forked from Minki/linux
crush: remove mutable part of CRUSH map
Then add it to the working state. It would be very nice if we didn't have to take a lock to calculate a crush placement. By moving the permutation array into the working data, we can treat the CRUSH map as immutable. Reflects ceph.git commit cbcd039651c0569551cb90d26ce27e1432671f2a. Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
This commit is contained in:
parent
1b6a78b5b9
commit
66a0e2d579
@ -175,6 +175,7 @@ struct ceph_osdmap {
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struct mutex crush_scratch_mutex;
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int crush_scratch_ary[CEPH_PG_MAX_SIZE * 3];
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void *crush_workspace;
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};
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static inline bool ceph_osd_exists(struct ceph_osdmap *map, int osd)
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@ -135,13 +135,6 @@ struct crush_bucket {
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__u32 size; /* num items */
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__s32 *items;
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/*
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* cached random permutation: used for uniform bucket and for
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* the linear search fallback for the other bucket types.
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*/
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__u32 perm_x; /* @x for which *perm is defined */
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__u32 perm_n; /* num elements of *perm that are permuted/defined */
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__u32 *perm;
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};
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struct crush_bucket_uniform {
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@ -211,6 +204,21 @@ struct crush_map {
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* device fails. */
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__u8 chooseleaf_stable;
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/*
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* This value is calculated after decode or construction by
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* the builder. It is exposed here (rather than having a
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* 'build CRUSH working space' function) so that callers can
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* reserve a static buffer, allocate space on the stack, or
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* otherwise avoid calling into the heap allocator if they
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* want to. The size of the working space depends on the map,
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* while the size of the scratch vector passed to the mapper
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* depends on the size of the desired result set.
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*
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* Nothing stops the caller from allocating both in one swell
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* foop and passing in two points, though.
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*/
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size_t working_size;
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#ifndef __KERNEL__
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/*
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* version 0 (original) of straw_calc has various flaws. version 1
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@ -248,4 +256,23 @@ static inline int crush_calc_tree_node(int i)
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return ((i+1) << 1)-1;
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}
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/*
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* These data structures are private to the CRUSH implementation. They
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* are exposed in this header file because builder needs their
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* definitions to calculate the total working size.
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*
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* Moving this out of the crush map allow us to treat the CRUSH map as
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* immutable within the mapper and removes the requirement for a CRUSH
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* map lock.
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*/
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struct crush_work_bucket {
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__u32 perm_x; /* @x for which *perm is defined */
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__u32 perm_n; /* num elements of *perm that are permuted/defined */
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__u32 *perm; /* Permutation of the bucket's items */
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};
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struct crush_work {
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struct crush_work_bucket **work; /* Per-bucket working store */
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};
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#endif
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@ -15,6 +15,8 @@ extern int crush_do_rule(const struct crush_map *map,
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int ruleno,
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int x, int *result, int result_max,
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const __u32 *weights, int weight_max,
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int *scratch);
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void *cwin, int *scratch);
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void crush_init_workspace(const struct crush_map *map, void *v);
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#endif
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@ -45,7 +45,6 @@ int crush_get_bucket_item_weight(const struct crush_bucket *b, int p)
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void crush_destroy_bucket_uniform(struct crush_bucket_uniform *b)
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{
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kfree(b->h.perm);
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kfree(b->h.items);
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kfree(b);
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}
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@ -54,14 +53,12 @@ void crush_destroy_bucket_list(struct crush_bucket_list *b)
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{
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kfree(b->item_weights);
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kfree(b->sum_weights);
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kfree(b->h.perm);
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kfree(b->h.items);
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kfree(b);
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}
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void crush_destroy_bucket_tree(struct crush_bucket_tree *b)
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{
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kfree(b->h.perm);
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kfree(b->h.items);
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kfree(b->node_weights);
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kfree(b);
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@ -71,7 +68,6 @@ void crush_destroy_bucket_straw(struct crush_bucket_straw *b)
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{
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kfree(b->straws);
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kfree(b->item_weights);
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kfree(b->h.perm);
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kfree(b->h.items);
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kfree(b);
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}
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@ -79,7 +75,6 @@ void crush_destroy_bucket_straw(struct crush_bucket_straw *b)
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void crush_destroy_bucket_straw2(struct crush_bucket_straw2 *b)
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{
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kfree(b->item_weights);
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kfree(b->h.perm);
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kfree(b->h.items);
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kfree(b);
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}
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@ -54,7 +54,6 @@ int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size
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return -1;
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}
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/*
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* bucket choose methods
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*
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@ -72,59 +71,60 @@ int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size
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* Since this is expensive, we optimize for the r=0 case, which
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* captures the vast majority of calls.
