forked from Minki/linux
Input: Make sure we follow all EV_KEY events
For some EV_KEY types, sending a larger-than-one value causes the input state to oscillate. This patch makes sure this cannot happen, clearing up the autorepeat bypass logic in the process. Tested-by: Benjamin Tissoires <benjamin.tissoires@enac.fr> Tested-by: Ping Cheng <pingc@wacom.com> Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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@ -240,24 +240,30 @@ static void input_handle_event(struct input_dev *dev,
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break;
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case EV_KEY:
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if (is_event_supported(code, dev->keybit, KEY_MAX) &&
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!!test_bit(code, dev->key) != value) {
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if (is_event_supported(code, dev->keybit, KEY_MAX)) {
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/* auto-repeat bypasses state updates */
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if (value == 2) {
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disposition = INPUT_PASS_TO_HANDLERS;
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break;
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}
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if (!!test_bit(code, dev->key) != !!value) {
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if (value != 2) {
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__change_bit(code, dev->key);
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disposition = INPUT_PASS_TO_HANDLERS;
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if (value)
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input_start_autorepeat(dev, code);
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else
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input_stop_autorepeat(dev);
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}
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disposition = INPUT_PASS_TO_HANDLERS;
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}
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break;
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case EV_SW:
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if (is_event_supported(code, dev->swbit, SW_MAX) &&
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!!test_bit(code, dev->sw) != value) {
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!!test_bit(code, dev->sw) != !!value) {
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__change_bit(code, dev->sw);
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disposition = INPUT_PASS_TO_HANDLERS;
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@ -284,7 +290,7 @@ static void input_handle_event(struct input_dev *dev,
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case EV_LED:
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if (is_event_supported(code, dev->ledbit, LED_MAX) &&
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!!test_bit(code, dev->led) != value) {
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!!test_bit(code, dev->led) != !!value) {
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__change_bit(code, dev->led);
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disposition = INPUT_PASS_TO_ALL;
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