forked from Minki/linux
x86/fpu: Fix fpu__activate_fpstate_read() and update comments
fpu__activate_fpstate_read() can be called for the current task when coredumping - or for stopped tasks when ptrace-ing. Implement this properly in the code and update the comments. This also fixes an incorrect (but harmless) warning introduced by one of the earlier patches. Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Borislav Petkov <bp@alien8.de> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Eric Biggers <ebiggers3@gmail.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Rik van Riel <riel@redhat.com> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Yu-cheng Yu <yu-cheng.yu@intel.com> Link: http://lkml.kernel.org/r/20170923130016.21448-28-mingo@kernel.org Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -254,18 +254,21 @@ EXPORT_SYMBOL_GPL(fpu__activate_curr);
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/*
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/*
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* This function must be called before we read a task's fpstate.
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* This function must be called before we read a task's fpstate.
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*
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*
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* If the task has not used the FPU before then initialize its
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* There's two cases where this gets called:
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* fpstate.
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*
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* - for the current task (when coredumping), in which case we have
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* to save the latest FPU registers into the fpstate,
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*
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* - or it's called for stopped tasks (ptrace), in which case the
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* registers were already saved by the context-switch code when
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* the task scheduled out - we only have to initialize the registers
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* if they've never been initialized.
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*
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*
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* If the task has used the FPU before then save it.
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* If the task has used the FPU before then save it.
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*/
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*/
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void fpu__activate_fpstate_read(struct fpu *fpu)
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void fpu__activate_fpstate_read(struct fpu *fpu)
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{
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{
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/*
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if (fpu == ¤t->thread.fpu) {
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* If fpregs are active (in the current CPU), then
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* copy them to the fpstate:
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*/
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if (fpu->fpstate_active) {
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fpu__save(fpu);
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fpu__save(fpu);
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} else {
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} else {
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if (!fpu->fpstate_active) {
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if (!fpu->fpstate_active) {
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