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*/
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static int bucket_perm_choose(struct crush_bucket *bucket,
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static int bucket_perm_choose(const struct crush_bucket *bucket,
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struct crush_work_bucket *work,
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int x, int r)
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{
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unsigned int pr = r % bucket->size;
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unsigned int i, s;
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/* start a new permutation if @x has changed */
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if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) {
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if (work->perm_x != (__u32)x || work->perm_n == 0) {
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dprintk("bucket %d new x=%d\n", bucket->id, x);
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bucket->perm_x = x;
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work->perm_x = x;
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/* optimize common r=0 case */
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if (pr == 0) {
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s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
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bucket->size;
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bucket->perm[0] = s;
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bucket->perm_n = 0xffff; /* magic value, see below */
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work->perm[0] = s;
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work->perm_n = 0xffff; /* magic value, see below */
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goto out;
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}
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for (i = 0; i < bucket->size; i++)
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bucket->perm[i] = i;
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bucket->perm_n = 0;
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} else if (bucket->perm_n == 0xffff) {
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work->perm[i] = i;
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work->perm_n = 0;
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} else if (work->perm_n == 0xffff) {
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/* clean up after the r=0 case above */
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for (i = 1; i < bucket->size; i++)
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bucket->perm[i] = i;
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bucket->perm[bucket->perm[0]] = 0;
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bucket->perm_n = 1;
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work->perm[i] = i;
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work->perm[work->perm[0]] = 0;
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work->perm_n = 1;
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}
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/* calculate permutation up to pr */
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for (i = 0; i < bucket->perm_n; i++)
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for (i = 0; i < work->perm_n; i++)
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dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
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while (bucket->perm_n <= pr) {
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unsigned int p = bucket->perm_n;
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while (work->perm_n <= pr) {
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unsigned int p = work->perm_n;
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/* no point in swapping the final entry */
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if (p < bucket->size - 1) {
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i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
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(bucket->size - p);
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if (i) {
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unsigned int t = bucket->perm[p + i];
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bucket->perm[p + i] = bucket->perm[p];
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bucket->perm[p] = t;
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unsigned int t = work->perm[p + i];
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work->perm[p + i] = work->perm[p];
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work->perm[p] = t;
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}
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dprintk(" perm_choose swap %d with %d\n", p, p+i);
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}
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bucket->perm_n++;
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work->perm_n++;
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}
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for (i = 0; i < bucket->size; i++)
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dprintk(" perm_choose %d: %d\n", i, bucket->perm[i]);
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s = bucket->perm[pr];
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s = work->perm[pr];
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out:
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dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
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bucket->size, x, r, pr, s);
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@ -132,14 +132,14 @@ out:
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}
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/* uniform */
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static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
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int x, int r)
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static int bucket_uniform_choose(const struct crush_bucket_uniform *bucket,
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struct crush_work_bucket *work, int x, int r)
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{
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return bucket_perm_choose(&bucket->h, x, r);
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return bucket_perm_choose(&bucket->h, work, x, r);
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}
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/* list */
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static int bucket_list_choose(struct crush_bucket_list *bucket,
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static int bucket_list_choose(const struct crush_bucket_list *bucket,
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int x, int r)
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{
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int i;
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@ -155,8 +155,9 @@ static int bucket_list_choose(struct crush_bucket_list *bucket,
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w *= bucket->sum_weights[i];
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w = w >> 16;
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/*dprintk(" scaled %llx\n", w);*/
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if (w < bucket->item_weights[i])
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if (w < bucket->item_weights[i]) {
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return bucket->h.items[i];
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}
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}
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dprintk("bad list sums for bucket %d\n", bucket->h.id);
