igafb: use framebuffer_alloc() to allocate fb_info struct

Use the framebuffer_alloc() function to allocate the fb_info
structure so the structure is correctly initialized after allocation.

Signed-off-by: Krzysztof Helt <krzysztof.h1@wp.pl>
Cc: Geert Uytterhoeven <geert@linux-m68k.org>
Cc: "David S. Miller" <davem@davemloft.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Krzysztof Helt 2009-06-16 15:34:23 -07:00 committed by Linus Torvalds
parent 7ec42d2659
commit 100b4a6eef

View File

@ -395,17 +395,16 @@ int __init igafb_init(void)
/* We leak a reference here but as it cannot be unloaded this is
fine. If you write unload code remember to free it in unload */
size = sizeof(struct fb_info) + sizeof(struct iga_par) + sizeof(u32)*16;
size = sizeof(struct iga_par) + sizeof(u32)*16;
info = kzalloc(size, GFP_ATOMIC);
info = framebuffer_alloc(size, &pdev->dev);
if (!info) {
printk("igafb_init: can't alloc fb_info\n");
pci_dev_put(pdev);
return -ENOMEM;
}
par = (struct iga_par *) (info + 1);
par = info->par;
if ((addr = pdev->resource[0].start) == 0) {
printk("igafb_init: no memory start\n");
@ -526,7 +525,6 @@ int __init igafb_init(void)
info->var = default_var;
info->fix = igafb_fix;
info->pseudo_palette = (void *)(par + 1);
info->device = &pdev->dev;
if (!iga_init(info, par)) {
iounmap((void *)par->io_base);