diff --git a/Documentation/DocBook/media/v4l/biblio.xml b/Documentation/DocBook/media/v4l/biblio.xml index d2eb79e41a01..7ff01a23c2fe 100644 --- a/Documentation/DocBook/media/v4l/biblio.xml +++ b/Documentation/DocBook/media/v4l/biblio.xml @@ -178,6 +178,75 @@ Signal - NTSC for Studio Applications" 1125-Line High-Definition Production" + + sRGB + + International Electrotechnical Commission +(http://www.iec.ch) + + IEC 61966-2-1 ed1.0 "Multimedia systems and equipment - Colour measurement +and management - Part 2-1: Colour management - Default RGB colour space - sRGB" + + + + sYCC + + International Electrotechnical Commission +(http://www.iec.ch) + + IEC 61966-2-1-am1 ed1.0 "Amendment 1 - Multimedia systems and equipment - Colour measurement +and management - Part 2-1: Colour management - Default RGB colour space - sRGB" + + + + xvYCC + + International Electrotechnical Commission +(http://www.iec.ch) + + IEC 61966-2-4 ed1.0 "Multimedia systems and equipment - Colour measurement +and management - Part 2-4: Colour management - Extended-gamut YCC colour space for video +applications - xvYCC" + + + + AdobeRGB + + Adobe Systems Incorporated (http://www.adobe.com) + + Adobe© RGB (1998) Color Image Encoding Version 2005-05 + + + + opRGB + + International Electrotechnical Commission +(http://www.iec.ch) + + IEC 61966-2-5 "Multimedia systems and equipment - Colour measurement +and management - Part 2-5: Colour management - Optional RGB colour space - opRGB" + + + + ITU BT.2020 + + International Telecommunication Union (http://www.itu.ch) + + ITU-R Recommendation BT.2020 (08/2012) "Parameter values for ultra-high +definition television systems for production and international programme exchange" + + + + + EBU Tech 3213 + + European Broadcast Union (http://www.ebu.ch) + + E.B.U. Standard for Chromaticity Tolerances for Studio Monitors" + + IEC 62106 @@ -266,4 +335,20 @@ in the frequency range from 87,5 to 108,0 MHz Version 1, Revision 2 + + poynton + + Charles Poynton + + Digital Video and HDTV, Algorithms and Interfaces + + + + colimg + + Erik Reinhard et al. + + Color Imaging: Fundamentals and Applications + + diff --git a/Documentation/DocBook/media/v4l/pixfmt.xml b/Documentation/DocBook/media/v4l/pixfmt.xml index df5b23d46552..ccf6053c1ae4 100644 --- a/Documentation/DocBook/media/v4l/pixfmt.xml +++ b/Documentation/DocBook/media/v4l/pixfmt.xml @@ -296,343 +296,1003 @@ in the 2-planar version or with each component in its own buffer in the
Colorspaces - [intro] + 'Color' is a very complex concept and depends on physics, chemistry and +biology. Just because you have three numbers that describe the 'red', 'green' +and 'blue' components of the color of a pixel does not mean that you can accurately +display that color. A colorspace defines what it actually means +to have an RGB value of e.g. (255, 0, 0). That is, which color should be +reproduced on the screen in a perfectly calibrated environment. - + In order to do that we first need to have a good definition of +color, i.e. some way to uniquely and unambiguously define a color so that someone +else can reproduce it. Human color vision is trichromatic since the human eye has +color receptors that are sensitive to three different wavelengths of light. Hence +the need to use three numbers to describe color. Be glad you are not a mantis shrimp +as those are sensitive to 12 different wavelengths, so instead of RGB we would be +using the ABCDEFGHIJKL colorspace... - - - - Gamma Correction - - [to do] - E'R = f(R) - E'G = f(G) - E'B = f(B) - - - - Construction of luminance and color-difference -signals - - [to do] - E'Y = -CoeffR E'R -+ CoeffG E'G -+ CoeffB E'B - (E'R - E'Y) = E'R -- CoeffR E'R -- CoeffG E'G -- CoeffB E'B - (E'B - E'Y) = E'B -- CoeffR E'R -- CoeffG E'G -- CoeffB E'B - - - - Re-normalized color-difference signals - - The color-difference signals are scaled back to unity -range [-0.5;+0.5]: - KB = 0.5 / (1 - CoeffB) - KR = 0.5 / (1 - CoeffR) - PB = -KB (E'B - E'Y) = - 0.5 (CoeffR / CoeffB) E'R -+ 0.5 (CoeffG / CoeffB) E'G -+ 0.5 E'B - PR = -KR (E'R - E'Y) = - 0.5 E'R -+ 0.5 (CoeffG / CoeffR) E'G -+ 0.5 (CoeffB / CoeffR) E'B - - - - Quantization - - [to do] - Y' = (Lum. Levels - 1) · E'Y + Lum. Offset - CB = (Chrom. Levels - 1) -· PB + Chrom. Offset - CR = (Chrom. Levels - 1) -· PR + Chrom. Offset - Rounding to the nearest integer