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@ -192,7 +193,7 @@ static int terminal(int x)
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return x & 1;
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}
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static int bucket_tree_choose(struct crush_bucket_tree *bucket,
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static int bucket_tree_choose(const struct crush_bucket_tree *bucket,
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int x, int r)
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{
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int n;
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@ -224,7 +225,7 @@ static int bucket_tree_choose(struct crush_bucket_tree *bucket,
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/* straw */
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static int bucket_straw_choose(struct crush_bucket_straw *bucket,
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static int bucket_straw_choose(const struct crush_bucket_straw *bucket,
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int x, int r)
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{
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__u32 i;
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@ -301,7 +302,7 @@ static __u64 crush_ln(unsigned int xin)
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*
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*/
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static int bucket_straw2_choose(struct crush_bucket_straw2 *bucket,
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static int bucket_straw2_choose(const struct crush_bucket_straw2 *bucket,
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int x, int r)
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{
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unsigned int i, high = 0;
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@ -344,37 +345,42 @@ static int bucket_straw2_choose(struct crush_bucket_straw2 *bucket,
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high_draw = draw;
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}
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}
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return bucket->h.items[high];
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}
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static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
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static int crush_bucket_choose(const struct crush_bucket *in,
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struct crush_work_bucket *work,
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int x, int r)
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{
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dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
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BUG_ON(in->size == 0);
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switch (in->alg) {
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case CRUSH_BUCKET_UNIFORM:
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return bucket_uniform_choose((struct crush_bucket_uniform *)in,
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x, r);
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return bucket_uniform_choose(
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(const struct crush_bucket_uniform *)in,
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work, x, r);
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case CRUSH_BUCKET_LIST:
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return bucket_list_choose((struct crush_bucket_list *)in,
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return bucket_list_choose((const struct crush_bucket_list *)in,
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x, r);
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case CRUSH_BUCKET_TREE:
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return bucket_tree_choose((struct crush_bucket_tree *)in,
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return bucket_tree_choose((const struct crush_bucket_tree *)in,
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x, r);
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case CRUSH_BUCKET_STRAW:
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return bucket_straw_choose((struct crush_bucket_straw *)in,
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x, r);
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return bucket_straw_choose(
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(const struct crush_bucket_straw *)in,
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x, r);
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case CRUSH_BUCKET_STRAW2:
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return bucket_straw2_choose((struct crush_bucket_straw2 *)in,
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x, r);
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return bucket_straw2_choose(
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(const struct crush_bucket_straw2 *)in,
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x, r);
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default:
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dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
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return in->items[0];
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}
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}
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/*
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* true if device is marked "out" (failed, fully offloaded)
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* of the cluster
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@ -416,7 +422,8 @@ static int is_out(const struct crush_map *map,
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* @parent_r: r value passed from the parent
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*/
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static int crush_choose_firstn(const struct crush_map *map,
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struct crush_bucket *bucket,
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struct crush_work *work,
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const struct crush_bucket *bucket,
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const __u32 *weight, int weight_max,
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int x, int numrep, int type,
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int *out, int outpos,
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@ -434,7 +441,7 @@ static int crush_choose_firstn(const struct crush_map *map,
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int rep;
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unsigned int ftotal, flocal;
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int retry_descent, retry_bucket, skip_rep;
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struct crush_bucket *in = bucket;
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const struct crush_bucket *in = bucket;
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int r;
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int i;
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int item = 0;
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@ -473,9 +480,13 @@ static int crush_choose_firstn(const struct crush_map *map,
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if (local_fallback_retries > 0 &&
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flocal >= (in->size>>1) &&
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flocal > local_fallback_retries)
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item = bucket_perm_choose(in, x, r);
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item = bucket_perm_choose(
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in, work->work[-1-in->id],
