ALSA: dice: Add new functions for constraints of PCM parameters

This commit adds a new functions and some arrangement for PCM restriction.
This arrangement is due to the number of channels which each Dice device has.

I note that minimum number for period becomes 2, instead of 1 because its PCM
functionality has SNDRV_PCM_INFO_BATCH, this means that the driver uses double
(or more) buffering so the minimum number for period should be 2.

Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Takashi Sakamoto 2014-11-29 00:59:18 +09:00 committed by Takashi Iwai
parent 04d426a039
commit 2c2416c83e

View File

@ -67,71 +67,92 @@ static int dice_channels_constraint(struct snd_pcm_hw_params *params,
return snd_interval_refine(c, &channels);
}
static int pcm_open(struct snd_pcm_substream *substream)
static void limit_channels_and_rates(struct snd_dice *dice,
struct snd_pcm_runtime *runtime,
unsigned int *pcm_channels)
{
static const struct snd_pcm_hardware hardware = {
.info = SNDRV_PCM_INFO_MMAP |
SNDRV_PCM_INFO_MMAP_VALID |
SNDRV_PCM_INFO_BATCH |
SNDRV_PCM_INFO_INTERLEAVED |
SNDRV_PCM_INFO_BLOCK_TRANSFER,
.formats = AMDTP_OUT_PCM_FORMAT_BITS,
.channels_min = UINT_MAX,
.channels_max = 0,
.buffer_bytes_max = 16 * 1024 * 1024,
.period_bytes_min = 1,
.period_bytes_max = UINT_MAX,
.periods_min = 1,
.periods_max = UINT_MAX,
};
struct snd_dice *dice = substream->private_data;
struct snd_pcm_runtime *runtime = substream->runtime;
unsigned int i;
int err;
struct snd_pcm_hardware *hw = &runtime->hw;
unsigned int i, rate, mode;
err = snd_dice_stream_lock_try(dice);
if (err < 0)
goto error;
runtime->hw = hardware;
hw->channels_min = UINT_MAX;
hw->channels_max = 0;
for (i = 0; i < ARRAY_SIZE(snd_dice_rates); ++i) {
if (dice->clock_caps & (1 << i))
runtime->hw.rates |=
snd_pcm_rate_to_rate_bit(snd_dice_rates[i]);
}
snd_pcm_limit_hw_rates(runtime);
rate = snd_dice_rates[i];
if (snd_dice_stream_get_rate_mode(dice, rate, &mode) < 0)
continue;
hw->rates |= snd_pcm_rate_to_rate_bit(rate);
for (i = 0; i < 3; ++i) {
if (dice->rx_channels[i]) {
runtime->hw.channels_min = min(runtime->hw.channels_min,
dice->rx_channels[i]);
runtime->hw.channels_max = max(runtime->hw.channels_max,
dice->rx_channels[i]);
}
if (pcm_channels[mode] == 0)
continue;
hw->channels_min = min(hw->channels_min, pcm_channels[mode]);
hw->channels_max = max(hw->channels_max, pcm_channels[mode]);
}
snd_pcm_limit_hw_rates(runtime);
}
static void limit_period_and_buffer(struct snd_pcm_hardware *hw)
{
hw->periods_min = 2; /* SNDRV_PCM_INFO_BATCH */
hw->periods_max = UINT_MAX;
hw->period_bytes_min = 4 * hw->channels_max; /* byte for a frame */
/* Just to prevent from allocating much pages. */
hw->period_bytes_max = hw->period_bytes_min * 2048;
hw->buffer_bytes_max = hw->period_bytes_max * hw->periods_min;
}
static int init_hw_info(struct snd_dice *dice,
struct snd_pcm_substream *substream)
{
struct snd_pcm_runtime *runtime = substream->runtime;
struct snd_pcm_hardware *hw = &runtime->hw;
int err;
hw->info = SNDRV_PCM_INFO_MMAP |
SNDRV_PCM_INFO_MMAP_VALID |
SNDRV_PCM_INFO_BATCH |
SNDRV_PCM_INFO_INTERLEAVED |
SNDRV_PCM_INFO_BLOCK_TRANSFER;
hw->formats = AMDTP_OUT_PCM_FORMAT_BITS;
limit_channels_and_rates(dice, runtime, dice->rx_channels);
limit_period_and_buffer(hw);
err = snd_pcm_hw_rule_add(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
dice_rate_constraint, dice,
SNDRV_PCM_HW_PARAM_CHANNELS, -1);
if (err < 0)
goto err_lock;
goto end;
err = snd_pcm_hw_rule_add(runtime, 0, SNDRV_PCM_HW_PARAM_CHANNELS,
dice_channels_constraint, dice,
SNDRV_PCM_HW_PARAM_RATE, -1);
if (err < 0)
goto err_lock;
goto end;
err = amdtp_stream_add_pcm_hw_constraints(&dice->rx_stream, runtime);
end:
return err;
}
static int pcm_open(struct snd_pcm_substream *substream)
{
struct snd_dice *dice = substream->private_data;
int err;
err = snd_dice_stream_lock_try(dice);
if (err < 0)
goto err_lock;
goto end;
return 0;
err_lock:
err = init_hw_info(dice, substream);
if (err < 0)
goto err_locked;
end:
return err;
err_locked:
snd_dice_stream_lock_release(dice);
error:
return err;
}