dwork,
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unsigned long delay)
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{
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struct slow_work *work = &dwork->work;
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unsigned long flags;
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int ret;
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if (delay == 0)
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return slow_work_enqueue(&dwork->work);
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BUG_ON(slow_work_user_count <= 0);
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BUG_ON(!work);
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BUG_ON(!work->ops);
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if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
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return -ECANCELED;
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if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) {
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spin_lock_irqsave(&slow_work_queue_lock, flags);
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if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
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goto cancelled;
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/* the timer holds a reference whilst it is pending */
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ret = work->ops->get_ref(work);
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if (ret < 0)
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goto cant_get_ref;
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if (test_and_set_bit(SLOW_WORK_DELAYED, &work->flags))
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BUG();
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dwork->timer.expires = jiffies + delay;
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dwork->timer.data = (unsigned long) work;
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dwork->timer.function = delayed_slow_work_timer;
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add_timer(&dwork->timer);
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spin_unlock_irqrestore(&slow_work_queue_lock, flags);
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}
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return 0;
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cancelled:
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ret = -ECANCELED;
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cant_get_ref:
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spin_unlock_irqrestore(&slow_work_queue_lock, flags);
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return ret;
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}
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EXPORT_SYMBOL(delayed_slow_work_enqueue);
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/*
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* Schedule a cull of the thread pool at some time in the near future
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*/
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