linux/drivers/gpu/drm/msm/disp/dpu1/dpu_hw_lm.c

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// SPDX-License-Identifier: GPL-2.0-only
drm/msm/dpu: Add CRC support for DPU Add CRC support to DPU, which is currently not supported by this driver. Only supports CRC for CRTC for now, but will extend support to other blocks later on. Changes in v2: - Added kfree() calls for return paths in dpu_crtc_get_crc() - Propogated error code for dpu_crtc_get_crc() - Renamed skip_count - Removed dpu_crtc_is_valid_crc_source() - Removed wait for commit in dpu_crtc_set_crc_source() - Moved crc_source from struct dpu_crtc to struct dpu_crtc_state - Moved CRC register constants from dpu_hw_util.h to dpu_hw_lm.c Validated with IGT kms_pipe_crc_basic, and kms_cursor_crc Test: kms_pipe_crc_basic Subtests Passed: - bad-source - read-crc-pipe-A - read-crc-pipe-A-frame-sequence - nonblocking-crc-pipe-A - nonblocking-crc-pipe-A-frame-sequence - disable-crc-after-crtc-pipe-A[1] - compare-crc-sanitycheck-pipe-A[1] Rest skipped Test: kms_cursor_crc Subtests Passed: - pipe-A-cursor-size-change - pipe-A-cursor-alpha-opaque - pipe-A-cursor-alpha-transparent Subtests Failed: - pipe-A-cursor-dpms - pipe-A-cursor-*-onscreen - pipe-A-cursor-*-offscreen Rest skipped Tested on Qualcomm RB3 (debian, sdm845), Qualcomm RB5 (debian, qrb5165) Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Jessica Zhang <jesszhan@codeaurora.org> [1] Skipped on RB5 due to issue related to DPMS. Planning to upload a fix for this in the future. Link: https://lore.kernel.org/r/20211019224822.25940-1-jesszhan@codeaurora.org Signed-off-by: Rob Clark <robdclark@chromium.org>
2021-10-19 22:48:22 +00:00
/*
* Copyright (c) 2015-2021, The Linux Foundation. All rights reserved.
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
*/
#include "dpu_kms.h"
#include "dpu_hw_catalog.h"
#include "dpu_hwio.h"
#include "dpu_hw_lm.h"
#include "dpu_hw_mdss.h"
#define LM_OP_MODE 0x00
#define LM_OUT_SIZE 0x04
#define LM_BORDER_COLOR_0 0x08
#define LM_BORDER_COLOR_1 0x010
/* These register are offset to mixer base + stage base */
#define LM_BLEND0_OP 0x00
#define LM_BLEND0_CONST_ALPHA 0x04
#define LM_FG_COLOR_FILL_COLOR_0 0x08
#define LM_FG_COLOR_FILL_COLOR_1 0x0C
#define LM_FG_COLOR_FILL_SIZE 0x10
#define LM_FG_COLOR_FILL_XY 0x14
#define LM_BLEND0_FG_ALPHA 0x04
#define LM_BLEND0_BG_ALPHA 0x08
drm/msm/dpu: Add CRC support for DPU Add CRC support to DPU, which is currently not supported by this driver. Only supports CRC for CRTC for now, but will extend support to other blocks later on. Changes in v2: - Added kfree() calls for return paths in dpu_crtc_get_crc() - Propogated error code for dpu_crtc_get_crc() - Renamed skip_count - Removed dpu_crtc_is_valid_crc_source() - Removed wait for commit in dpu_crtc_set_crc_source() - Moved crc_source from struct dpu_crtc to struct dpu_crtc_state - Moved CRC register constants from dpu_hw_util.h to dpu_hw_lm.c Validated with IGT kms_pipe_crc_basic, and kms_cursor_crc Test: kms_pipe_crc_basic Subtests Passed: - bad-source - read-crc-pipe-A - read-crc-pipe-A-frame-sequence - nonblocking-crc-pipe-A - nonblocking-crc-pipe-A-frame-sequence - disable-crc-after-crtc-pipe-A[1] - compare-crc-sanitycheck-pipe-A[1] Rest skipped Test: kms_cursor_crc Subtests Passed: - pipe-A-cursor-size-change - pipe-A-cursor-alpha-opaque - pipe-A-cursor-alpha-transparent Subtests Failed: - pipe-A-cursor-dpms - pipe-A-cursor-*-onscreen - pipe-A-cursor-*-offscreen Rest skipped Tested on Qualcomm RB3 (debian, sdm845), Qualcomm RB5 (debian, qrb5165) Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Jessica Zhang <jesszhan@codeaurora.org> [1] Skipped on RB5 due to issue related to DPMS. Planning to upload a fix for this in the future. Link: https://lore.kernel.org/r/20211019224822.25940-1-jesszhan@codeaurora.org Signed-off-by: Rob Clark <robdclark@chromium.org>
2021-10-19 22:48:22 +00:00
#define LM_MISR_CTRL 0x310
#define LM_MISR_SIGNATURE 0x314
#define LM_MISR_FRAME_COUNT_MASK 0xFF
#define LM_MISR_CTRL_ENABLE BIT(8)
#define LM_MISR_CTRL_STATUS BIT(9)
#define LM_MISR_CTRL_STATUS_CLEAR BIT(10)
#define LM_MISR_CTRL_FREE_RUN_MASK BIT(31)
static const struct dpu_lm_cfg *_lm_offset(enum dpu_lm mixer,
const struct dpu_mdss_cfg *m,
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
void __iomem *addr,
struct dpu_hw_blk_reg_map *b)
{
int i;
for (i = 0; i < m->mixer_count; i++) {
if (mixer == m->mixer[i].id) {
b->base_off = addr;
b->blk_off = m->mixer[i].base;
b->length = m->mixer[i].len;
b->hwversion = m->hwversion;
b->log_mask = DPU_DBG_MASK_LM;
return &m->mixer[i];
}
}
return ERR_PTR(-ENOMEM);
}
/**
* _stage_offset(): returns the relative offset of the blend registers
* for the stage to be setup
* @ctx: mixer ctx contains the mixer to be programmed
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
* @stage: stage index to setup
*/
static inline int _stage_offset(struct dpu_hw_mixer *ctx, enum dpu_stage stage)
{
const struct dpu_lm_sub_blks *sblk = ctx->cap->sblk;
if (stage != DPU_STAGE_BASE && stage <= sblk->maxblendstages)
return sblk->blendstage_base[stage - DPU_STAGE_0];
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
return -EINVAL;
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
}
static void dpu_hw_lm_setup_out(struct dpu_hw_mixer *ctx,
struct dpu_hw_mixer_cfg *mixer)
{
struct dpu_hw_blk_reg_map *c = &ctx->hw;
u32 outsize;
u32 op_mode;
op_mode = DPU_REG_READ(c, LM_OP_MODE);
outsize = mixer->out_height << 16 | mixer->out_width;
DPU_REG_WRITE(c, LM_OUT_SIZE, outsize);
/* SPLIT_LEFT_RIGHT */
if (mixer->right_mixer)
op_mode |= BIT(31);
else
op_mode &= ~BIT(31);
DPU_REG_WRITE(c, LM_OP_MODE, op_mode);
}
static void dpu_hw_lm_setup_border_color(struct dpu_hw_mixer *ctx,
struct dpu_mdss_color *color,
u8 border_en)
{
struct dpu_hw_blk_reg_map *c = &ctx->hw;
if (border_en) {
DPU_REG_WRITE(c, LM_BORDER_COLOR_0,
(color->color_0 & 0xFFF) |
((color->color_1 & 0xFFF) << 0x10));
DPU_REG_WRITE(c, LM_BORDER_COLOR_1,
(color->color_2 & 0xFFF) |
((color->color_3 & 0xFFF) << 0x10));
}
}
