forked from Minki/linux
Merge branch 'x86-headers-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull x86 sigcontext header cleanups from Ingo Molnar: "This series reorganizes and cleans up various aspects of the main sigcontext UAPI headers, such as unifying the data structures and updating/adding lots of comments to explain all the ABI details and quirks. The headers can now also be built in user-space standalone" * 'x86-headers-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip: x86/headers: Clean up too long lines x86/headers: Remove <asm/sigcontext.h> references on the kernel side x86/headers: Remove direct sigcontext32.h uses x86/headers: Convert sigcontext_ia32 uses to sigcontext_32 x86/headers: Unify 'struct sigcontext_ia32' and 'struct sigcontext_32' x86/headers: Make sigcontext pointers bit independent x86/headers: Move the 'struct sigcontext' definitions into the UAPI header x86/headers: Clean up the kernel's struct sigcontext types to be ABI-clean x86/headers: Convert uses of _fpstate_ia32 to _fpstate_32 x86/headers: Unify 'struct _fpstate_ia32' and i386 struct _fpstate x86/headers: Unify register type definitions between 32-bit compat and i386 x86/headers: Use ABI types consistently in sigcontext*.h x86/headers: Separate out legacy user-space structure definitions x86/headers: Clean up and better document uapi/asm/sigcontext.h x86/headers: Clean up uapi/asm/sigcontext32.h x86/headers: Fix (old) header file dependency bug in uapi/asm/sigcontext32.h
This commit is contained in:
commit
4302d506d5
@ -26,7 +26,7 @@
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#include <asm/ptrace.h>
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#include <asm/ia32_unistd.h>
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#include <asm/user32.h>
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#include <asm/sigcontext32.h>
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#include <uapi/asm/sigcontext.h>
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#include <asm/proto.h>
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#include <asm/vdso.h>
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#include <asm/sigframe.h>
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@ -68,7 +68,7 @@
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}
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static int ia32_restore_sigcontext(struct pt_regs *regs,
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struct sigcontext_ia32 __user *sc)
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struct sigcontext_32 __user *sc)
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{
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unsigned int tmpflags, err = 0;
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void __user *buf;
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@ -170,7 +170,7 @@ badframe:
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* Set up a signal frame.
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*/
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static int ia32_setup_sigcontext(struct sigcontext_ia32 __user *sc,
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static int ia32_setup_sigcontext(struct sigcontext_32 __user *sc,
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void __user *fpstate,
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struct pt_regs *regs, unsigned int mask)
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{
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@ -234,7 +234,7 @@ static void __user *get_sigframe(struct ksignal *ksig, struct pt_regs *regs,
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unsigned long fx_aligned, math_size;
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sp = fpu__alloc_mathframe(sp, 1, &fx_aligned, &math_size);
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*fpstate = (struct _fpstate_ia32 __user *) sp;
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*fpstate = (struct _fpstate_32 __user *) sp;
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if (copy_fpstate_to_sigframe(*fpstate, (void __user *)fx_aligned,
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math_size) < 0)
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return (void __user *) -1L;
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|
@ -5,7 +5,7 @@
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#define _ASM_X86_FPU_SIGNAL_H
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#ifdef CONFIG_X86_64
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# include <asm/sigcontext32.h>
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# include <uapi/asm/sigcontext.h>
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# include <asm/user32.h>
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struct ksignal;
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int ia32_setup_rt_frame(int sig, struct ksignal *ksig,
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|
@ -10,7 +10,7 @@
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* 32 bit structures for IA32 support.
