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DMA-API-HOWTO.txt: standardize document format
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@ -1,22 +1,24 @@
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Dynamic DMA mapping Guide
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=========================
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=========================
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Dynamic DMA mapping Guide
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=========================
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David S. Miller <davem@redhat.com>
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Richard Henderson <rth@cygnus.com>
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Jakub Jelinek <jakub@redhat.com>
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:Author: David S. Miller <davem@redhat.com>
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:Author: Richard Henderson <rth@cygnus.com>
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:Author: Jakub Jelinek <jakub@redhat.com>
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This is a guide to device driver writers on how to use the DMA API
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with example pseudo-code. For a concise description of the API, see
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DMA-API.txt.
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CPU and DMA addresses
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CPU and DMA addresses
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=====================
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There are several kinds of addresses involved in the DMA API, and it's
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important to understand the differences.
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The kernel normally uses virtual addresses. Any address returned by
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kmalloc(), vmalloc(), and similar interfaces is a virtual address and can
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be stored in a "void *".
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be stored in a ``void *``.
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The virtual memory system (TLB, page tables, etc.) translates virtual
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addresses to CPU physical addresses, which are stored as "phys_addr_t" or
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@ -37,7 +39,7 @@ be restricted to a subset of that space. For example, even if a system
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supports 64-bit addresses for main memory and PCI BARs, it may use an IOMMU
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so devices only need to use 32-bit DMA addresses.
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Here's a picture and some examples:
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Here's a picture and some examples::
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CPU CPU Bus
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Virtual Physical Address
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@ -98,15 +100,16 @@ microprocessor architecture. You should use the DMA API rather than the
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bus-specific DMA API, i.e., use the dma_map_*() interfaces rather than the
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pci_map_*() interfaces.
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First of all, you should make sure
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First of all, you should make sure::
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#include <linux/dma-mapping.h>
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#include <linux/dma-mapping.h>
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is in your driver, which provides the definition of dma_addr_t. This type
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can hold any valid DMA address for the platform and should be used
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everywhere you hold a DMA address returned from the DMA mapping functions.
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What memory is DMA'able?
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What memory is DMA'able?
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========================
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The first piece of information you must know is what kernel memory can
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be used with the DMA mapping facilities. There has been an unwritten
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@ -143,7 +146,8 @@ What about block I/O and networking buffers? The block I/O and
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networking subsystems make sure that the buffers they use are valid
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for you to DMA from/to.
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DMA addressing limitations
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DMA addressing limitations
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==========================
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Does your device have any DMA addressing limitations? For example, is
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your device only capable of driving the low order 24-bits of address?
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@ -166,7 +170,7 @@ style to do this even if your device holds the default setting,
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because this shows that you did think about these issues wrt. your
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device.
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The query is performed via a call to dma_set_mask_and_coherent():
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The query is performed via a call to dma_set_mask_and_coherent()::
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int dma_set_mask_and_coherent(struct device *dev, u64 mask);
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@ -175,12 +179,12 @@ If you have some special requirements, then the following two separate
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queries can be used instead:
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The query for streaming mappings is performed via a call to
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dma_set_mask():
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dma_set_mask()::
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int dma_set_mask(struct device *dev, u64 mask);
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The query for consistent allocations is performed via a call
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to dma_set_coherent_mask():
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to dma_set_coherent_mask()::
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int dma_set_coherent_mask(struct device *dev, u64 mask);
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@ -209,7 +213,7 @@ of your driver reports that performance is bad or that the device is not
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even detected, you can ask them for the kernel messages to find out
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exactly why.
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The standard 32-bit addressing device would do something like this:
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The standard 32-bit addressing device would do something like this::
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if (dma_set_mask_and_coherent(dev, DMA_BIT_MASK(32))) {
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dev_warn(dev, "mydev: No suitable DMA available\n");
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@ -225,7 +229,7 @@ than 64-bit addressing. For example, Sparc64 PCI SAC addressing is
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more efficient than DAC addressing.
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Here is how you would handle a 64-bit capable device which can drive
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all 64-bits when accessing streaming DMA:
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all 64-bits when accessing streaming DMA::
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int using_dac;
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@ -239,7 +243,7 @@ all 64-bits when accessing streaming DMA:
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}
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If a card is capable of using 64-bit consistent allocations as well,
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the case would look like this:
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the case would look like this::
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int using_dac, consistent_using_dac;
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@ -260,7 +264,7 @@ uses consistent allocations, one would have to check the return value from
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dma_set_coherent_mask().