drm/msm/dpu: Add CRC support for DPU Add CRC support to DPU, which is currently not supported by this driver. Only supports CRC for CRTC for now, but will extend support to other blocks later on. Changes in v2: - Added kfree() calls for return paths in dpu_crtc_get_crc() - Propogated error code for dpu_crtc_get_crc() - Renamed skip_count - Removed dpu_crtc_is_valid_crc_source() - Removed wait for commit in dpu_crtc_set_crc_source() - Moved crc_source from struct dpu_crtc to struct dpu_crtc_state - Moved CRC register constants from dpu_hw_util.h to dpu_hw_lm.c Validated with IGT kms_pipe_crc_basic, and kms_cursor_crc Test: kms_pipe_crc_basic Subtests Passed: - bad-source - read-crc-pipe-A - read-crc-pipe-A-frame-sequence - nonblocking-crc-pipe-A - nonblocking-crc-pipe-A-frame-sequence - disable-crc-after-crtc-pipe-A[1] - compare-crc-sanitycheck-pipe-A[1] Rest skipped Test: kms_cursor_crc Subtests Passed: - pipe-A-cursor-size-change - pipe-A-cursor-alpha-opaque - pipe-A-cursor-alpha-transparent Subtests Failed: - pipe-A-cursor-dpms - pipe-A-cursor-*-onscreen - pipe-A-cursor-*-offscreen Rest skipped Tested on Qualcomm RB3 (debian, sdm845), Qualcomm RB5 (debian, qrb5165) Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Jessica Zhang <jesszhan@codeaurora.org> [1] Skipped on RB5 due to issue related to DPMS. Planning to upload a fix for this in the future. Link: https://lore.kernel.org/r/20211019224822.25940-1-jesszhan@codeaurora.org Signed-off-by: Rob Clark <robdclark@chromium.org>
2021-10-19 22:48:22 +00:00
static void dpu_hw_lm_setup_misr(struct dpu_hw_mixer *ctx, bool enable, u32 frame_count)
{
struct dpu_hw_blk_reg_map *c = &ctx->hw;
u32 config = 0;
DPU_REG_WRITE(c, LM_MISR_CTRL, LM_MISR_CTRL_STATUS_CLEAR);
/* Clear old MISR value (in case it's read before a new value is calculated)*/
wmb();
if (enable) {
config = (frame_count & LM_MISR_FRAME_COUNT_MASK) |
LM_MISR_CTRL_ENABLE | LM_MISR_CTRL_FREE_RUN_MASK;
DPU_REG_WRITE(c, LM_MISR_CTRL, config);
} else {
DPU_REG_WRITE(c, LM_MISR_CTRL, 0);
}
}
static int dpu_hw_lm_collect_misr(struct dpu_hw_mixer *ctx, u32 *misr_value)
{
struct dpu_hw_blk_reg_map *c = &ctx->hw;
u32 ctrl = 0;
if (!misr_value)
return -EINVAL;
ctrl = DPU_REG_READ(c, LM_MISR_CTRL);
if (!(ctrl & LM_MISR_CTRL_ENABLE))
return -EINVAL;
if (!(ctrl & LM_MISR_CTRL_STATUS))
return -EINVAL;
*misr_value = DPU_REG_READ(c, LM_MISR_SIGNATURE);
return 0;
}
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
static void dpu_hw_lm_setup_blend_config_sdm845(struct dpu_hw_mixer *ctx,
u32 stage, u32 fg_alpha, u32 bg_alpha, u32 blend_op)
{
struct dpu_hw_blk_reg_map *c = &ctx->hw;
int stage_off;
u32 const_alpha;
if (stage == DPU_STAGE_BASE)
return;
stage_off = _stage_offset(ctx, stage);
if (WARN_ON(stage_off < 0))
return;
const_alpha = (bg_alpha & 0xFF) | ((fg_alpha & 0xFF) << 16);
DPU_REG_WRITE(c, LM_BLEND0_CONST_ALPHA + stage_off, const_alpha);
DPU_REG_WRITE(c, LM_BLEND0_OP + stage_off, blend_op);
}
static void dpu_hw_lm_setup_blend_config(struct dpu_hw_mixer *ctx,
u32 stage, u32 fg_alpha, u32 bg_alpha, u32 blend_op)
{
struct dpu_hw_blk_reg_map *c = &ctx->hw;
int stage_off;
if (stage == DPU_STAGE_BASE)
return;
stage_off = _stage_offset(ctx, stage);
if (WARN_ON(stage_off < 0))
return;
DPU_REG_WRITE(c, LM_BLEND0_FG_ALPHA + stage_off, fg_alpha);
DPU_REG_WRITE(c, LM_BLEND0_BG_ALPHA + stage_off, bg_alpha);
DPU_REG_WRITE(c, LM_BLEND0_OP + stage_off, blend_op);
}
