forked from Minki/linux
nfsd: add some comments to the nfsd4 object definitions
Add some comments that describe what each of these objects is, and how they related to one another. Signed-off-by: Jeff Layton <jlayton@primarydata.com> Signed-off-by: J. Bruce Fields <bfields@redhat.com>
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@ -34,6 +34,14 @@
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struct cld_net;
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struct nfsd4_client_tracking_ops;
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/*
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* Represents a nfsd "container". With respect to nfsv4 state tracking, the
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* fields of interest are the *_id_hashtbls and the *_name_tree. These track
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* the nfs4_client objects by either short or long form clientid.
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*
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* Each nfsd_net runs a nfs4_laundromat workqueue job when necessary to clean
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* up expired clients and delegations within the container.
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*/
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struct nfsd_net {
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struct cld_net *cld_net;
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@ -72,6 +72,11 @@ struct nfsd4_callback {
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bool cb_done;
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};
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/*
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* A core object that represents a "common" stateid. These are generally
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* embedded within the different (more specific) stateid objects and contain
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* fields that are of general use to any stateid.
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*/
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struct nfs4_stid {
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atomic_t sc_count;
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#define NFS4_OPEN_STID 1
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@ -89,6 +94,27 @@ struct nfs4_stid {
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void (*sc_free)(struct nfs4_stid *);
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};
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/*
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* Represents a delegation stateid. The nfs4_client holds references to these
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* and they are put when it is being destroyed or when the delegation is
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* returned by the client:
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*
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* o 1 reference as long as a delegation is still in force (taken when it's
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* alloc'd, put when it's returned or revoked)
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*
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* o 1 reference as long as a recall rpc is in progress (taken when the lease
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* is broken, put when the rpc exits)
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*
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* o 1 more ephemeral reference for each nfsd thread currently doing something
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* with that delegation without holding the cl_lock
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*
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* If the server attempts to recall a delegation and the client doesn't do so
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* before a timeout, the server may also revoke the delegation. In that case,
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* the object will either be destroyed (v4.0) or moved to a per-client list of
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* revoked delegations (v4.1+).
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*
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* This object is a superset of the nfs4_stid.
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*/
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struct nfs4_delegation {
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struct nfs4_stid dl_stid; /* must be first field */
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struct list_head dl_perfile;
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@ -195,6 +221,11 @@ struct nfsd4_conn {
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unsigned char cn_flags;
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};
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/*
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* Representation of a v4.1+ session. These are refcounted in a similar fashion
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* to the nfs4_client. References are only taken when the server is actively
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* working on the object (primarily during the processing of compounds).
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*/
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struct nfsd4_session {
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atomic_t se_ref;
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struct list_head se_hash; /* hash by sessionid */
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@ -224,10 +255,27 @@ struct nfsd4_sessionid {
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/*
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* struct nfs4_client - one per client. Clientids live here.
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* o Each nfs4_client is hashed by clientid.
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*
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* o Each nfs4_clients is also hashed by name
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* (the opaque quantity initially sent by the client to identify itself).
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* The initial object created by an NFS client using SETCLIENTID (for NFSv4.0)
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* or EXCHANGE_ID (for NFSv4.1+). These objects are refcounted and timestamped.
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* Each nfsd_net_ns object contains a set of these and they are tracked via
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* short and long form clientid. They are hashed and searched for under the
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* per-nfsd_net client_lock spinlock.
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*
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* References to it are only held during the processing of compounds, and in
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* certain other operations. In their "resting state" they have a refcount of
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* 0. If they are not renewed within a lease period, they become eligible for
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* destruction by the laundromat.
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*
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* These objects can also be destroyed prematurely by the fault injection code,
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* or if the client sends certain forms of SETCLIENTID or EXCHANGE_ID updates.
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* Care is taken *not* to do this however when the objects have an elevated
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* refcount.
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*
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* o Each nfs4_client is hashed by clientid
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*
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* o Each nfs4_clients is also hashed by name (the opaque quantity initially
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* sent by the client to identify itself).
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*
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* o cl_perclient list is used to ensure no dangling stateowner references
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* when we expire the nfs4_client
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@ -340,6 +388,12 @@ struct nfs4_stateowner_operations {
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void (*so_free)(struct nfs4_stateowner *);
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};
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/*
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* A core object that represents either an open or lock owner. The object and
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* lock owner objects have one of these embedded within them. Refcounts and
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* other fields common to both owner types are contained within these
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* structures.
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*/
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struct nfs4_stateowner {
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struct list_head so_strhash;
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struct list_head so_stateids;
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@ -354,6 +408,12 @@ struct nfs4_stateowner {
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bool so_is_open_owner;
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};
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/*
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* When a file is opened, the client provides an open state owner opaque string
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* that indicates the "owner" of that open. These objects are refcounted.
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* References to it are held by each open state associated with it. This object
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* is a superset of the nfs4_stateowner struct.
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*/
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struct nfs4_openowner {
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struct nfs4_stateowner oo_owner; /* must be first field */
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struct list_head oo_perclient;
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@ -371,6 +431,12 @@ struct nfs4_openowner {
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unsigned char oo_flags;
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};
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/*
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* Represents a generic "lockowner". Similar to an openowner. References to it
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* are held by the lock stateids that are created on its behalf. This object is
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* a superset of the nfs4_stateowner struct (or would be if it needed any extra
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* fields).
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*/
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struct nfs4_lockowner {
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struct nfs4_stateowner lo_owner; /* must be first element */
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};
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@ -385,7 +451,14 @@ static inline struct nfs4_lockowner * lockowner(struct nfs4_stateowner *so)
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return container_of(so, struct nfs4_lockowner, lo_owner);
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}
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/* nfs4_file: a file opened by some number of (open) nfs4_stateowners. */
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/*
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* nfs4_file: a file opened by some number of (open) nfs4_stateowners.
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*
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* These objects are global. nfsd only keeps one instance of a nfs4_file per
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* inode (though it may keep multiple file descriptors open per inode). These
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* are tracked in the file_hashtbl which is protected by the state_lock
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* spinlock.
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*/
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struct nfs4_file {
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atomic_t fi_ref;
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spinlock_t fi_lock;
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@ -410,7 +483,20 @@ struct nfs4_file {
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bool fi_had_conflict;
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};
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/* "ol" stands for "Open or Lock". Better suggestions welcome. */
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/*
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* A generic struct representing either a open or lock stateid. The nfs4_client
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* holds a reference to each of these objects, and they in turn hold a
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* reference to their respective stateowners. The client's reference is
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* released in response to a close or unlock (depending on whether it's an open
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* or lock stateid) or when the client is being destroyed.
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*
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* In the case of v4.0 open stateids, these objects are preserved for a little
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* while after close in order to handle CLOSE replays. Those are eventually
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* reclaimed via a LRU scheme by the laundromat.
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*
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* This object is a superset of the nfs4_stid. "ol" stands for "Open or Lock".
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* Better suggestions welcome.
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*/
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struct nfs4_ol_stateid {
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struct nfs4_stid st_stid; /* must be first field */
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struct list_head st_perfile;
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