and clamping to the range -[0;255] finally yields the digital color components Y'CbCr -stored in YUV images. - - - - + Color exists only in the eye and brain and is the result of how strongly +color receptors are stimulated. This is based on the Spectral +Power Distribution (SPD) which is a graph showing the intensity (radiant power) +of the light at wavelengths covering the visible spectrum as it enters the eye. +The science of colorimetry is about the relationship between the SPD and color as +perceived by the human brain. - - ITU-R Rec. BT.601 color conversion + Since the human eye has only three color receptors it is perfectly +possible that different SPDs will result in the same stimulation of those receptors +and are perceived as the same color, even though the SPD of the light is +different. - Forward Transformation + In the 1920s experiments were devised to determine the relationship +between SPDs and the perceived color and that resulted in the CIE 1931 standard +that defines spectral weighting functions that model the perception of color. +Specifically that standard defines functions that can take an SPD and calculate +the stimulus for each color receptor. After some further mathematical transforms +these stimuli are known as the CIE XYZ tristimulus values +and these X, Y and Z values describe a color as perceived by a human unambiguously. +These X, Y and Z values are all in the range [0…1]. - -int ER, EG, EB; /* gamma corrected RGB input [0;255] */ -int Y1, Cb, Cr; /* output [0;255] */ + The Y value in the CIE XYZ colorspace corresponds to luminance. Often +the CIE XYZ colorspace is transformed to the normalized CIE xyY colorspace: -double r, g, b; /* temporaries */ -double y1, pb, pr; + x = X / (X + Y + Z) + y = Y / (X + Y + Z) -int -clamp (double x) -{ - int r = x; /* round to nearest */ + The x and y values are the chromaticity coordinates and can be used to +define a color without the luminance component Y. It is very confusing to +have such similar names for these colorspaces. Just be aware that if colors +are specified with lower case 'x' and 'y', then the CIE xyY colorspace is +used. Upper case 'X' and 'Y' refer to the CIE XYZ colorspace. Also, y has nothing +to do with luminance. Together x and y specify a color, and Y the luminance. +That is really all you need to remember from a practical point of view. At +the end of this section you will find reading resources that go into much more +detail if you are interested. + - if (r < 0) return 0; - else if (r > 255) return 255; - else return r; -} + A monitor or TV will reproduce colors by emitting light at three +different wavelengths, the combination of which will stimulate the color receptors +in the eye and thus cause the perception of color. Historically these wavelengths +were defined by the red, green and blue phosphors used in the displays. These +color primaries are part of what defines a colorspace. -r = ER / 255.0; -g = EG / 255.0; -b = EB / 255.0; + Different display devices will have different primaries and some +primaries are more suitable for some display technologies than others. This has +resulted in a variety of colorspaces that are used for different display +technologies or uses. To define a colorspace you need to define the three +color primaries (these are typically defined as x, y chromaticity coordinates +from the CIE xyY colorspace) but also the white reference: that is the color obtained +when all three primaries are at maximum power. This determines the relative power +or energy of the primaries. This is usually chosen to be close to daylight which has +been defined as the CIE D65 Illuminant. -y1 = 0.299 * r + 0.587 * g + 0.114 * b; -pb = -0.169 * r - 0.331 * g + 0.5 * b; -pr = 0.5 * r - 0.419 * g - 0.081 * b; + To recapitulate: the CIE XYZ colorspace uniquely identifies colors. +Other colorspaces are defined by three chromaticity coordinates defined in the +CIE xyY colorspace. Based on those a 3x3 matrix can be constructed that +transforms CIE XYZ colors to colors in the new colorspace. + -Y1 = clamp (219 * y1 + 16); -Cb = clamp (224 * pb + 128); -Cr = clamp (224 * pr + 128); + Both the CIE XYZ and the RGB colorspace that are derived from the +specific chromaticity primaries are linear colorspaces. But neither the eye, +nor display technology is linear. Doubling the values of all