forked from Minki/linux
[media] v4l2-ctrls: document some extra data structures
The typedefs and a macro are not defined. While here, improve a few bits on the documentation. Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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@ -93,6 +93,16 @@ struct v4l2_ctrl_type_ops {
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union v4l2_ctrl_ptr ptr);
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};
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/**
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* typedef v4l2_ctrl_notify_fnc - typedef for a notify argument with a function
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* that should be called when a control value has changed.
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*
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* @ctrl: pointer to struct &v4l2_ctrl
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* @priv: control private data
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*
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* This typedef definition is used as an argument to v4l2_ctrl_notify()
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* and as an argument at struct &v4l2_ctrl_handler.
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*/
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typedef void (*v4l2_ctrl_notify_fnc)(struct v4l2_ctrl *ctrl, void *priv);
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/**
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@ -369,17 +379,38 @@ void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
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* @key: Used by the lock validator if CONFIG_LOCKDEP is set.
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* @name: Used by the lock validator if CONFIG_LOCKDEP is set.
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*
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* Returns an error if the buckets could not be allocated. This error will
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* also be stored in @hdl->error.
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* .. attention::
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*
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* Never use this call directly, always use the v4l2_ctrl_handler_init
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* macro that hides the @key and @name arguments.
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* Never use this call directly, always use the v4l2_ctrl_handler_init()
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* macro that hides the @key and @name arguments.
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*
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* Return: returns an error if the buckets could not be allocated. This
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* error will also be stored in @hdl->error.
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*/
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int v4l2_ctrl_handler_init_class(struct v4l2_ctrl_handler *hdl,
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unsigned int nr_of_controls_hint,
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struct lock_class_key *key, const char *name);
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#ifdef CONFIG_LOCKDEP
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/**
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* v4l2_ctrl_handler_init -
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*
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* @hdl: The control handler.
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* @nr_of_controls_hint: A hint of how many controls this handler is
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* expected to refer to. This is the total number, so including
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* any inherited controls. It doesn't have to be precise, but if
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* it is way off, then you either waste memory (too many buckets
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* are allocated) or the control lookup becomes slower (not enough
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* buckets are allocated, so there are more slow list lookups).
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* It will always work, though.
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*
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* This helper function creates a static struct &lock_class_key and
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* calls v4l2_ctrl_handler_init_class(), providing a proper name for the lock
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* validador.
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*
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* Use this helper function to initialize a control handler.
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*/
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#define v4l2_ctrl_handler_init(hdl, nr_of_controls_hint) \
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( \
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({ \
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@ -564,6 +595,13 @@ struct v4l2_ctrl *v4l2_ctrl_new_int_menu(struct v4l2_ctrl_handler *hdl,
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u32 id, u8 max, u8 def,
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const s64 *qmenu_int);
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/**
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* typedef v4l2_ctrl_filter - Typedef to define the filter function to be
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* used when adding a control handler.
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*
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* @ctrl: pointer to struct &v4l2_ctrl.
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*/
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typedef bool (*v4l2_ctrl_filter)(const struct v4l2_ctrl *ctrl);
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/**
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@ -635,8 +673,8 @@ void v4l2_ctrl_cluster(unsigned int ncontrols, struct v4l2_ctrl **controls);
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* be marked active, and any reads will just return the current value without
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* going through g_volatile_ctrl.
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*
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* In addition, this function will set the V4L2_CTRL_FLAG_UPDATE flag
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* on the autofoo control and V4L2_CTRL_FLAG_INACTIVE on the foo control(s)
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* In addition, this function will set the %V4L2_CTRL_FLAG_UPDATE flag
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* on the autofoo control and %V4L2_CTRL_FLAG_INACTIVE on the foo control(s)
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* if autofoo is in auto mode.
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*/
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void v4l2_ctrl_auto_cluster(unsigned int ncontrols,
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@ -686,7 +724,6 @@ void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active);
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*/
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void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed);
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/**
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*__v4l2_ctrl_modify_range() - Unlocked variant of v4l2_ctrl_modify_range()
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*
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