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Finally, if your device can only drive the low 24-bits of
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address you might do something like:
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address you might do something like::
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if (dma_set_mask(dev, DMA_BIT_MASK(24))) {
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dev_warn(dev, "mydev: 24-bit DMA addressing not available\n");
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@ -280,7 +284,7 @@ only provide the functionality which the machine can handle. It
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is important that the last call to dma_set_mask() be for the
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most specific mask.
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Here is pseudo-code showing how this might be done:
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Here is pseudo-code showing how this might be done::
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#define PLAYBACK_ADDRESS_BITS DMA_BIT_MASK(32)
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#define RECORD_ADDRESS_BITS DMA_BIT_MASK(24)
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@ -308,7 +312,8 @@ A sound card was used as an example here because this genre of PCI
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devices seems to be littered with ISA chips given a PCI front end,
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and thus retaining the 16MB DMA addressing limitations of ISA.
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Types of DMA mappings
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Types of DMA mappings
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=====================
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There are two types of DMA mappings:
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@ -336,12 +341,14 @@ There are two types of DMA mappings:
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to memory is immediately visible to the device, and vice
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versa. Consistent mappings guarantee this.
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IMPORTANT: Consistent DMA memory does not preclude the usage of
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proper memory barriers. The CPU may reorder stores to
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.. important::
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Consistent DMA memory does not preclude the usage of
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proper memory barriers. The CPU may reorder stores to
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consistent memory just as it may normal memory. Example:
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if it is important for the device to see the first word
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of a descriptor updated before the second, you must do
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something like:
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something like::
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desc->word0 = address;
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wmb();
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@ -377,16 +384,17 @@ Also, systems with caches that aren't DMA-coherent will work better
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when the underlying buffers don't share cache lines with other data.
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Using Consistent DMA mappings.
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Using Consistent DMA mappings
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=============================
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To allocate and map large (PAGE_SIZE or so) consistent DMA regions,
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you should do:
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you should do::
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dma_addr_t dma_handle;
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cpu_addr = dma_alloc_coherent(dev, size, &dma_handle, gfp);
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where device is a struct device *. This may be called in interrupt
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where device is a ``struct device *``. This may be called in interrupt
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context with the GFP_ATOMIC flag.
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Size is the length of the region you want to allocate, in bytes.
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@ -415,7 +423,7 @@ exists (for example) to guarantee that if you allocate a chunk
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which is smaller than or equal to 64 kilobytes, the extent of the
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buffer you receive will not cross a 64K boundary.
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To unmap and free such a DMA region, you call:
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To unmap and free such a DMA region, you call::
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dma_free_coherent(dev, size, cpu_addr, dma_handle);
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@ -430,7 +438,7 @@ a kmem_cache, but it uses dma_alloc_coherent(), not __get_free_pages().
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Also, it understands common hardware constraints for alignment,
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like queue heads needing to be aligned on N byte boundaries.
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Create a dma_pool like this:
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Create a dma_pool like this::
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struct dma_pool *pool;
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@ -444,7 +452,7 @@ pass 0 for boundary; passing 4096 says memory allocated from this pool
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must not cross 4KByte boundaries (but at that time it may be better to
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use dma_alloc_coherent() directly instead).
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Allocate memory from a DMA pool like this:
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Allocate memory from a DMA pool like this::
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cpu_addr = dma_pool_alloc(pool, flags, &dma_handle);
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@ -452,7 +460,7 @@ flags are GFP_KERNEL if blocking is permitted (not in_interrupt nor
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holding SMP locks), GFP_ATOMIC otherwise. Like dma_alloc_coherent(),
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this returns two values, cpu_addr and dma_handle.
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Free memory that was allocated from a dma_pool like this:
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Free memory that was allocated from a dma_pool like this::
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dma_pool_free(pool, cpu_addr, dma_handle);
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@ -460,7 +468,7 @@ where pool is what you passed to dma_pool_alloc(), and cpu_addr and
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dma_handle are the values dma_pool_alloc() returned. This function
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may be called in interrupt context.
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Destroy a dma_pool by calling:
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Destroy a dma_pool by calling::
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dma_pool_destroy(pool);
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@ -468,11 +476,12 @@ Make sure you've called dma_pool_free() for all memory allocated
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from a pool before you destroy the pool. This function may not
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be called in interrupt context.