components in +the linear colorspace will not be perceived as twice the intensity of the color. +So each colorspace also defines a transfer function that takes a linear color +component value and transforms it to the non-linear component value, which is a +closer match to the non-linear performance of both the eye and displays. Linear +component values are denoted RGB, non-linear are denoted as R'G'B'. In general +colors used in graphics are all R'G'B', except in openGL which uses linear RGB. +Special care should be taken when dealing with openGL to provide linear RGB colors +or to use the built-in openGL support to apply the inverse transfer function. -/* or shorter */ + The final piece that defines a colorspace is a function that +transforms non-linear R'G'B' to non-linear Y'CbCr. This function is determined +by the so-called luma coefficients. There may be multiple possible Y'CbCr +encodings allowed for the same colorspace. Many encodings of color +prefer to use luma (Y') and chroma (CbCr) instead of R'G'B'. Since the human +eye is more sensitive to differences in luminance than in color this encoding +allows one to reduce the amount of color information compared to the luma +data. Note that the luma (Y') is unrelated to the Y in the CIE XYZ colorspace. +Also note that Y'CbCr is often called YCbCr or YUV even though these are +strictly speaking wrong. -y1 = 0.299 * ER + 0.587 * EG + 0.114 * EB; + Sometimes people confuse Y'CbCr as being a colorspace. This is not +correct, it is just an encoding of an R'G'B' color into luma and chroma +values. The underlying colorspace that is associated with the R'G'B' color +is also associated with the Y'CbCr color. -Y1 = clamp ( (219 / 255.0) * y1 + 16); -Cb = clamp (((224 / 255.0) / (2 - 2 * 0.114)) * (EB - y1) + 128); -Cr = clamp (((224 / 255.0) / (2 - 2 * 0.299)) * (ER - y1) + 128); - + The final step is how the RGB, R'G'B' or Y'CbCr values are +quantized. The CIE XYZ colorspace where X, Y and Z are in the range +[0…1] describes all colors that humans can perceive, but the transform to +another colorspace will produce colors that are outside the [0…1] range. +Once clamped to the [0…1] range those colors can no longer be reproduced +in that colorspace. This clamping is what reduces the extent or gamut of the +colorspace. How the range of [0…1] is translated to integer values in the +range of [0…255] (or higher, depending on the color depth) is called the +quantization. This is not part of the colorspace +definition. In practice RGB or R'G'B' values are full range, i.e. they +use the full [0…255] range. Y'CbCr values on the other hand are limited +range with Y' using [16…235] and Cb and Cr using [16…240]. - Inverse Transformation + Unfortunately, in some cases limited range RGB is also used +where the components use the range [16…235]. And full range Y'CbCr also exists +using the [0…255] range. - -int Y1, Cb, Cr; /* gamma pre-corrected input [0;255] */ -int ER, EG, EB; /* output [0;255] */ + In order to correctly interpret a color you need to know the +quantization range, whether it is R'G'B' or Y'CbCr, the used Y'CbCr encoding +and the colorspace. +From that information you can calculate the corresponding CIE XYZ color +and map that again to whatever colorspace your display device uses. -double r, g, b; /* temporaries */ -double y1, pb, pr; + The colorspace definition itself consists of the three +chromaticity primaries, the white reference chromaticity, a transfer +function and the luma coefficients needed to transform R'G'B' to Y'CbCr. While +some colorspace standards correctly define all four, quite often the colorspace +standard only defines some, and you have to rely on other standards for +the missing pieces. The fact that colorspaces are often a mix of different +standards also led to very confusing naming conventions where the name of +a standard was used to name a colorspace when in fact that standard was +part of various other colorspaces as well. -int -clamp (double x) -{ - int r = x; /* round to nearest */ + If you want to read more about colors and colorspaces, then the +following resources are useful: is a good practical +book for video engineers, has a much broader scope and +describes many more aspects of color (physics, chemistry, biology, etc.). +The http://www.brucelindbloom.com +website is an excellent resource, especially with respect to the mathematics behind +colorspace conversions. The wikipedia CIE 1931 colorspace article +is also very useful. +
