l2tp: don't BUG_ON sk_socket being NULL
It is valid for an existing struct sock object to have a NULL sk_socket pointer, so don't BUG_ON in l2tp_tunnel_del_work if that should occur. Signed-off-by: Tom Parkin <tparkin@katalix.com> Signed-off-by: James Chapman <jchapman@katalix.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -1412,19 +1412,21 @@ static void l2tp_tunnel_del_work(struct work_struct *work)
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return;
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sock = sk->sk_socket;
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BUG_ON(!sock);
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/* If the tunnel socket was created directly by the kernel, use the
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* sk_* API to release the socket now. Otherwise go through the
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* inet_* layer to shut the socket down, and let userspace close it.
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/* If the tunnel socket was created by userspace, then go through the
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* inet layer to shut the socket down, and let userspace close it.
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* Otherwise, if we created the socket directly within the kernel, use
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* the sk API to release it here.
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* In either case the tunnel resources are freed in the socket
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* destructor when the tunnel socket goes away.
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*/
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if (sock->file == NULL) {
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kernel_sock_shutdown(sock, SHUT_RDWR);
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sk_release_kernel(sk);
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if (tunnel->fd >= 0) {
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if (sock)
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inet_shutdown(sock, 2);
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} else {
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inet_shutdown(sock, 2);
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if (sock)
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kernel_sock_shutdown(sock, SHUT_RDWR);
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sk_release_kernel(sk);
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}
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l2tp_tunnel_sock_put(sk);
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