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DMA Direction
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DMA Direction
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=============
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The interfaces described in subsequent portions of this document
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take a DMA direction argument, which is an integer and takes on
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one of the following values:
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one of the following values::
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DMA_BIDIRECTIONAL
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DMA_TO_DEVICE
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@ -521,14 +530,15 @@ packets, map/unmap them with the DMA_TO_DEVICE direction
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specifier. For receive packets, just the opposite, map/unmap them
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with the DMA_FROM_DEVICE direction specifier.
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Using Streaming DMA mappings
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Using Streaming DMA mappings
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============================
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The streaming DMA mapping routines can be called from interrupt
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context. There are two versions of each map/unmap, one which will
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map/unmap a single memory region, and one which will map/unmap a
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scatterlist.
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To map a single region, you do:
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To map a single region, you do::
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struct device *dev = &my_dev->dev;
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dma_addr_t dma_handle;
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@ -545,7 +555,7 @@ To map a single region, you do:
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goto map_error_handling;
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}
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and to unmap it:
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and to unmap it::
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dma_unmap_single(dev, dma_handle, size, direction);
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@ -563,7 +573,7 @@ Using CPU pointers like this for single mappings has a disadvantage:
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you cannot reference HIGHMEM memory in this way. Thus, there is a
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map/unmap interface pair akin to dma_{map,unmap}_single(). These
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interfaces deal with page/offset pairs instead of CPU pointers.
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Specifically:
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Specifically::
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struct device *dev = &my_dev->dev;
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dma_addr_t dma_handle;
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@ -593,7 +603,7 @@ error as outlined under the dma_map_single() discussion.
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You should call dma_unmap_page() when the DMA activity is finished, e.g.,
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from the interrupt which told you that the DMA transfer is done.
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With scatterlists, you map a region gathered from several regions by:
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With scatterlists, you map a region gathered from several regions by::
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int i, count = dma_map_sg(dev, sglist, nents, direction);
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struct scatterlist *sg;
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@ -617,16 +627,18 @@ Then you should loop count times (note: this can be less than nents times)
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and use sg_dma_address() and sg_dma_len() macros where you previously
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accessed sg->address and sg->length as shown above.
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To unmap a scatterlist, just call:
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To unmap a scatterlist, just call::
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dma_unmap_sg(dev, sglist, nents, direction);
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Again, make sure DMA activity has already finished.
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PLEASE NOTE: The 'nents' argument to the dma_unmap_sg call must be
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the _same_ one you passed into the dma_map_sg call,
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it should _NOT_ be the 'count' value _returned_ from the
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dma_map_sg call.
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.. note::
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The 'nents' argument to the dma_unmap_sg call must be
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the _same_ one you passed into the dma_map_sg call,
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it should _NOT_ be the 'count' value _returned_ from the
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dma_map_sg call.
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Every dma_map_{single,sg}() call should have its dma_unmap_{single,sg}()
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counterpart, because the DMA address space is a shared resource and
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@ -638,11 +650,11 @@ properly in order for the CPU and device to see the most up-to-date and
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correct copy of the DMA buffer.
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So, firstly, just map it with dma_map_{single,sg}(), and after each DMA
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transfer call either:
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transfer call either::
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dma_sync_single_for_cpu(dev, dma_handle, size, direction);
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or:
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or::
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dma_sync_sg_for_cpu(dev, sglist, nents, direction);
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@ -650,17 +662,19 @@ as appropriate.
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Then, if you wish to let the device get at the DMA area again,
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finish accessing the data with the CPU, and then before actually
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giving the buffer to the hardware call either:
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giving the buffer to the hardware call either::
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dma_sync_single_for_device(dev, dma_handle, size, direction);
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or:
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or::
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dma_sync_sg_for_device(dev, sglist, nents, direction);
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as appropriate.
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PLEASE NOTE: The 'nents' argument to dma_sync_sg_for_cpu() and
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.. note::
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The 'nents' argument to dma_sync_sg_for_cpu() and
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dma_sync_sg_for_device() must be the same passed to
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dma_map_sg(). It is _NOT_ the count returned by
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dma_map_sg().
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@ -671,7 +685,7 @@ dma_map_*() call till dma_unmap_*(), then you don't have to call the
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dma_sync_*() routines at all.