- if (r < 0) return 0; - else if (r > 255) return 255; - else return r; -} +
+ Defining Colorspaces in V4L2 + In V4L2 colorspaces are defined by three values. The first is the colorspace +identifier (&v4l2-colorspace;) which defines the chromaticities, the transfer +function, the default Y'CbCr encoding and the default quantization method. The second +is the Y'CbCr encoding identifier (&v4l2-ycbcr-encoding;) to specify non-standard +Y'CbCr encodings and the third is the quantization identifier (&v4l2-quantization;) +to specify non-standard quantization methods. Most of the time only the colorspace +field of &v4l2-pix-format; or &v4l2-pix-format-mplane; needs to be filled in. Note +that the default R'G'B' quantization is always full range for all colorspaces, +so this won't be mentioned explicitly for each colorspace description. -y1 = (Y1 - 16) / 219.0; -pb = (Cb - 128) / 224.0; -pr = (Cr - 128) / 224.0; - -r = 1.0 * y1 + 0 * pb + 1.402 * pr; -g = 1.0 * y1 - 0.344 * pb - 0.714 * pr; -b = 1.0 * y1 + 1.772 * pb + 0 * pr; - -ER = clamp (r * 255); /* [ok? one should prob. limit y1,pb,pr] */ -EG = clamp (g * 255); -EB = clamp (b * 255); - - - - - enum v4l2_colorspace - - - - - - - - - - - - - - - +
+ V4L2 Colorspaces + + &cs-def; - Identifier - Value - Description - Chromaticities - The coordinates of the color primaries are -given in the CIE system (1931) - - White Point - Gamma Correction - Luminance E'Y - Quantization - - - Red - Green - Blue - Y' - Cb, Cr + Identifier + Details V4L2_COLORSPACE_SMPTE170M - 1 - NTSC/PAL according to , - - x = 0.630, y = 0.340 - x = 0.310, y = 0.595 - x = 0.155, y = 0.070 - x = 0.3127, y = 0.3290, - Illuminant D65 - E' = 4.5 I for I ≤0.018, -1.099 I0.45 - 0.099 for 0.018 < I - 0.299 E'R -+ 0.587 E'G -+ 0.114 E'B - 219 E'Y + 16 - 224 PB,R + 128 - - - V4L2_COLORSPACE_SMPTE240M - 2 - 1125-Line (US) HDTV, see - x = 0.630, y = 0.340 - x = 0.310, y = 0.595 - x = 0.155, y = 0.070 - x = 0.3127, y = 0.3290, - Illuminant D65 - E' = 4 I for I ≤0.0228, -1.1115 I0.45 - 0.1115 for 0.0228 < I - 0.212 E'R -+ 0.701 E'G -+ 0.087 E'B - 219 E'Y + 16 - 224 PB,R + 128 + See . V4L2_COLORSPACE_REC709 - 3 - HDTV and modern devices, see - x = 0.640, y = 0.330 - x = 0.300, y = 0.600 - x = 0.150, y = 0.060 - x = 0.3127, y = 0.3290, - Illuminant D65 - E' = 4.5 I for I ≤0.018, -1.099 I0.45 - 0.099 for 0.018 < I - 0.2125 E'R -+ 0.7154 E'G -+ 0.0721 E'B - 219 E'Y + 16 - 224 PB,R + 128 - - - V4L2_COLORSPACE_BT878 - 4 - Broken Bt878 extents - The ubiquitous Bt878 video capture chip -quantizes E'Y to 238 levels, yielding a range -of Y' = 16 … 253, unlike Rec. 601 Y' = 16 … -235. This is not a typo in the Bt878 documentation, it has been -implemented in silicon. The chroma extents are unclear. - , - ? - ? - ? - ? - ? - 0.299 E'R -+ 0.587 E'G -+ 0.114 E'B - 237 E'Y + 16 - 224 PB,R + 128 (probably) - - - V4L2_COLORSPACE_470_SYSTEM_M - 5 - M/NTSC - No identifier exists for M/PAL which uses -the chromaticities of M/NTSC, the remaining parameters are equal to B and -G/PAL. - according to , - x = 0.67, y = 0.33 - x = 0.21, y = 0.71 - x = 0.14, y = 0.08 - x = 0.310, y = 0.316, Illuminant C - ? - 0.299 E'R -+ 0.587 E'G -+ 0.114 E'B - 219 E'Y + 16 - 224 PB,R + 128 - - - V4L2_COLORSPACE_470_SYSTEM_BG - 6 - 625-line PAL and SECAM systems according to , - x = 0.64, y = 0.33 - x = 0.29, y = 0.60 - x = 0.15, y = 0.06 - x = 0.313, y = 0.329, -Illuminant D65 - ? - 0.299 E'R -+ 0.587 E'G -+ 0.114 E'B - 219 E'Y + 16 - 224 PB,R + 128 - - - V4L2_COLORSPACE_JPEG - 7 - JPEG Y'CbCr, see , - ? - ? - ? - ? - ? - 0.299 E'R -+ 0.587 E'G -+ 0.114 E'B - 256 E'Y + 16 - Note JFIF quantizes -Y'PBPR in range [0;+1] and -[-0.5;+0.5] to 257 levels, however Y'CbCr signals -are still clamped to [0;255]. - - 256 PB,R + 128 + See . V4L2_COLORSPACE_SRGB - 8 - [?] - x = 0.640, y = 0.330 - x = 0.300, y = 0.600 - x = 0.150, y = 0.060 - x = 0.3127, y = 0.3290, - Illuminant D65 - E' = 4.5 I for I ≤0.018, -1.099 I0.45 - 0.099 for 0.018 < I - n/a + See . + + + V4L2_COLORSPACE_ADOBERGB + See . + + + V4L2_COLORSPACE_BT2020 + See . + + + V4L2_COLORSPACE_SMPTE240M + See . + + + V4L2_COLORSPACE_470_SYSTEM_M + See . + + + V4L2_COLORSPACE_470_SYSTEM_BG + See . + + + V4L2_COLORSPACE_JPEG + See .
