drm/amdgpu: fix bug in fence driver fini
Using wrong counter for walking fences. Fixes a crash when unloading the driver. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@@ -443,7 +443,7 @@ void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
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amd_sched_fini(&ring->sched);
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amd_sched_fini(&ring->sched);
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del_timer_sync(&ring->fence_drv.fallback_timer);
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del_timer_sync(&ring->fence_drv.fallback_timer);
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for (j = 0; j <= ring->fence_drv.num_fences_mask; ++j)
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for (j = 0; j <= ring->fence_drv.num_fences_mask; ++j)
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fence_put(ring->fence_drv.fences[i]);
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fence_put(ring->fence_drv.fences[j]);
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kfree(ring->fence_drv.fences);
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kfree(ring->fence_drv.fences);
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ring->fence_drv.initialized = false;
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ring->fence_drv.initialized = false;
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}
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}
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