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*/
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#include <asm/sigcontext32.h>
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#include <uapi/asm/sigcontext.h>
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/* signal.h */
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@ -18,7 +18,7 @@ struct ucontext_ia32 {
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unsigned int uc_flags;
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unsigned int uc_link;
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compat_stack_t uc_stack;
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struct sigcontext_ia32 uc_mcontext;
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struct sigcontext_32 uc_mcontext;
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compat_sigset_t uc_sigmask; /* mask last for extensibility */
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};
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@ -11,7 +11,7 @@ struct vm86;
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#include <asm/math_emu.h>
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#include <asm/segment.h>
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#include <asm/types.h>
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#include <asm/sigcontext.h>
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#include <uapi/asm/sigcontext.h>
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#include <asm/current.h>
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#include <asm/cpufeature.h>
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#include <asm/page.h>
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@ -1,79 +1,8 @@
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#ifndef _ASM_X86_SIGCONTEXT_H
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#define _ASM_X86_SIGCONTEXT_H
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/* This is a legacy header - all kernel code includes <uapi/asm/sigcontext.h> directly. */
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#include <uapi/asm/sigcontext.h>
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#ifdef __i386__
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struct sigcontext {
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unsigned short gs, __gsh;
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unsigned short fs, __fsh;
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unsigned short es, __esh;
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unsigned short ds, __dsh;
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unsigned long di;
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unsigned long si;
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unsigned long bp;
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unsigned long sp;
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unsigned long bx;
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unsigned long dx;
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unsigned long cx;
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unsigned long ax;
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unsigned long trapno;
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unsigned long err;
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unsigned long ip;
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unsigned short cs, __csh;
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unsigned long flags;
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unsigned long sp_at_signal;
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unsigned short ss, __ssh;
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/*
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* fpstate is really (struct _fpstate *) or (struct _xstate *)
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* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
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* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
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* of extended memory layout. See comments at the definition of
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* (struct _fpx_sw_bytes)
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*/
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void __user *fpstate; /* zero when no FPU/extended context */
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unsigned long oldmask;
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unsigned long cr2;
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};
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#else /* __i386__ */
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struct sigcontext {
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unsigned long r8;
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unsigned long r9;
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unsigned long r10;
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unsigned long r11;
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unsigned long r12;
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unsigned long r13;
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unsigned long r14;
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unsigned long r15;
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unsigned long di;
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unsigned long si;
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unsigned long bp;
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unsigned long bx;
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unsigned long dx;
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unsigned long ax;
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unsigned long cx;
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unsigned long sp;
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unsigned long ip;
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unsigned long flags;
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unsigned short cs;
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unsigned short gs;
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unsigned short fs;
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unsigned short __pad0;
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unsigned long err;
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unsigned long trapno;
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unsigned long oldmask;
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unsigned long cr2;
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/*
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* fpstate is really (struct _fpstate *) or (struct _xstate *)
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* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
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* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
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* of extended memory layout. See comments at the definition of
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* (struct _fpx_sw_bytes)
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*/
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void __user *fpstate; /* zero when no FPU/extended context */
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unsigned long reserved1[8];
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};
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#endif /* !__i386__ */
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#endif /* _ASM_X86_SIGCONTEXT_H */
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@ -1,7 +1,7 @@
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#ifndef _ASM_X86_SIGFRAME_H
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#define _ASM_X86_SIGFRAME_H
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#include <asm/sigcontext.h>
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#include <uapi/asm/sigcontext.h>
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#include <asm/siginfo.h>
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#include <asm/ucontext.h>
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#include <linux/compat.h>
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@ -9,8 +9,6 @@
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#ifdef CONFIG_X86_32
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#define sigframe_ia32 sigframe
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#define rt_sigframe_ia32 rt_sigframe
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#define sigcontext_ia32 sigcontext
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#define _fpstate_ia32 _fpstate
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#define ucontext_ia32 ucontext
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#else /* !CONFIG_X86_32 */
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@ -24,7 +22,7 @@
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struct sigframe_ia32 {
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u32 pretcode;
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int sig;
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struct sigcontext_ia32 sc;
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struct sigcontext_32 sc;
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/*
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* fpstate is unused. fpstate is moved/allocated after
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* retcode[] below. This movement allows to have the FP state and the
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@ -33,7 +31,7 @@ struct sigframe_ia32 {
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* the offset of extramask[] in the sigframe and thus prevent any
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* legacy application accessing/modifying it.
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*/
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struct _fpstate_ia32 fpstate_unused;
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struct _fpstate_32 fpstate_unused;
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#ifdef CONFIG_IA32_EMULATION
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unsigned int extramask[_COMPAT_NSIG_WORDS-1];
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#else /* !CONFIG_IA32_EMULATION */
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|
@ -34,7 +34,7 @@ extern void do_signal(struct pt_regs *regs);
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#define __ARCH_HAS_SA_RESTORER
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#include <asm/sigcontext.h>
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#include <uapi/asm/sigcontext.h>
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#ifdef __i386__
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|
@ -1,221 +1,360 @@
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#ifndef _UAPI_ASM_X86_SIGCONTEXT_H
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#define _UAPI_ASM_X86_SIGCONTEXT_H
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/*
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* Linux signal context definitions. The sigcontext includes a complex
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* hierarchy of CPU and FPU state, available to user-space (on the stack) when
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* a signal handler is executed.
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*
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* As over the years this ABI grew from its very simple roots towards
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* supporting more and more CPU state organically, some of the details (which
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* were rather clever hacks back in the days) became a bit quirky by today.
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*
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* The current ABI includes flexible provisions for future extensions, so we
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* won't have to grow new quirks for quite some time. Promise!
