forked from Minki/linux
Input: initialize serio and gameport at subsystem level
Serio and gameport cores do not depend on other drivers and are used by code living outside of drivers/input/{gameport|serio}. Registering them at subsystem level guarantees that they are fully initialized before anyone tries to use them. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -25,9 +25,6 @@ obj-$(CONFIG_CONNECTOR) += connector/
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obj-$(CONFIG_FB_I810) += video/i810/
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obj-$(CONFIG_FB_INTEL) += video/intelfb/
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# we also need input/serio early so serio bus is initialized by the time
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# serial drivers start registering their serio ports
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obj-$(CONFIG_SERIO) += input/serio/
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obj-y += serial/
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obj-$(CONFIG_PARPORT) += parport/
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obj-y += base/ block/ misc/ mfd/ net/ media/
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@ -53,6 +50,7 @@ obj-$(CONFIG_TC) += tc/
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obj-$(CONFIG_USB) += usb/
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obj-$(CONFIG_PCI) += usb/
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obj-$(CONFIG_USB_GADGET) += usb/gadget/
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obj-$(CONFIG_SERIO) += input/serio/
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obj-$(CONFIG_GAMEPORT) += input/gameport/
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obj-$(CONFIG_INPUT) += input/
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obj-$(CONFIG_I2O) += message/
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@ -797,5 +797,5 @@ static void __exit gameport_exit(void)
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kthread_stop(gameport_task);
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}
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module_init(gameport_init);
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subsys_initcall(gameport_init);
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module_exit(gameport_exit);
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@ -924,5 +924,5 @@ static void __exit serio_exit(void)
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kthread_stop(serio_task);
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}
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module_init(serio_init);
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subsys_initcall(serio_init);
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module_exit(serio_exit);
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