+ + + V4L2 Y'CbCr Encodings + + &cs-def; + + + Identifier + Details + + + + + V4L2_YCBCR_ENC_DEFAULT + Use the default Y'CbCr encoding as defined by the colorspace. + + + V4L2_YCBCR_ENC_601 + Use the BT.601 Y'CbCr encoding. + + + V4L2_YCBCR_ENC_709 + Use the Rec. 709 Y'CbCr encoding. + + + V4L2_YCBCR_ENC_XV601 + Use the extended gamut xvYCC BT.601 encoding. + + + V4L2_YCBCR_ENC_XV709 + Use the extended gamut xvYCC Rec. 709 encoding. + + + V4L2_YCBCR_ENC_SYCC + Use the extended gamut sYCC encoding. + + + V4L2_YCBCR_ENC_BT2020 + Use the default non-constant luminance BT.2020 Y'CbCr encoding. + + + V4L2_YCBCR_ENC_BT2020_CONST_LUM + Use the constant luminance BT.2020 Yc'CbcCrc encoding. + + + +
+ + + V4L2 Quantization Methods + + &cs-def; + + + Identifier + Details + + + + + V4L2_QUANTIZATION_DEFAULT + Use the default quantization encoding as defined by the colorspace. +This is always full range for R'G'B' and usually limited range for Y'CbCr. + + + V4L2_QUANTIZATION_FULL_RANGE + Use the full range quantization encoding. I.e. the range [0…1] +is mapped to [0…255] (with possible clipping to [1…254] to avoid the +0x00 and 0xff values). Cb and Cr are mapped from [-0.5…0.5] to [0…255] +(with possible clipping to [1…254] to avoid the 0x00 and 0xff values). + + + V4L2_QUANTIZATION_LIM_RANGE + Use the limited range quantization encoding. I.e. the range [0…1] +is mapped to [16…235]. Cb and Cr are mapped from [-0.5…0.5] to [16…240]. + + + + +
+
+ +
+ Detailed Colorspace Descriptions +
+ Colorspace SMPTE 170M (<constant>V4L2_COLORSPACE_SMPTE170M</constant>) + The standard defines the colorspace used by NTSC and PAL and by SDTV +in general. The default Y'CbCr encoding is V4L2_YCBCR_ENC_601. +The default Y'CbCr quantization is limited range. The chromaticities of the primary colors and +the white reference are: + + SMPTE 170M Chromaticities + + &cs-str; + + + Color + x + y + + + + + Red + 0.630 + 0.340 + + + Green + 0.310 + 0.595 + + + Blue + 0.155 + 0.070 + + + White Reference (D65) + 0.3127 + 0.3290 + + + +
+ The red, green and blue chromaticities are also often referred to +as the SMPTE C set, so this colorspace is sometimes called SMPTE C as well. + + + The transfer function defined for SMPTE 170M is the same as the +one defined in Rec. 709. Normally L is in the range [0…1], but for the extended +gamut xvYCC encoding values outside that range are allowed. + + L' = -1.099(-L)0.45 + 0.099 for L ≤ -0.018 + L' = 4.5L for -0.018 < L < 0.018 + L' = 1.099L0.45 - 0.099 for L ≥ 0.018 + + + + + + Inverse Transfer function: + + L = -((L' - 0.099) / -1.099)1/0.45 for L' ≤ -0.081 + L = L' / 4.5 for -0.081 < L' < 0.081 + L = ((L' + 0.099) / 1.099)1/0.45 for L' ≥ 0.081 + + + + + + The luminance (Y') and color difference (Cb and Cr) are obtained with +the following V4L2_YCBCR_ENC_601 encoding: + + Y' = 0.299R' + 0.587G' + 0.114B' + Cb = -0.169R' - 0.331G' + 0.5B' + Cr = 0.5R' - 0.419G' - 0.081B' + + + + Y' is clamped to the range [0…1] and Cb and Cr are +clamped to the range [-0.5…0.5]. This conversion to Y'CbCr is identical to the one +defined in the standard and this colorspace is sometimes called BT.601 as well, even +though BT.601 does not mention any color primaries. + The default quantization is limited range, but full range is possible although +rarely seen. + The V4L2_YCBCR_ENC_601 encoding as described above is the +default for this colorspace, but it can be overridden with V4L2_YCBCR_ENC_709, +in which case the Rec. 709 Y'CbCr encoding is used. + + + The xvYCC 601 encoding (V4L2_YCBCR_ENC_XV601, ) is similar +to the BT.601 encoding, but it allows for R', G' and B' values that are outside the range +[0…1]. The resulting Y', Cb and Cr values are scaled and offset: + + Y' = (219 / 255) * (0.299R' + 0.587G' + 0.114B') + (16 / 255) + Cb = (224 / 255) * (-0.169R' - 0.331G' + 0.5B') + Cr = (224 / 255) * (0.5R' - 0.419G' - 0.081B') + + + + Y' is clamped to the range [0…1] and Cb and Cr are clamped +to the range [-0.5…0.5]. The non-standard xvYCC 709 encoding can also be used by selecting +V4L2_YCBCR_ENC_XV709. The xvYCC encodings always use full range +quantization. +