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*/
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#include <linux/compiler.h>
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#include <linux/types.h>
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#define FP_XSTATE_MAGIC1 0x46505853U
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#define FP_XSTATE_MAGIC2 0x46505845U
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#define FP_XSTATE_MAGIC2_SIZE sizeof(FP_XSTATE_MAGIC2)
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#define FP_XSTATE_MAGIC1 0x46505853U
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#define FP_XSTATE_MAGIC2 0x46505845U
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#define FP_XSTATE_MAGIC2_SIZE sizeof(FP_XSTATE_MAGIC2)
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/*
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* bytes 464..511 in the current 512byte layout of fxsave/fxrstor frame
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* are reserved for SW usage. On cpu's supporting xsave/xrstor, these bytes
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* are used to extended the fpstate pointer in the sigcontext, which now
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* includes the extended state information along with fpstate information.
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* Bytes 464..511 in the current 512-byte layout of the FXSAVE/FXRSTOR frame
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* are reserved for SW usage. On CPUs supporting XSAVE/XRSTOR, these bytes are
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* used to extend the fpstate pointer in the sigcontext, which now includes the
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* extended state information along with fpstate information.
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*
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* Presence of FP_XSTATE_MAGIC1 at the beginning of this SW reserved
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* area and FP_XSTATE_MAGIC2 at the end of memory layout
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* (extended_size - FP_XSTATE_MAGIC2_SIZE) indicates the presence of the
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* extended state information in the memory layout pointed by the fpstate
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* pointer in sigcontext.
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* If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then there's a
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* sw_reserved.extended_size bytes large extended context area present. (The
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* last 32-bit word of this extended area (at the
|
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* fpstate+extended_size-FP_XSTATE_MAGIC2_SIZE address) is set to
|
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* FP_XSTATE_MAGIC2 so that you can sanity check your size calculations.)
|
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*
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* This extended area typically grows with newer CPUs that have larger and
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* larger XSAVE areas.
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*/
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struct _fpx_sw_bytes {
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__u32 magic1; /* FP_XSTATE_MAGIC1 */
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__u32 extended_size; /* total size of the layout referred by
|
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* fpstate pointer in the sigcontext.
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*/
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__u64 xfeatures;
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/* feature bit mask (including fp/sse/extended
|
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* state) that is present in the memory
|
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* layout.
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*/
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__u32 xstate_size; /* actual xsave state size, based on the
|
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* features saved in the layout.
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* 'extended_size' will be greater than
|
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* 'xstate_size'.
|
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*/
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__u32 padding[7]; /* for future use. */
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/*
|
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* If set to FP_XSTATE_MAGIC1 then this is an xstate context.
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* 0 if a legacy frame.
|
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*/
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__u32 magic1;
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/*
|
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* Total size of the fpstate area:
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*
|
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* - if magic1 == 0 then it's sizeof(struct _fpstate)
|
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* - if magic1 == FP_XSTATE_MAGIC1 then it's sizeof(struct _xstate)
|
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* plus extensions (if any)
|
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*/
|
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__u32 extended_size;
|
||||
|
||||
/*
|
||||
* Feature bit mask (including FP/SSE/extended state) that is present
|
||||
* in the memory layout:
|
||||
*/
|
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__u64 xfeatures;
|
||||
|
||||
/*
|
||||
* Actual XSAVE state size, based on the xfeatures saved in the layout.
|
||||
* 'extended_size' is greater than 'xstate_size':
|
||||
*/
|
||||
__u32 xstate_size;
|
||||
|
||||
/* For future use: */
|
||||
__u32 padding[7];
|
||||
};
|
||||
|
||||
/*
|
||||
* As documented in the iBCS2 standard:
|
||||
*
|
||||
* The first part of "struct _fpstate" is just the normal i387 hardware setup,
|
||||
* the extra "status" word is used to save the coprocessor status word before
|
||||
* entering the handler.
|
||||
*
|
||||
* The FPU state data structure has had to grow to accommodate the extended FPU
|
||||
* state required by the Streaming SIMD Extensions. There is no documented
|
||||
* standard to accomplish this at the moment.
