sock: deduplicate errqueue dequeue

sk->sk_error_queue is dequeued in four locations. All share the
exact same logic. Deduplicate.

Also collapse the two critical sections for dequeue (at the top of
the recv handler) and signal (at the bottom).

This moves signal generation for the next packet forward, which should
be harmless.

It also changes the behavior if the recv handler exits early with an
error. Previously, a signal for follow-up packets on the errqueue
would then not be scheduled. The new behavior, to always signal, is
arguably a bug fix.

For rxrpc, the change causes the same function to be called repeatedly
for each queued packet (because the recv handler == sk_error_report).
It is likely that all packets will fail for the same reason (e.g.,
memory exhaustion).

This code runs without sk_lock held, so it is not safe to trust that
sk->sk_err is immutable inbetween releasing q->lock and the subsequent
test. Introduce int err just to avoid this potential race.

Signed-off-by: Willem de Bruijn <willemb@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Willem de Bruijn
2014-08-31 21:30:27 -04:00
committed by David S. Miller
parent 8fe2f761ca
commit 364a9e9324
6 changed files with 28 additions and 51 deletions

View File

@@ -2041,6 +2041,7 @@ void sk_stop_timer(struct sock *sk, struct timer_list *timer);
int sock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb);
int sock_queue_err_skb(struct sock *sk, struct sk_buff *skb);
struct sk_buff *sock_dequeue_err_skb(struct sock *sk);
/*
* Recover an error report and clear atomically