static void dpu_hw_lm_setup_color3(struct dpu_hw_mixer *ctx,
uint32_t mixer_op_mode)
{
struct dpu_hw_blk_reg_map *c = &ctx->hw;
int op_mode;
/* read the existing op_mode configuration */
op_mode = DPU_REG_READ(c, LM_OP_MODE);
op_mode = (op_mode & (BIT(31) | BIT(30))) | mixer_op_mode;
DPU_REG_WRITE(c, LM_OP_MODE, op_mode);
}
static void _setup_mixer_ops(const struct dpu_mdss_cfg *m,
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
struct dpu_hw_lm_ops *ops,
unsigned long features)
{
ops->setup_mixer_out = dpu_hw_lm_setup_out;
if (m->hwversion >= DPU_HW_VER_400)
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
ops->setup_blend_config = dpu_hw_lm_setup_blend_config_sdm845;
else
ops->setup_blend_config = dpu_hw_lm_setup_blend_config;
ops->setup_alpha_out = dpu_hw_lm_setup_color3;
ops->setup_border_color = dpu_hw_lm_setup_border_color;
drm/msm/dpu: Add CRC support for DPU Add CRC support to DPU, which is currently not supported by this driver. Only supports CRC for CRTC for now, but will extend support to other blocks later on. Changes in v2: - Added kfree() calls for return paths in dpu_crtc_get_crc() - Propogated error code for dpu_crtc_get_crc() - Renamed skip_count - Removed dpu_crtc_is_valid_crc_source() - Removed wait for commit in dpu_crtc_set_crc_source() - Moved crc_source from struct dpu_crtc to struct dpu_crtc_state - Moved CRC register constants from dpu_hw_util.h to dpu_hw_lm.c Validated with IGT kms_pipe_crc_basic, and kms_cursor_crc Test: kms_pipe_crc_basic Subtests Passed: - bad-source - read-crc-pipe-A - read-crc-pipe-A-frame-sequence - nonblocking-crc-pipe-A - nonblocking-crc-pipe-A-frame-sequence - disable-crc-after-crtc-pipe-A[1] - compare-crc-sanitycheck-pipe-A[1] Rest skipped Test: kms_cursor_crc Subtests Passed: - pipe-A-cursor-size-change - pipe-A-cursor-alpha-opaque - pipe-A-cursor-alpha-transparent Subtests Failed: - pipe-A-cursor-dpms - pipe-A-cursor-*-onscreen - pipe-A-cursor-*-offscreen Rest skipped Tested on Qualcomm RB3 (debian, sdm845), Qualcomm RB5 (debian, qrb5165) Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Jessica Zhang <jesszhan@codeaurora.org> [1] Skipped on RB5 due to issue related to DPMS. Planning to upload a fix for this in the future. Link: https://lore.kernel.org/r/20211019224822.25940-1-jesszhan@codeaurora.org Signed-off-by: Rob Clark <robdclark@chromium.org>
2021-10-19 22:48:22 +00:00
ops->setup_misr = dpu_hw_lm_setup_misr;
ops->collect_misr = dpu_hw_lm_collect_misr;
}
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
struct dpu_hw_mixer *dpu_hw_lm_init(enum dpu_lm idx,
void __iomem *addr,
const struct dpu_mdss_cfg *m)
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
{
struct dpu_hw_mixer *c;
const struct dpu_lm_cfg *cfg;
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 19:26:09 +00:00
c = kzalloc(sizeof(*c), GFP_KERNEL);
if (!c)
return ERR_PTR(-ENOMEM);
cfg = _lm_offset(idx, m, addr, &c->hw);
if (IS_ERR_OR_NULL(cfg)) {
kfree(c);
return ERR_PTR(-EINVAL);
}
/* Assign ops */
c->idx = idx;
c->cap = cfg;
_setup_mixer_ops(m, &c->ops, c->cap->features);
return c;
}
void dpu_hw_lm_destroy(struct dpu_hw_mixer *lm)
{
kfree(lm);
}