|
||||
*/
|
||||
|
||||
/* 10-byte legacy floating point register: */
|
||||
struct _fpreg {
|
||||
__u16 significand[4];
|
||||
__u16 exponent;
|
||||
};
|
||||
|
||||
/* 16-byte floating point register: */
|
||||
struct _fpxreg {
|
||||
__u16 significand[4];
|
||||
__u16 exponent;
|
||||
__u16 padding[3];
|
||||
};
|
||||
|
||||
/* 16-byte XMM register: */
|
||||
struct _xmmreg {
|
||||
__u32 element[4];
|
||||
};
|
||||
|
||||
#define X86_FXSR_MAGIC 0x0000
|
||||
|
||||
/*
|
||||
* The 32-bit FPU frame:
|
||||
*/
|
||||
struct _fpstate_32 {
|
||||
/* Legacy FPU environment: */
|
||||
__u32 cw;
|
||||
__u32 sw;
|
||||
__u32 tag;
|
||||
__u32 ipoff;
|
||||
__u32 cssel;
|
||||
__u32 dataoff;
|
||||
__u32 datasel;
|
||||
struct _fpreg _st[8];
|
||||
__u16 status;
|
||||
__u16 magic; /* 0xffff: regular FPU data only */
|
||||
/* 0x0000: FXSR FPU data */
|
||||
|
||||
/* FXSR FPU environment */
|
||||
__u32 _fxsr_env[6]; /* FXSR FPU env is ignored */
|
||||
__u32 mxcsr;
|
||||
__u32 reserved;
|
||||
struct _fpxreg _fxsr_st[8]; /* FXSR FPU reg data is ignored */
|
||||
struct _xmmreg _xmm[8]; /* First 8 XMM registers */
|
||||
union {
|
||||
__u32 padding1[44]; /* Second 8 XMM registers plus padding */
|
||||
__u32 padding[44]; /* Alias name for old user-space */
|
||||
};
|
||||
|
||||
union {
|
||||
__u32 padding2[12];
|
||||
struct _fpx_sw_bytes sw_reserved; /* Potential extended state is encoded here */
|
||||
};
|
||||
};
|
||||
|
||||
/*
|
||||
* The 64-bit FPU frame. (FXSAVE format and later)
|
||||
*
|
||||
* Note1: If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then the structure is
|
||||
* larger: 'struct _xstate'. Note that 'struct _xstate' embedds
|
||||
* 'struct _fpstate' so that you can always assume the _fpstate portion
|
||||
* exists so that you can check the magic value.
|
||||
*
|
||||
* Note2: Reserved fields may someday contain valuable data. Always
|
||||
* save/restore them when you change signal frames.
|
||||
*/
|
||||
struct _fpstate_64 {
|
||||
__u16 cwd;
|
||||
__u16 swd;
|
||||
/* Note this is not the same as the 32-bit/x87/FSAVE twd: */
|
||||
__u16 twd;
|
||||
__u16 fop;
|
||||
__u64 rip;
|
||||
__u64 rdp;
|
||||
__u32 mxcsr;
|
||||
__u32 mxcsr_mask;
|
||||
__u32 st_space[32]; /* 8x FP registers, 16 bytes each */
|
||||
__u32 xmm_space[64]; /* 16x XMM registers, 16 bytes each */
|
||||
__u32 reserved2[12];
|
||||
union {
|
||||
__u32 reserved3[12];
|
||||
struct _fpx_sw_bytes sw_reserved; /* Potential extended state is encoded here */
|
||||
};
|
||||
};
|
||||
|
||||
#ifdef __i386__
|
||||
/*
|
||||
* As documented in the iBCS2 standard..
|
||||
*
|
||||
* The first part of "struct _fpstate" is just the normal i387
|
||||
* hardware setup, the extra "status" word is used to save the
|
||||
* coprocessor status word before entering the handler.
|
||||
*
|
||||
* Pentium III FXSR, SSE support
|
||||
* Gareth Hughes <gareth@valinux.com>, May 2000
|
||||
*
|
||||
* The FPU state data structure has had to grow to accommodate the
|
||||
* extended FPU state required by the Streaming SIMD Extensions.
|
||||
* There is no documented standard to accomplish this at the moment.
|
||||
*/
|
||||
struct _fpreg {
|
||||
unsigned short significand[4];
|
||||
unsigned short exponent;
|
||||
};
|
||||
|
||||
struct _fpxreg {
|
||||
unsigned short significand[4];
|
||||
unsigned short exponent;
|
||||
unsigned short padding[3];
|
||||
};
|
||||
|
||||
struct _xmmreg {
|
||||
unsigned long element[4];
|
||||
};
|
||||
|
||||
struct _fpstate {
|
||||
/* Regular FPU environment */
|
||||
unsigned long cw;
|
||||
unsigned long sw;
|
||||
unsigned long tag;
|
||||
unsigned long ipoff;
|
||||
unsigned long cssel;
|
||||
unsigned long dataoff;
|
||||
unsigned long datasel;
|
||||
struct _fpreg _st[8];
|
||||