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Here is pseudo code which shows a situation in which you would need
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to use the dma_sync_*() interfaces.
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to use the dma_sync_*() interfaces::
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my_card_setup_receive_buffer(struct my_card *cp, char *buffer, int len)
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{
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@ -747,7 +761,8 @@ is planned to completely remove virt_to_bus() and bus_to_virt() as
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they are entirely deprecated. Some ports already do not provide these
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as it is impossible to correctly support them.
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Handling Errors
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Handling Errors
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===============
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DMA address space is limited on some architectures and an allocation
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failure can be determined by:
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@ -755,7 +770,7 @@ failure can be determined by:
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- checking if dma_alloc_coherent() returns NULL or dma_map_sg returns 0
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- checking the dma_addr_t returned from dma_map_single() and dma_map_page()
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by using dma_mapping_error():
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by using dma_mapping_error()::
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dma_addr_t dma_handle;
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@ -773,7 +788,8 @@ failure can be determined by:
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of a multiple page mapping attempt. These example are applicable to
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dma_map_page() as well.
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Example 1:
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Example 1::
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dma_addr_t dma_handle1;
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dma_addr_t dma_handle2;
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@ -802,8 +818,12 @@ Example 1:
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dma_unmap_single(dma_handle1);
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map_error_handling1:
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Example 2: (if buffers are allocated in a loop, unmap all mapped buffers when
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mapping error is detected in the middle)
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Example 2::
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/*
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* if buffers are allocated in a loop, unmap all mapped buffers when
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* mapping error is detected in the middle
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*/
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dma_addr_t dma_addr;
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dma_addr_t array[DMA_BUFFERS];
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@ -846,7 +866,8 @@ SCSI drivers must return SCSI_MLQUEUE_HOST_BUSY if the DMA mapping
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fails in the queuecommand hook. This means that the SCSI subsystem
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passes the command to the driver again later.
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Optimizing Unmap State Space Consumption
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Optimizing Unmap State Space Consumption
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========================================
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On many platforms, dma_unmap_{single,page}() is simply a nop.
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Therefore, keeping track of the mapping address and length is a waste
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@ -858,7 +879,7 @@ Actually, instead of describing the macros one by one, we'll
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transform some example code.
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1) Use DEFINE_DMA_UNMAP_{ADDR,LEN} in state saving structures.
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Example, before:
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Example, before::
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struct ring_state {
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struct sk_buff *skb;
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@ -866,7 +887,7 @@ transform some example code.
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__u32 len;
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};
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after:
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after::
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struct ring_state {
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struct sk_buff *skb;
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@ -875,23 +896,23 @@ transform some example code.
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};
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2) Use dma_unmap_{addr,len}_set() to set these values.
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Example, before:
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Example, before::
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ringp->mapping = FOO;
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ringp->len = BAR;
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after:
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after::
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dma_unmap_addr_set(ringp, mapping, FOO);
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dma_unmap_len_set(ringp, len, BAR);
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3) Use dma_unmap_{addr,len}() to access these values.
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Example, before:
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Example, before::
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dma_unmap_single(dev, ringp->mapping, ringp->len,
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DMA_FROM_DEVICE);
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after:
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after::
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dma_unmap_single(dev,
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dma_unmap_addr(ringp, mapping),
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@ -902,7 +923,8 @@ It really should be self-explanatory. We treat the ADDR and LEN
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separately, because it is possible for an implementation to only
|
||||
need the address in order to perform the unmap operation.
|
||||
|
||||
Platform Issues
|
||||
Platform Issues
|
||||
===============
|
||||
|
||||
If you are just writing drivers for Linux and do not maintain
|
||||
an architecture port for the kernel, you can safely skip down
|
||||
@ -928,12 +950,13 @@ to "Closing".
|
||||
alignment constraints (e.g. the alignment constraints about 64-bit
|
||||
objects).
|
||||
|
||||
Closing
|
||||
Closing
|
||||
=======
|
||||
|
||||
This document, and the API itself, would not be in its current
|
||||
form without the feedback and suggestions from numerous individuals.
|
||||
We would like to specifically mention, in no particular order, the
|
||||
following people:
|
||||
following people::
|
||||
|
||||
Russell King <rmk@arm.linux.org.uk>
|
||||
Leo Dagum <dagum@barrel.engr.sgi.com>
|
||||
|
Loading…
Reference in New Issue
Block a user