+ +
+ Colorspace Rec. 709 (<constant>V4L2_COLORSPACE_REC709</constant>) + The standard defines the colorspace used by HDTV in general. The default +Y'CbCr encoding is V4L2_YCBCR_ENC_709. The default Y'CbCr quantization is +limited range. The chromaticities of the primary colors and the white reference are: + + Rec. 709 Chromaticities + + &cs-str; + + + Color + x + y + + + + + Red + 0.640 + 0.330 + + + Green + 0.300 + 0.600 + + + Blue + 0.150 + 0.060 + + + White Reference (D65) + 0.3127 + 0.3290 + + + +
+ The full name of this standard is Rec. ITU-R BT.709-5. + + + Transfer function. Normally L is in the range [0…1], but for the extended +gamut xvYCC encoding values outside that range are allowed. + + L' = -1.099(-L)0.45 + 0.099 for L ≤ -0.018 + L' = 4.5L for -0.018 < L < 0.018 + L' = 1.099L0.45 - 0.099 for L ≥ 0.018 + + + + + + Inverse Transfer function: + + L = -((L' - 0.099) / -1.099)1/0.45 for L' ≤ -0.081 + L = L' / 4.5 for -0.081 < L' < 0.081 + L = ((L' + 0.099) / 1.099)1/0.45 for L' ≥ 0.081 + + + + + + The luminance (Y') and color difference (Cb and Cr) are obtained with the following +V4L2_YCBCR_ENC_709 encoding: + + Y' = 0.2126R' + 0.7152G' + 0.0722B' + Cb = -0.1146R' - 0.3854G' + 0.5B' + Cr = 0.5R' - 0.4542G' - 0.0458B' + + + + Y' is clamped to the range [0…1] and Cb and Cr are +clamped to the range [-0.5…0.5]. + The default quantization is limited range, but full range is possible although +rarely seen. + The V4L2_YCBCR_ENC_709 encoding described above is the default +for this colorspace, but it can be overridden with V4L2_YCBCR_ENC_601, in which +case the BT.601 Y'CbCr encoding is used. + + + The xvYCC 709 encoding (V4L2_YCBCR_ENC_XV709, ) +is similar to the Rec. 709 encoding, but it allows for R', G' and B' values that are outside the range +[0…1]. The resulting Y', Cb and Cr values are scaled and offset: + + Y' = (219 / 255) * (0.2126R' + 0.7152G' + 0.0722B') + (16 / 255) + Cb = (224 / 255) * (-0.1146R' - 0.3854G' + 0.5B') + Cr = (224 / 255) * (0.5R' - 0.4542G' - 0.0458B') + + + + Y' is clamped to the range [0…1] and Cb and Cr are clamped +to the range [-0.5…0.5]. The non-standard xvYCC 601 encoding can also be used by +selecting V4L2_YCBCR_ENC_XV601. The xvYCC encodings always use full +range quantization. +
+ +
+ Colorspace sRGB (<constant>V4L2_COLORSPACE_SRGB</constant>) + The standard defines the colorspace used by most webcams and computer graphics. The +default Y'CbCr encoding is V4L2_YCBCR_ENC_SYCC. The default Y'CbCr quantization +is full range. The chromaticities of the primary colors and the white reference are: + + sRGB Chromaticities + + &cs-str; + + + Color + x + y + + + + + Red + 0.640 + 0.330 + + + Green + 0.300 + 0.600 + + + Blue + 0.150 + 0.060 + + + White Reference (D65) + 0.3127 + 0.3290 + + + +
+ These chromaticities are identical to the Rec. 709 colorspace. + + + Transfer function. Note that negative values for L are only used by the Y'CbCr conversion. + + L' = -1.055(-L)1/2.4 + 0.055 for L < -0.0031308 + L' = 12.92L for -0.0031308 ≤ L ≤ 0.0031308 + L' = 1.055L1/2.4 - 0.055 for 0.0031308 < L ≤ 1 + + + + Inverse Transfer function: + + L = -((-L' + 0.055) / 1.055)2.4 for L' < -0.04045 + L = L' / 12.92 for -0.04045 ≤ L' ≤ 0.04045 + L = ((L' + 0.055) / 1.055)2.4 for L' > 0.04045 + + + + + + The luminance (Y') and color difference (Cb and Cr) are obtained with the following +V4L2_YCBCR_ENC_SYCC encoding as defined by : + + Y' = 0.2990R' + 0.5870G' + 0.1140B' + Cb = -0.1687R' - 0.3313G' + 0.5B' + Cr = 0.5R' - 0.4187G' - 0.0813B' + + + + Y' is clamped to the range [0…1] and Cb and Cr are clamped +to the range [-0.5…0.5]. The V4L2_YCBCR_ENC_SYCC quantization is always +full range. Although this Y'CbCr encoding looks very similar to the V4L2_YCBCR_ENC_XV601 +encoding, it is not. The V4L2_YCBCR_ENC_XV601 scales and offsets the Y'CbCr +values before quantization, but this encoding does not do that. +