unsigned short status;
|
||||
unsigned short magic; /* 0xffff = regular FPU data only */
|
||||
|
||||
/* FXSR FPU environment */
|
||||
unsigned long _fxsr_env[6]; /* FXSR FPU env is ignored */
|
||||
unsigned long mxcsr;
|
||||
unsigned long reserved;
|
||||
struct _fpxreg _fxsr_st[8]; /* FXSR FPU reg data is ignored */
|
||||
struct _xmmreg _xmm[8];
|
||||
unsigned long padding1[44];
|
||||
|
||||
union {
|
||||
unsigned long padding2[12];
|
||||
struct _fpx_sw_bytes sw_reserved; /* represents the extended
|
||||
* state info */
|
||||
};
|
||||
};
|
||||
|
||||
#define X86_FXSR_MAGIC 0x0000
|
||||
|
||||
#ifndef __KERNEL__
|
||||
/*
|
||||
* User-space might still rely on the old definition:
|
||||
*/
|
||||
struct sigcontext {
|
||||
unsigned short gs, __gsh;
|
||||
unsigned short fs, __fsh;
|
||||
unsigned short es, __esh;
|
||||
unsigned short ds, __dsh;
|
||||
unsigned long edi;
|
||||
unsigned long esi;
|
||||
unsigned long ebp;
|
||||
unsigned long esp;
|
||||
unsigned long ebx;
|
||||
unsigned long edx;
|
||||
unsigned long ecx;
|
||||
unsigned long eax;
|
||||
unsigned long trapno;
|
||||
unsigned long err;
|
||||
unsigned long eip;
|
||||
unsigned short cs, __csh;
|
||||
unsigned long eflags;
|
||||
unsigned long esp_at_signal;
|
||||
unsigned short ss, __ssh;
|
||||
struct _fpstate __user *fpstate;
|
||||
unsigned long oldmask;
|
||||
unsigned long cr2;
|
||||
};
|
||||
#endif /* !__KERNEL__ */
|
||||
|
||||
#else /* __i386__ */
|
||||
|
||||
/* FXSAVE frame */
|
||||
/* Note: reserved1/2 may someday contain valuable data. Always save/restore
|
||||
them when you change signal frames. */
|
||||
struct _fpstate {
|
||||
__u16 cwd;
|
||||
__u16 swd;
|
||||
__u16 twd; /* Note this is not the same as the
|
||||
32bit/x87/FSAVE twd */
|
||||
__u16 fop;
|
||||
__u64 rip;
|
||||
__u64 rdp;
|
||||
__u32 mxcsr;
|
||||
__u32 mxcsr_mask;
|
||||
__u32 st_space[32]; /* 8*16 bytes for each FP-reg */
|
||||
__u32 xmm_space[64]; /* 16*16 bytes for each XMM-reg */
|
||||
__u32 reserved2[12];
|
||||
union {
|
||||
__u32 reserved3[12];
|
||||
struct _fpx_sw_bytes sw_reserved; /* represents the extended
|
||||
* state information */
|
||||
};
|
||||
};
|
||||
|
||||
#ifndef __KERNEL__
|
||||
/*
|
||||
* User-space might still rely on the old definition:
|
||||
*/
|
||||
struct sigcontext {
|
||||
__u64 r8;
|
||||
__u64 r9;
|
||||
__u64 r10;
|
||||
__u64 r11;
|
||||
__u64 r12;
|
||||
__u64 r13;
|
||||
__u64 r14;
|
||||
__u64 r15;
|
||||
__u64 rdi;
|
||||
__u64 rsi;
|
||||
__u64 rbp;
|
||||
__u64 rbx;
|
||||
__u64 rdx;
|
||||
__u64 rax;
|
||||
__u64 rcx;
|
||||
__u64 rsp;
|
||||
__u64 rip;
|
||||
__u64 eflags; /* RFLAGS */
|
||||
__u16 cs;
|
||||
__u16 gs;
|
||||
__u16 fs;
|
||||
__u16 __pad0;
|
||||
__u64 err;
|
||||
__u64 trapno;
|
||||
__u64 oldmask;
|
||||
__u64 cr2;
|
||||
struct _fpstate __user *fpstate; /* zero when no FPU context */
|
||||
#ifdef __ILP32__
|
||||
__u32 __fpstate_pad;
|
||||
# define _fpstate _fpstate_32
|
||||
#else
|
||||
# define _fpstate _fpstate_64
|
||||
#endif
|
||||
__u64 reserved1[8];
|
||||
};
|
||||
#endif /* !__KERNEL__ */
|
||||
|
||||
#endif /* !__i386__ */
|
||||
|
||||
struct _header {
|
||||
__u64 xfeatures;
|
||||
__u64 reserved1[2];
|
||||
__u64 reserved2[5];
|
||||
__u64 xfeatures;
|
||||
__u64 reserved1[2];
|
||||
__u64 reserved2[5];
|
||||
};
|
||||
|
||||
struct _ymmh_state {
|
||||
/* 16 * 16 bytes for each YMMH-reg */
|
||||
__u32 ymmh_space[64];
|
||||
/* 16x YMM registers, 16 bytes each: */
|
||||
__u32 ymmh_space[64];
|
||||
};
|
||||
|
||||
/*
|
||||
* Extended state pointed by the fpstate pointer in the sigcontext.
|
||||
* In addition to the fpstate, information encoded in the xstate_hdr
|
||||
* indicates the presence of other extended state information
|
||||
* supported by the processor and OS.
