linux/drivers/gpu/drm/msm/disp/dpu1/dpu_rm.h

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/* SPDX-License-Identifier: GPL-2.0-only */
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
/*
* Copyright (c) 2016-2018, The Linux Foundation. All rights reserved.
*/
#ifndef __DPU_RM_H__
#define __DPU_RM_H__
#include <linux/list.h>
#include "msm_kms.h"
#include "dpu_hw_top.h"
struct dpu_global_state;
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
/**
* struct dpu_rm - DPU dynamic hardware resource manager
* @pingpong_blks: array of pingpong hardware resources
* @mixer_blks: array of layer mixer hardware resources
* @ctl_blks: array of ctl hardware resources
* @intf_blks: array of intf hardware resources
* @dspp_blks: array of dspp hardware resources
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
* @lm_max_width: cached layer mixer maximum width
* @rm_lock: resource manager mutex
*/
struct dpu_rm {
struct dpu_hw_blk *pingpong_blks[PINGPONG_MAX - PINGPONG_0];
struct dpu_hw_blk *mixer_blks[LM_MAX - LM_0];
struct dpu_hw_blk *ctl_blks[CTL_MAX - CTL_0];
struct dpu_hw_blk *intf_blks[INTF_MAX - INTF_0];
struct dpu_hw_blk *dspp_blks[DSPP_MAX - DSPP_0];
struct dpu_hw_blk *merge_3d_blks[MERGE_3D_MAX - MERGE_3D_0];
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
uint32_t lm_max_width;
};
/**
* dpu_rm_init - Read hardware catalog and create reservation tracking objects
* for all HW blocks.
* @rm: DPU Resource Manager handle
* @cat: Pointer to hardware catalog
* @mmio: mapped register io address of MDP
* @Return: 0 on Success otherwise -ERROR
*/
int dpu_rm_init(struct dpu_rm *rm,
struct dpu_mdss_cfg *cat,
void __iomem *mmio);
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
/**
* dpu_rm_destroy - Free all memory allocated by dpu_rm_init
* @rm: DPU Resource Manager handle
* @Return: 0 on Success otherwise -ERROR
*/
int dpu_rm_destroy(struct dpu_rm *rm);
/**
* dpu_rm_reserve - Given a CRTC->Encoder->Connector display chain, analyze
* the use connections and user requirements, specified through related
* topology control properties, and reserve hardware blocks to that
* display chain.
* HW blocks can then be accessed through dpu_rm_get_* functions.
* HW Reservations should be released via dpu_rm_release_hw.
* @rm: DPU Resource Manager handle
* @drm_enc: DRM Encoder handle
* @crtc_state: Proposed Atomic DRM CRTC State handle
* @topology: Pointer to topology info for the display
* @Return: 0 on Success otherwise -ERROR
*/
int dpu_rm_reserve(struct dpu_rm *rm,
struct dpu_global_state *global_state,
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
struct drm_encoder *drm_enc,
struct drm_crtc_state *crtc_state,
struct msm_display_topology topology);
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
/**
* dpu_rm_reserve - Given the encoder for the display chain, release any
* HW blocks previously reserved for that use case.
* @rm: DPU Resource Manager handle
* @enc: DRM Encoder handle
* @Return: 0 on Success otherwise -ERROR
*/
void dpu_rm_release(struct dpu_global_state *global_state,
struct drm_encoder *enc);
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
/**
* Get hw resources of the given type that are assigned to this encoder.
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
*/
int dpu_rm_get_assigned_resources(struct dpu_rm *rm,
struct dpu_global_state *global_state, uint32_t enc_id,
enum dpu_hw_blk_type type, struct dpu_hw_blk **blks, int blks_size);
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
#endif /* __DPU_RM_H__ */