+ +
+ Colorspace Adobe RGB (<constant>V4L2_COLORSPACE_ADOBERGB</constant>) + The standard defines the colorspace used by computer graphics +that use the AdobeRGB colorspace. This is also known as the standard. +The default Y'CbCr encoding is V4L2_YCBCR_ENC_601. The default Y'CbCr +quantization is limited range. The chromaticities of the primary colors and the white reference +are: + + Adobe RGB Chromaticities + + &cs-str; + + + Color + x + y + + + + + Red + 0.6400 + 0.3300 + + + Green + 0.2100 + 0.7100 + + + Blue + 0.1500 + 0.0600 + + + White Reference (D65) + 0.3127 + 0.3290 + + + +
+ + + Transfer function: + + L' = L1/2.19921875 + + + + Inverse Transfer function: + + L = L'2.19921875 + + + + + + The luminance (Y') and color difference (Cb and Cr) are obtained with the +following V4L2_YCBCR_ENC_601 encoding: + + Y' = 0.299R' + 0.587G' + 0.114B' + Cb = -0.169R' - 0.331G' + 0.5B' + Cr = 0.5R' - 0.419G' - 0.081B' + + + + Y' is clamped to the range [0…1] and Cb and Cr are +clamped to the range [-0.5…0.5]. This transform is identical to one defined in +SMPTE 170M/BT.601. The Y'CbCr quantization is limited range. +
+ +
+ Colorspace BT.2020 (<constant>V4L2_COLORSPACE_BT2020</constant>) + The standard defines the colorspace used by Ultra-high definition +television (UHDTV). The default Y'CbCr encoding is V4L2_YCBCR_ENC_BT2020. +The default Y'CbCr quantization is limited range. The chromaticities of the primary colors and +the white reference are: + + BT.2020 Chromaticities + + &cs-str; + + + Color + x + y + + + + + Red + 0.708 + 0.292 + + + Green + 0.170 + 0.797 + + + Blue + 0.131 + 0.046 + + + White Reference (D65) + 0.3127 + 0.3290 + + + +
+ + + Transfer function (same as Rec. 709): + + L' = 4.5L for 0 ≤ L < 0.018 + L' = 1.099L0.45 - 0.099 for 0.018 ≤ L ≤ 1 + + + + Inverse Transfer function: + + L = L' / 4.5 for L' < 0.081 + L = ((L' + 0.099) / 1.099)1/0.45 for L' ≥ 0.081 + + + + + + The luminance (Y') and color difference (Cb and Cr) are obtained with the +following V4L2_YCBCR_ENC_BT2020 encoding: + + Y' = 0.2627R' + 0.6789G' + 0.0593B' + Cb = -0.1396R' - 0.3604G' + 0.5B' + Cr = 0.5R' - 0.4598G' - 0.0402B' + + + + Y' is clamped to the range [0…1] and Cb and Cr are +clamped to the range [-0.5…0.5]. The Y'CbCr quantization is limited range. + There is also an alternate constant luminance R'G'B' to Yc'CbcCrc +(V4L2_YCBCR_ENC_BT2020_CONST_LUM) encoding: + + + Luma: + + Yc' = (0.2627R + 0.6789G + 0.0593B)' + + + + + + B' - Yc' ≤ 0: + + Cbc = (B' - Y') / 1.9404 + + + + + + B' - Yc' > 0: + + Cbc = (B' - Y') / 1.5816 + + + + + + R' - Yc' ≤ 0: + + Crc = (R' - Y') / 1.7184 + + + + + + R' - Yc' > 0: + + Crc = (R' - Y') / 0.9936 + + + + Yc' is clamped to the range [0…1] and Cbc and Crc are +clamped to the range [-0.5…0.5]. The Yc'CbcCrc quantization is limited range. +
+ +
+ Colorspace SMPTE 240M (<constant>V4L2_COLORSPACE_SMPTE240M</constant>) + The standard was an interim standard used during the early days of HDTV (1988-1998). +It has been superseded by Rec. 709. The default Y'CbCr encoding is V4L2_YCBCR_ENC_SMPTE240M. +The default Y'CbCr quantization is limited range. The chromaticities of the primary colors and the +white reference are: + + SMPTE 240M Chromaticities + + &cs-str; + + + Color + x + y + + + + + Red + 0.630 + 0.340 + + + Green + 0.310 + 0.595 + + + Blue + 0.155 + 0.070 + + + White Reference (D65) + 0.3127 + 0.3290 + + + +
+ These chromaticities are identical to the SMPTE 170M colorspace. + + + Transfer function: + + L' = 4L for 0 ≤ L < 0.0228 + L' = 1.1115L0.45 - 0.1115 for 0.0228 ≤ L ≤ 1 + + + + Inverse Transfer function: + + L = L' / 4 for 0 ≤ L' < 0.0913 + L = ((L' + 0.1115) / 1.1115)1/0.45 for L' ≥ 0.0913 + + + + + + The luminance (Y') and color difference (Cb and Cr) are obtained with the +following V4L2_YCBCR_ENC_SMPTE240M encoding: + + Y' = 0.2122R' + 0.7013G' + 0.0865B' + Cb = -0.1161R' - 0.3839G' + 0.5B' + Cr = 0.5R' - 0.4451G' - 0.0549B' + + + + Yc' is clamped to the range [0…1] and Cbc and Crc are +clamped to the range [-0.5…0.5]. The Y'CbCr quantization is limited range. +