|
||||
* Extended state pointed to by sigcontext::fpstate.
|
||||
*
|
||||
* In addition to the fpstate, information encoded in _xstate::xstate_hdr
|
||||
* indicates the presence of other extended state information supported
|
||||
* by the CPU and kernel:
|
||||
*/
|
||||
struct _xstate {
|
||||
struct _fpstate fpstate;
|
||||
struct _header xstate_hdr;
|
||||
struct _ymmh_state ymmh;
|
||||
/* new processor state extensions go here */
|
||||
struct _fpstate fpstate;
|
||||
struct _header xstate_hdr;
|
||||
struct _ymmh_state ymmh;
|
||||
/* New processor state extensions go here: */
|
||||
};
|
||||
|
||||
/*
|
||||
* The 32-bit signal frame:
|
||||
*/
|
||||
struct sigcontext_32 {
|
||||
__u16 gs, __gsh;
|
||||
__u16 fs, __fsh;
|
||||
__u16 es, __esh;
|
||||
__u16 ds, __dsh;
|
||||
__u32 di;
|
||||
__u32 si;
|
||||
__u32 bp;
|
||||
__u32 sp;
|
||||
__u32 bx;
|
||||
__u32 dx;
|
||||
__u32 cx;
|
||||
__u32 ax;
|
||||
__u32 trapno;
|
||||
__u32 err;
|
||||
__u32 ip;
|
||||
__u16 cs, __csh;
|
||||
__u32 flags;
|
||||
__u32 sp_at_signal;
|
||||
__u16 ss, __ssh;
|
||||
|
||||
/*
|
||||
* fpstate is really (struct _fpstate *) or (struct _xstate *)
|
||||
* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
|
||||
* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
|
||||
* of extended memory layout. See comments at the definition of
|
||||
* (struct _fpx_sw_bytes)
|
||||
*/
|
||||
__u32 fpstate; /* Zero when no FPU/extended context */
|
||||
__u32 oldmask;
|
||||
__u32 cr2;
|
||||
};
|
||||
|
||||
/*
|
||||
* The 64-bit signal frame:
|
||||
*/
|
||||
struct sigcontext_64 {
|
||||
__u64 r8;
|
||||
__u64 r9;
|
||||
__u64 r10;
|
||||
__u64 r11;
|
||||
__u64 r12;
|
||||
__u64 r13;
|
||||
__u64 r14;
|
||||
__u64 r15;
|
||||
__u64 di;
|
||||
__u64 si;
|
||||
__u64 bp;
|
||||
__u64 bx;
|
||||
__u64 dx;
|
||||
__u64 ax;
|
||||
__u64 cx;
|
||||
__u64 sp;
|
||||
__u64 ip;
|
||||
__u64 flags;
|
||||
__u16 cs;
|
||||
__u16 gs;
|
||||
__u16 fs;
|
||||
__u16 __pad0;
|
||||
__u64 err;
|
||||
__u64 trapno;
|
||||
__u64 oldmask;
|
||||
__u64 cr2;
|
||||
|
||||
/*
|
||||
* fpstate is really (struct _fpstate *) or (struct _xstate *)
|
||||
* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
|
||||
* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
|
||||
* of extended memory layout. See comments at the definition of
|
||||
* (struct _fpx_sw_bytes)
|
||||
*/
|
||||
__u64 fpstate; /* Zero when no FPU/extended context */
|
||||
__u64 reserved1[8];
|
||||
};
|
||||
|
||||
/*
|
||||
* Create the real 'struct sigcontext' type:
|
||||
*/
|
||||
#ifdef __KERNEL__
|
||||
# ifdef __i386__
|
||||
# define sigcontext sigcontext_32
|
||||
# else
|
||||
# define sigcontext sigcontext_64
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/*
|
||||
* The old user-space sigcontext definition, just in case user-space still
|
||||
* relies on it. The kernel definition (in asm/sigcontext.h) has unified
|
||||
* field names but otherwise the same layout.
