forked from Minki/linux
Btrfs: compression heuristic: replace heap sort with radix sort
Slowest part of heuristic for now is kernel heap sort() It's can take up to 55% of runtime on sorting bucket items. As sorting will always call on most data sets to get correctly byte_core_set_size, the only way to speed up heuristic, is to speed up sort on bucket. Add a general radix_sort function. Radix sort require 2 buffers, one full size of input array and one for store counters (jump addresses). That increase usage per heuristic workspace +1KiB 8KiB + 1KiB -> 8KiB + 2KiB That is LSD Radix, i use 4 bit as a base for calculating, to make counters array acceptable small (16 elements * 8 byte). That Radix sort implementation have several points to adjust, I added him to make radix sort general usable in kernel, like heap sort, if needed. Performance tested in userspace copy of heuristic code, throughput: - average <-> random data: ~3500 MiB/s - heap sort - average <-> random data: ~6000 MiB/s - radix sort Signed-off-by: Timofey Titovets <nefelim4ag@gmail.com> [ coding style fixes ] Signed-off-by: David Sterba <dsterba@suse.com>
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@ -33,7 +33,6 @@
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#include <linux/bit_spinlock.h>
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#include <linux/slab.h>
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#include <linux/sched/mm.h>
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#include <linux/sort.h>
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#include <linux/log2.h>
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#include "ctree.h"
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#include "disk-io.h"
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@ -752,6 +751,8 @@ struct heuristic_ws {
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u32 sample_size;
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/* Buckets store counters for each byte value */
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struct bucket_item *bucket;
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/* Sorting buffer */
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struct bucket_item *bucket_b;
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struct list_head list;
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};
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@ -763,6 +764,7 @@ static void free_heuristic_ws(struct list_head *ws)
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kvfree(workspace->sample);
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kfree(workspace->bucket);
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kfree(workspace->bucket_b);
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kfree(workspace);
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}
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@ -782,6 +784,10 @@ static struct list_head *alloc_heuristic_ws(void)
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if (!ws->bucket)
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goto fail;
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ws->bucket_b = kcalloc(BUCKET_SIZE, sizeof(*ws->bucket_b), GFP_KERNEL);
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if (!ws->bucket_b)
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goto fail;
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INIT_LIST_HEAD(&ws->list);
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return &ws->list;
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fail:
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@ -1278,13 +1284,122 @@ static u32 shannon_entropy(struct heuristic_ws *ws)
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return entropy_sum * 100 / entropy_max;
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}
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/* Compare buckets by size, ascending */
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static int bucket_comp_rev(const void *lv, const void *rv)
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{
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const struct bucket_item *l = (const struct bucket_item *)lv;
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const struct bucket_item *r = (const struct bucket_item *)rv;
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#define RADIX_BASE 4U
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#define COUNTERS_SIZE (1U << RADIX_BASE)
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return r->count - l->count;
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static u8 get4bits(u64 num, int shift) {
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u8 low4bits;
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num >>= shift;
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/* Reverse order */
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low4bits = (COUNTERS_SIZE - 1) - (num % COUNTERS_SIZE);
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return low4bits;
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}
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static void copy_cell(void *dst, int dest_i, void *src, int src_i)
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{
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struct bucket_item *dstv = (struct bucket_item *)dst;
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struct bucket_item *srcv = (struct bucket_item *)src;
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dstv[dest_i] = srcv[src_i];
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}
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static u64 get_num(const void *a, int i)
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{
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struct bucket_item *av = (struct bucket_item *)a;
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return av[i].count;
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}
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/*
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* Use 4 bits as radix base
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* Use 16 u32 counters for calculating new possition in buf array
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*
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* @array - array that will be sorted
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* @array_buf - buffer array to store sorting results
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* must be equal in size to @array
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* @num - array size
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* @get_num - function to extract number from array
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* @copy_cell - function to copy data from array to array_buf and vice versa
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* @get4bits - function to get 4 bits from number at specified offset
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*/
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static void radix_sort(void *array, void *array_buf, int num,
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u64 (*get_num)(const void *, int i),
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void (*copy_cell)(void *dest, int dest_i,
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void* src, int src_i),
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u8 (*get4bits)(u64 num, int shift))
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{
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u64 max_num;
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u64 buf_num;
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u32 counters[COUNTERS_SIZE];
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u32 new_addr;
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u32 addr;
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int bitlen;
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int shift;
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int i;
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/*
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* Try avoid useless loop iterations for small numbers stored in big
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* counters. Example: 48 33 4 ... in 64bit array
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*/
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max_num = get_num(array, 0);
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for (i = 1; i < num; i++) {
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buf_num = get_num(array, i);
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if (buf_num > max_num)
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max_num = buf_num;
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}
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buf_num = ilog2(max_num);
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bitlen = ALIGN(buf_num, RADIX_BASE * 2);
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shift = 0;
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while (shift < bitlen) {
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memset(counters, 0, sizeof(counters));
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for (i = 0; i < num; i++) {
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buf_num = get_num(array, i);
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addr = get4bits(buf_num, shift);
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counters[addr]++;
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}
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for (i = 1; i < COUNTERS_SIZE; i++)
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counters[i] += counters[i - 1];
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for (i = num - 1; i >= 0; i--) {
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buf_num = get_num(array, i);
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addr = get4bits(buf_num, shift);
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counters[addr]--;
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new_addr = counters[addr];
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copy_cell(array_buf, new_addr, array, i);
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}
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shift += RADIX_BASE;
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/*
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* Normal radix expects to move data from a temporary array, to
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* the main one. But that requires some CPU time. Avoid that
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* by doing another sort iteration to original array instead of
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* memcpy()
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*/
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memset(counters, 0, sizeof(counters));
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for (i = 0; i < num; i ++) {
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buf_num = get_num(array_buf, i);
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addr = get4bits(buf_num, shift);
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counters[addr]++;
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}
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for (i = 1; i < COUNTERS_SIZE; i++)
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counters[i] += counters[i - 1];
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for (i = num - 1; i >= 0; i--) {
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buf_num = get_num(array_buf, i);
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addr = get4bits(buf_num, shift);
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counters[addr]--;
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new_addr = counters[addr];
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copy_cell(array, new_addr, array_buf, i);
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}
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shift += RADIX_BASE;
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}
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}
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/*
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@ -1314,7 +1429,8 @@ static int byte_core_set_size(struct heuristic_ws *ws)
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struct bucket_item *bucket = ws->bucket;
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/* Sort in reverse order */
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sort(bucket, BUCKET_SIZE, sizeof(*bucket), &bucket_comp_rev, NULL);
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radix_sort(ws->bucket, ws->bucket_b, BUCKET_SIZE, get_num, copy_cell,
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get4bits);
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for (i = 0; i < BYTE_CORE_SET_LOW; i++)
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coreset_sum += bucket[i].count;
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