+ +
+ Colorspace NTSC 1953 (<constant>V4L2_COLORSPACE_470_SYSTEM_M</constant>) + This standard defines the colorspace used by NTSC in 1953. In practice this +colorspace is obsolete and SMPTE 170M should be used instead. The default Y'CbCr encoding +is V4L2_YCBCR_ENC_601. The default Y'CbCr quantization is limited range. +The chromaticities of the primary colors and the white reference are: + + NTSC 1953 Chromaticities + + &cs-str; + + + Color + x + y + + + + + Red + 0.67 + 0.33 + + + Green + 0.21 + 0.71 + + + Blue + 0.14 + 0.08 + + + White Reference (C) + 0.310 + 0.316 + + + +
+ Note that this colorspace uses Illuminant C instead of D65 as the +white reference. To correctly convert an image in this colorspace to another +that uses D65 you need to apply a chromatic adaptation algorithm such as the +Bradford method. + + + The transfer function was never properly defined for NTSC 1953. The +Rec. 709 transfer function is recommended in the literature: + + L' = 4.5L for 0 ≤ L < 0.018 + L' = 1.099L0.45 - 0.099 for 0.018 ≤ L ≤ 1 + + + + Inverse Transfer function: + + L = L' / 4.5 for L' < 0.081 + L = ((L' + 0.099) / 1.099)1/0.45 for L' ≥ 0.081 + + + + + + The luminance (Y') and color difference (Cb and Cr) are obtained with the +following V4L2_YCBCR_ENC_601 encoding: + + Y' = 0.299R' + 0.587G' + 0.114B' + Cb = -0.169R' - 0.331G' + 0.5B' + Cr = 0.5R' - 0.419G' - 0.081B' + + + + Y' is clamped to the range [0…1] and Cb and Cr are +clamped to the range [-0.5…0.5]. The Y'CbCr quantization is limited range. +This transform is identical to one defined in SMPTE 170M/BT.601. +
+ +
+ Colorspace EBU Tech. 3213 (<constant>V4L2_COLORSPACE_470_SYSTEM_BG</constant>) + The standard defines the colorspace used by PAL/SECAM in 1975. In practice this +colorspace is obsolete and SMPTE 170M should be used instead. The default Y'CbCr encoding +is V4L2_YCBCR_ENC_601. The default Y'CbCr quantization is limited range. +The chromaticities of the primary colors and the white reference are: + + EBU Tech. 3213 Chromaticities + + &cs-str; + + + Color + x + y + + + + + Red + 0.64 + 0.33 + + + Green + 0.29 + 0.60 + + + Blue + 0.15 + 0.06 + + + White Reference (D65) + 0.3127 + 0.3290 + + + +
+ + + The transfer function was never properly defined for this colorspace. +The Rec. 709 transfer function is recommended in the literature: + + L' = 4.5L for 0 ≤ L < 0.018 + L' = 1.099L0.45 - 0.099 for 0.018 ≤ L ≤ 1 + + + + Inverse Transfer function: + + L = L' / 4.5 for L' < 0.081 + L = ((L' + 0.099) / 1.099)1/0.45 for L' ≥ 0.081 + + + + + + The luminance (Y') and color difference (Cb and Cr) are obtained with the +following V4L2_YCBCR_ENC_601 encoding: + + Y' = 0.299R' + 0.587G' + 0.114B' + Cb = -0.169R' - 0.331G' + 0.5B' + Cr = 0.5R' - 0.419G' - 0.081B' + + + + Y' is clamped to the range [0…1] and Cb and Cr are +clamped to the range [-0.5…0.5]. The Y'CbCr quantization is limited range. +This transform is identical to one defined in SMPTE 170M/BT.601. +
+ +
+ Colorspace JPEG (<constant>V4L2_COLORSPACE_JPEG</constant>) + This colorspace defines the colorspace used by most (Motion-)JPEG formats. The chromaticities +of the primary colors and the white reference are identical to sRGB. The Y'CbCr encoding is +V4L2_YCBCR_ENC_601 with full range quantization where +Y' is scaled to [0…255] and Cb/Cr are scaled to [-128…128] and +then clipped to [-128…127]. + Note that the JPEG standard does not actually store colorspace information. +So if something other than sRGB is used, then the driver will have to set that information +explicitly. Effectively V4L2_COLORSPACE_JPEG can be considered to be +an abbreviation for V4L2_COLORSPACE_SRGB, V4L2_YCBCR_ENC_601 +and V4L2_QUANTIZATION_FULL_RANGE. +
+