|
||||
*/
|
||||
#ifndef __KERNEL__
|
||||
|
||||
#define _fpstate_ia32 _fpstate_32
|
||||
#define sigcontext_ia32 sigcontext_32
|
||||
|
||||
|
||||
# ifdef __i386__
|
||||
struct sigcontext {
|
||||
__u16 gs, __gsh;
|
||||
__u16 fs, __fsh;
|
||||
__u16 es, __esh;
|
||||
__u16 ds, __dsh;
|
||||
__u32 edi;
|
||||
__u32 esi;
|
||||
__u32 ebp;
|
||||
__u32 esp;
|
||||
__u32 ebx;
|
||||
__u32 edx;
|
||||
__u32 ecx;
|
||||
__u32 eax;
|
||||
__u32 trapno;
|
||||
__u32 err;
|
||||
__u32 eip;
|
||||
__u16 cs, __csh;
|
||||
__u32 eflags;
|
||||
__u32 esp_at_signal;
|
||||
__u16 ss, __ssh;
|
||||
struct _fpstate __user *fpstate;
|
||||
__u32 oldmask;
|
||||
__u32 cr2;
|
||||
};
|
||||
# else /* __x86_64__: */
|
||||
struct sigcontext {
|
||||
__u64 r8;
|
||||
__u64 r9;
|
||||
__u64 r10;
|
||||
__u64 r11;
|
||||
__u64 r12;
|
||||
__u64 r13;
|
||||
__u64 r14;
|
||||
__u64 r15;
|
||||
__u64 rdi;
|
||||
__u64 rsi;
|
||||
__u64 rbp;
|
||||
__u64 rbx;
|
||||
__u64 rdx;
|
||||
__u64 rax;
|
||||
__u64 rcx;
|
||||
__u64 rsp;
|
||||
__u64 rip;
|
||||
__u64 eflags; /* RFLAGS */
|
||||
__u16 cs;
|
||||
__u16 gs;
|
||||
__u16 fs;
|
||||
__u16 __pad0;
|
||||
__u64 err;
|
||||
__u64 trapno;
|
||||
__u64 oldmask;
|
||||
__u64 cr2;
|
||||
struct _fpstate __user *fpstate; /* Zero when no FPU context */
|
||||
# ifdef __ILP32__
|
||||
__u32 __fpstate_pad;
|
||||
# endif
|
||||
__u64 reserved1[8];
|
||||
};
|
||||
# endif /* __x86_64__ */
|
||||
#endif /* !__KERNEL__ */
|
||||
|
||||
#endif /* _UAPI_ASM_X86_SIGCONTEXT_H */
|
||||
|
@ -1,77 +1,8 @@
|
||||
#ifndef _ASM_X86_SIGCONTEXT32_H
|
||||
#define _ASM_X86_SIGCONTEXT32_H
|
||||
|
||||
#include <linux/types.h>
|
||||
/* This is a legacy file - all the type definitions are in sigcontext.h: */
|
||||
|
||||
/* signal context for 32bit programs. */
|
||||
|
||||
#define X86_FXSR_MAGIC 0x0000
|
||||
|
||||
struct _fpreg {
|
||||
unsigned short significand[4];
|
||||
unsigned short exponent;
|
||||
};
|
||||
|
||||
struct _fpxreg {
|
||||
unsigned short significand[4];
|
||||
unsigned short exponent;
|
||||
unsigned short padding[3];
|
||||
};
|
||||
|
||||
struct _xmmreg {
|
||||
__u32 element[4];
|
||||
};
|
||||
|
||||
/* FSAVE frame with extensions */
|
||||
struct _fpstate_ia32 {
|
||||
/* Regular FPU environment */
|
||||
__u32 cw;
|
||||
__u32 sw;
|
||||
__u32 tag; /* not compatible to 64bit twd */
|
||||
__u32 ipoff;
|
||||
__u32 cssel;
|
||||
__u32 dataoff;
|
||||
__u32 datasel;
|
||||
struct _fpreg _st[8];
|
||||
unsigned short status;
|
||||
unsigned short magic; /* 0xffff = regular FPU data only */
|
||||
|
||||
/* FXSR FPU environment */
|
||||
__u32 _fxsr_env[6];
|
||||
__u32 mxcsr;
|
||||
__u32 reserved;
|
||||
struct _fpxreg _fxsr_st[8];
|
||||
struct _xmmreg _xmm[8]; /* It's actually 16 */
|
||||
__u32 padding[44];
|
||||
union {
|
||||
__u32 padding2[12];
|
||||
struct _fpx_sw_bytes sw_reserved;
|
||||
};
|
||||
};
|
||||
|
||||
struct sigcontext_ia32 {
|
||||
unsigned short gs, __gsh;
|
||||
unsigned short fs, __fsh;
|
||||
unsigned short es, __esh;
|
||||
unsigned short ds, __dsh;
|
||||
unsigned int di;
|
||||
unsigned int si;
|
||||
unsigned int bp;
|
||||
unsigned int sp;
|
||||
unsigned int bx;
|
||||
unsigned int dx;
|
||||
unsigned int cx;
|
||||
unsigned int ax;
|
||||
unsigned int trapno;
|
||||
unsigned int err;
|
||||
unsigned int ip;
|
||||
unsigned short cs, __csh;