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x, r);
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else
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item = crush_bucket_choose(in, x, r);
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item = crush_bucket_choose(
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in, work->work[-1-in->id],
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x, r);
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if (item >= map->max_devices) {
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dprintk(" bad item %d\n", item);
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skip_rep = 1;
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@ -518,19 +529,21 @@ static int crush_choose_firstn(const struct crush_map *map,
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sub_r = r >> (vary_r-1);
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else
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sub_r = 0;
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if (crush_choose_firstn(map,
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map->buckets[-1-item],
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weight, weight_max,
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x, stable ? 1 : outpos+1, 0,
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out2, outpos, count,
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recurse_tries, 0,
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local_retries,
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local_fallback_retries,
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0,
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vary_r,
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stable,
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NULL,
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sub_r) <= outpos)
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if (crush_choose_firstn(
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map,
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work,
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map->buckets[-1-item],
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weight, weight_max,
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x, stable ? 1 : outpos+1, 0,
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out2, outpos, count,
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recurse_tries, 0,
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local_retries,
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local_fallback_retries,
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0,
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vary_r,
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stable,
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NULL,
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sub_r) <= outpos)
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/* didn't get leaf */
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reject = 1;
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} else {
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@ -600,7 +613,8 @@ reject:
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*
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*/
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static void crush_choose_indep(const struct crush_map *map,
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struct crush_bucket *bucket,
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struct crush_work *work,
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const struct crush_bucket *bucket,
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const __u32 *weight, int weight_max,
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int x, int left, int numrep, int type,
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int *out, int outpos,
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@ -610,7 +624,7 @@ static void crush_choose_indep(const struct crush_map *map,
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int *out2,
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int parent_r)
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{
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struct crush_bucket *in = bucket;
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const struct crush_bucket *in = bucket;
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int endpos = outpos + left;
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int rep;
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unsigned int ftotal;
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@ -678,7 +692,9 @@ static void crush_choose_indep(const struct crush_map *map,
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break;
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}
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item = crush_bucket_choose(in, x, r);
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item = crush_bucket_choose(
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in, work->work[-1-in->id],
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x, r);
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if (item >= map->max_devices) {
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dprintk(" bad item %d\n", item);
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out[rep] = CRUSH_ITEM_NONE;
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@ -724,13 +740,15 @@ static void crush_choose_indep(const struct crush_map *map,
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if (recurse_to_leaf) {
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if (item < 0) {
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crush_choose_indep(map,
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map->buckets[-1-item],
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weight, weight_max,
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x, 1, numrep, 0,
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out2, rep,
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recurse_tries, 0,
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0, NULL, r);
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crush_choose_indep(
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map,
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work,
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map->buckets[-1-item],
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weight, weight_max,
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x, 1, numrep, 0,
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out2, rep,
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recurse_tries, 0,
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0, NULL, r);
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if (out2[rep] == CRUSH_ITEM_NONE) {
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/* placed nothing; no leaf */
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break;
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@ -781,6 +799,53 @@ static void crush_choose_indep(const struct crush_map *map,
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#endif
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}
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/*
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* This takes a chunk of memory and sets it up to be a shiny new
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* working area for a CRUSH placement computation. It must be called
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* on any newly allocated memory before passing it in to
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* crush_do_rule. It may be used repeatedly after that, so long as the
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* map has not changed. If the map /has/ changed, you must make sure
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* the working size is no smaller than what was allocated and re-run
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* crush_init_workspace.
