drm/amdgpu: be consistent with uvd cg flags
Don't do anything if the uvd cg flags are not set. Reviewed-by: Eric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -830,6 +830,9 @@ static int uvd_v4_2_set_clockgating_state(void *handle,
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bool gate = false;
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bool gate = false;
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struct amdgpu_device *adev = (struct amdgpu_device *)handle;
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struct amdgpu_device *adev = (struct amdgpu_device *)handle;
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if (!(adev->cg_flags & AMDGPU_CG_SUPPORT_UVD_MGCG))
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return 0;
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if (state == AMD_CG_STATE_GATE)
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if (state == AMD_CG_STATE_GATE)
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gate = true;
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gate = true;
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@ -774,6 +774,11 @@ static int uvd_v5_0_process_interrupt(struct amdgpu_device *adev,
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static int uvd_v5_0_set_clockgating_state(void *handle,
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static int uvd_v5_0_set_clockgating_state(void *handle,
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enum amd_clockgating_state state)
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enum amd_clockgating_state state)
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{
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{
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struct amdgpu_device *adev = (struct amdgpu_device *)handle;
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if (!(adev->cg_flags & AMDGPU_CG_SUPPORT_UVD_MGCG))
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return 0;
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return 0;
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return 0;
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}
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}
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