|
||||
unsigned int flags;
|
||||
unsigned int sp_at_signal;
|
||||
unsigned short ss, __ssh;
|
||||
unsigned int fpstate; /* really (struct _fpstate_ia32 *) */
|
||||
unsigned int oldmask;
|
||||
unsigned int cr2;
|
||||
};
|
||||
#include <asm/sigcontext.h>
|
||||
|
||||
#endif /* _ASM_X86_SIGCONTEXT32_H */
|
||||
|
@ -43,15 +43,15 @@ void common(void) {
|
||||
|
||||
#if defined(CONFIG_X86_32) || defined(CONFIG_IA32_EMULATION)
|
||||
BLANK();
|
||||
OFFSET(IA32_SIGCONTEXT_ax, sigcontext_ia32, ax);
|
||||
OFFSET(IA32_SIGCONTEXT_bx, sigcontext_ia32, bx);
|
||||
OFFSET(IA32_SIGCONTEXT_cx, sigcontext_ia32, cx);
|
||||
OFFSET(IA32_SIGCONTEXT_dx, sigcontext_ia32, dx);
|
||||
OFFSET(IA32_SIGCONTEXT_si, sigcontext_ia32, si);
|
||||
OFFSET(IA32_SIGCONTEXT_di, sigcontext_ia32, di);
|
||||
OFFSET(IA32_SIGCONTEXT_bp, sigcontext_ia32, bp);
|
||||
OFFSET(IA32_SIGCONTEXT_sp, sigcontext_ia32, sp);
|
||||
OFFSET(IA32_SIGCONTEXT_ip, sigcontext_ia32, ip);
|
||||
OFFSET(IA32_SIGCONTEXT_ax, sigcontext_32, ax);
|
||||
OFFSET(IA32_SIGCONTEXT_bx, sigcontext_32, bx);
|
||||
OFFSET(IA32_SIGCONTEXT_cx, sigcontext_32, cx);
|
||||
OFFSET(IA32_SIGCONTEXT_dx, sigcontext_32, dx);
|
||||
OFFSET(IA32_SIGCONTEXT_si, sigcontext_32, si);
|
||||
OFFSET(IA32_SIGCONTEXT_di, sigcontext_32, di);
|
||||
OFFSET(IA32_SIGCONTEXT_bp, sigcontext_32, bp);
|
||||
OFFSET(IA32_SIGCONTEXT_sp, sigcontext_32, sp);
|
||||
OFFSET(IA32_SIGCONTEXT_ip, sigcontext_32, ip);
|
||||
|
||||
BLANK();
|
||||
OFFSET(IA32_RT_SIGFRAME_sigcontext, rt_sigframe_ia32, uc.uc_mcontext);
|
||||
|
@ -56,7 +56,7 @@ static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
|
||||
if (use_fxsr()) {
|
||||
struct xregs_state *xsave = &tsk->thread.fpu.state.xsave;
|
||||
struct user_i387_ia32_struct env;
|
||||
struct _fpstate_ia32 __user *fp = buf;
|
||||
struct _fpstate_32 __user *fp = buf;
|
||||
|
||||
convert_from_fxsr(&env, tsk);
|
||||
|
||||
@ -165,7 +165,7 @@ int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
|
||||
if (!static_cpu_has(X86_FEATURE_FPU))
|
||||
return fpregs_soft_get(current, NULL, 0,
|
||||
sizeof(struct user_i387_ia32_struct), NULL,
|
||||
(struct _fpstate_ia32 __user *) buf) ? -1 : 1;
|
||||
(struct _fpstate_32 __user *) buf) ? -1 : 1;
|
||||
|
||||
if (fpregs_active()) {
|
||||
/* Save the live register state to the user directly. */
|
||||
|
@ -63,6 +63,7 @@
|
||||
|
||||
int restore_sigcontext(struct pt_regs *regs, struct sigcontext __user *sc)
|
||||
{
|
||||
unsigned long buf_val;
|
||||
void __user *buf;
|
||||
unsigned int tmpflags;
|
||||
unsigned int err = 0;
|
||||
@ -107,7 +108,8 @@ int restore_sigcontext(struct pt_regs *regs, struct sigcontext __user *sc)
|
||||
regs->flags = (regs->flags & ~FIX_EFLAGS) | (tmpflags & FIX_EFLAGS);
|
||||
regs->orig_ax = -1; /* disable syscall checks */
|
||||
|
||||
get_user_ex(buf, &sc->fpstate);
|
||||
get_user_ex(buf_val, &sc->fpstate);
|
||||
buf = (void __user *)buf_val;
|
||||
} get_user_catch(err);
|
||||
|
||||
err |= fpu__restore_sig(buf, config_enabled(CONFIG_X86_32));
|
||||
|
@ -71,7 +71,7 @@
|
||||
|
||||
#include "fpu_system.h"
|
||||
|
||||
#include <asm/sigcontext.h> /* for struct _fpstate */
|
||||
#include <uapi/asm/sigcontext.h> /* for struct _fpstate */
|
||||
#include <asm/math_emu.h>
|
||||
#include <linux/linkage.h>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user