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||||
*
|
||||
* If you do retain the working space between calls to crush, make it
|
||||
* thread-local.
|
||||
*/
|
||||
void crush_init_workspace(const struct crush_map *map, void *v)
|
||||
{
|
||||
struct crush_work *w = v;
|
||||
__s32 b;
|
||||
|
||||
/*
|
||||
* We work by moving through the available space and setting
|
||||
* values and pointers as we go.
|
||||
*
|
||||
* It's a bit like Forth's use of the 'allot' word since we
|
||||
* set the pointer first and then reserve the space for it to
|
||||
* point to by incrementing the point.
|
||||
*/
|
||||
v += sizeof(struct crush_work *);
|
||||
w->work = v;
|
||||
v += map->max_buckets * sizeof(struct crush_work_bucket *);
|
||||
for (b = 0; b < map->max_buckets; ++b) {
|
||||
if (!map->buckets[b])
|
||||
continue;
|
||||
|
||||
w->work[b] = v;
|
||||
switch (map->buckets[b]->alg) {
|
||||
default:
|
||||
v += sizeof(struct crush_work_bucket);
|
||||
break;
|
||||
}
|
||||
w->work[b]->perm_x = 0;
|
||||
w->work[b]->perm_n = 0;
|
||||
w->work[b]->perm = v;
|
||||
v += map->buckets[b]->size * sizeof(__u32);
|
||||
}
|
||||
BUG_ON(v - (void *)w != map->working_size);
|
||||
}
|
||||
|
||||
/**
|
||||
* crush_do_rule - calculate a mapping with the given input and rule
|
||||
* @map: the crush_map
|
||||
@ -790,14 +855,16 @@ static void crush_choose_indep(const struct crush_map *map,
|
||||
* @result_max: maximum result size
|
||||
* @weight: weight vector (for map leaves)
|
||||
* @weight_max: size of weight vector
|
||||
* @cwin: pointer to at least map->working_size bytes of memory
|
||||
* @scratch: scratch vector for private use; must be >= 3 * result_max
|
||||
*/
|
||||
int crush_do_rule(const struct crush_map *map,
|
||||
int ruleno, int x, int *result, int result_max,
|
||||
const __u32 *weight, int weight_max,
|
||||
int *scratch)
|
||||
void *cwin, int *scratch)
|
||||
{
|
||||
int result_len;
|
||||
struct crush_work *cw = cwin;
|
||||
int *a = scratch;
|
||||
int *b = scratch + result_max;
|
||||
int *c = scratch + result_max*2;
|
||||
@ -807,7 +874,7 @@ int crush_do_rule(const struct crush_map *map,
|
||||
int *o;
|
||||
int osize;
|
||||
int *tmp;
|
||||
struct crush_rule *rule;
|
||||
const struct crush_rule *rule;
|
||||
__u32 step;
|
||||
int i, j;
|
||||
int numrep;
|
||||
@ -840,7 +907,7 @@ int crush_do_rule(const struct crush_map *map,
|
||||
|
||||
for (step = 0; step < rule->len; step++) {
|
||||
int firstn = 0;
|
||||
struct crush_rule_step *curstep = &rule->steps[step];
|
||||
const struct crush_rule_step *curstep = &rule->steps[step];
|
||||
|
||||
switch (curstep->op) {
|
||||
case CRUSH_RULE_TAKE:
|
||||
@ -936,6 +1003,7 @@ int crush_do_rule(const struct crush_map *map,
|
||||
recurse_tries = choose_tries;
|
||||
osize += crush_choose_firstn(
|
||||
map,
|
||||
cw,
|
||||
map->buckets[bno],
|
||||
weight, weight_max,
|
||||
x, numrep,
|
||||
@ -956,6 +1024,7 @@ int crush_do_rule(const struct crush_map *map,
|
||||
numrep : (result_max-osize));
|
||||
crush_choose_indep(
|
||||
map,
|
||||
cw,
|
||||
map->buckets[bno],
|
||||
weight, weight_max,
|
||||
x, out_size, numrep,
|
||||
@ -997,5 +1066,6 @@ int crush_do_rule(const struct crush_map *map,
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result_len;
|
||||
}
|
||||
|
@ -153,6 +153,32 @@ bad:
|
||||
return -EINVAL;
|
||||
}
|
||||
|
||||
static void crush_finalize(struct crush_map *c)
|
||||
{
|
||||
__s32 b;
|
||||
|
||||
/* Space for the array of pointers to per-bucket workspace */
|
||||
c->working_size = sizeof(struct crush_work) +
|
||||
c->max_buckets * sizeof(struct crush_work_bucket *);
|
||||
|
||||
for (b = 0; b < c->max_buckets; b++) {
|
||||
if (!c->buckets[b])
|
||||
continue;
|
||||
|
||||
switch (c->buckets[b]->alg) {
|
||||
default:
|
||||
/*
|
||||
* The base case, permutation variables and
|
||||
* the pointer to the permutation array.
