forked from Minki/linux
PS3: replace bus_id usage
These simple debug statments should be using dev_dbg() instead of accessing bus_id directly (or they should use device_name). As bus_id is going away, this patch is necessary. Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
parent
5df5852446
commit
54ca5412b5
@ -376,7 +376,7 @@ static int ps3_system_bus_probe(struct device *_dev)
|
||||
struct ps3_system_bus_driver *drv;
|
||||
|
||||
BUG_ON(!dev);
|
||||
pr_debug(" -> %s:%d: %s\n", __func__, __LINE__, _dev->bus_id);
|
||||
dev_dbg(_dev, "%s:%d\n", __func__, __LINE__);
|
||||
|
||||
drv = ps3_system_bus_dev_to_system_bus_drv(dev);
|
||||
BUG_ON(!drv);
|
||||
@ -398,7 +398,7 @@ static int ps3_system_bus_remove(struct device *_dev)
|
||||
struct ps3_system_bus_driver *drv;
|
||||
|
||||
BUG_ON(!dev);
|
||||
pr_debug(" -> %s:%d: %s\n", __func__, __LINE__, _dev->bus_id);
|
||||
dev_dbg(_dev, "%s:%d\n", __func__, __LINE__);
|
||||
|
||||
drv = ps3_system_bus_dev_to_system_bus_drv(dev);
|
||||
BUG_ON(!drv);
|
||||
|
Loading…
Reference in New Issue
Block a user