|
||||
*/
|
||||
c->working_size += sizeof(struct crush_work_bucket);
|
||||
break;
|
||||
}
|
||||
/* Every bucket has a permutation array. */
|
||||
c->working_size += c->buckets[b]->size * sizeof(__u32);
|
||||
}
|
||||
}
|
||||
|
||||
static struct crush_map *crush_decode(void *pbyval, void *end)
|
||||
{
|
||||
struct crush_map *c;
|
||||
@ -246,10 +272,6 @@ static struct crush_map *crush_decode(void *pbyval, void *end)
|
||||
b->items = kcalloc(b->size, sizeof(__s32), GFP_NOFS);
|
||||
if (b->items == NULL)
|
||||
goto badmem;
|
||||
b->perm = kcalloc(b->size, sizeof(u32), GFP_NOFS);
|
||||
if (b->perm == NULL)
|
||||
goto badmem;
|
||||
b->perm_n = 0;
|
||||
|
||||
ceph_decode_need(p, end, b->size*sizeof(u32), bad);
|
||||
for (j = 0; j < b->size; j++)
|
||||
@ -368,6 +390,8 @@ static struct crush_map *crush_decode(void *pbyval, void *end)
|
||||
dout("crush decode tunable chooseleaf_stable = %d\n",
|
||||
c->chooseleaf_stable);
|
||||
|
||||
crush_finalize(c);
|
||||
|
||||
done:
|
||||
dout("crush_decode success\n");
|
||||
return c;
|
||||
@ -753,6 +777,7 @@ void ceph_osdmap_destroy(struct ceph_osdmap *map)
|
||||
kfree(map->osd_weight);
|
||||
kfree(map->osd_addr);
|
||||
kfree(map->osd_primary_affinity);
|
||||
kfree(map->crush_workspace);
|
||||
kfree(map);
|
||||
}
|
||||
|
||||
@ -810,12 +835,23 @@ static int osdmap_set_max_osd(struct ceph_osdmap *map, int max)
|
||||
|
||||
static int osdmap_set_crush(struct ceph_osdmap *map, struct crush_map *crush)
|
||||
{
|
||||
void *workspace;
|
||||
|
||||
if (IS_ERR(crush))
|
||||
return PTR_ERR(crush);
|
||||
|
||||
workspace = kmalloc(crush->working_size, GFP_NOIO);
|
||||
if (!workspace) {
|
||||
crush_destroy(crush);
|
||||
return -ENOMEM;
|
||||
}
|
||||
crush_init_workspace(crush, workspace);
|
||||
|
||||
if (map->crush)
|
||||
crush_destroy(map->crush);
|
||||
kfree(map->crush_workspace);
|
||||
map->crush = crush;
|
||||
map->crush_workspace = workspace;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -1940,7 +1976,8 @@ static int do_crush(struct ceph_osdmap *map, int ruleno, int x,
|
||||
|
||||
mutex_lock(&map->crush_scratch_mutex);
|
||||
r = crush_do_rule(map->crush, ruleno, x, result, result_max,
|
||||
weight, weight_max, map->crush_scratch_ary);
|
||||
weight, weight_max, map->crush_workspace,
|
||||
map->crush_scratch_ary);
|
||||
mutex_unlock(&map->crush_scratch_mutex);
|
||||
|
||||
return r;
|
||||
|
Loading…
Reference in New Issue
Block a user