123 lines
3.4 KiB
Lua
123 lines
3.4 KiB
Lua
TOOL.Category = "Wire - Detection"
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TOOL.Name = "GPS"
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TOOL.Command = nil
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TOOL.ConfigName = ""
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if ( CLIENT ) then
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language.Add( "Tool_wire_gps_name", "GPS Tool (Wire)" )
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language.Add( "Tool_wire_gps_desc", "Spawns a gps for use with the wire system." )
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language.Add( "Tool_wire_gps_0", "Primary: Create/Update GPS" )
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language.Add( "sboxlimit_wire_gpss", "You've hit gpss limit!" )
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language.Add( "undone_wiregps", "Undone Wire GPS" )
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end
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if (SERVER) then
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CreateConVar('sbox_maxwire_gpss', 10)
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end
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TOOL.Model = "models/jaanus/wiretool/wiretool_speed.mdl"
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cleanup.Register( "wire_gpss" )
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function TOOL:LeftClick( trace )
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if trace.Entity && trace.Entity:IsPlayer() then return false end
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if (CLIENT) then return true end
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local ply = self:GetOwner()
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// If we shot a wire_gps do nothing
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if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_gps" && trace.Entity.pl == ply ) then
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trace.Entity:Setup()
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return true
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end
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if ( !self:GetSWEP():CheckLimit( "wire_gpss" ) ) then return false end
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if (not util.IsValidModel(self.Model)) then return false end
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if (not util.IsValidProp(self.Model)) then return false end // Allow ragdolls to be used?
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local Ang = trace.HitNormal:Angle()
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Ang.pitch = Ang.pitch + 90
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wire_gps = MakeWireGPS( ply, Ang, trace.HitPos )
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local min = wire_gps:OBBMins()
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wire_gps:SetPos( trace.HitPos - trace.HitNormal * min.z )
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local const = WireLib.Weld(wire_gps, trace.Entity, trace.PhysicsBone, true)
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undo.Create("WireGPS")
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undo.AddEntity( wire_gps )
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undo.AddEntity( const )
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undo.SetPlayer( ply )
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undo.Finish()
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ply:AddCleanup( "wire_gpss", wire_gps )
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return true
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end
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if (SERVER) then
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function MakeWireGPS( pl, Ang, Pos, nocollide, Vel, aVel, frozen )
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if ( !pl:CheckLimit( "wire_gpss" ) ) then return false end
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local wire_gps = ents.Create( "gmod_wire_gps" )
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if (!wire_gps:IsValid()) then return false end
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wire_gps:SetAngles( Ang )
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wire_gps:SetPos( Pos )
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wire_gps:SetModel( Model("models/jaanus/wiretool/wiretool_speed.mdl") )
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wire_gps:Spawn()
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wire_gps:Setup()
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wire_gps:SetPlayer(pl)
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wire_gps.pl = pl
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if ( nocollide == true ) then wire_gps:GetPhysicsObject():EnableCollisions( false ) end
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pl:AddCount( "wire_gpss", wire_gps )
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return wire_gps
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end
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duplicator.RegisterEntityClass("gmod_wire_gps", MakeWireGPS, "Ang", "Pos", "nocollide", "Vel", "aVel", "frozen")
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end
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function TOOL:UpdateGhostWireGPS( ent, player )
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if ( !ent ) then return end
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if ( !ent:IsValid() ) then return end
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local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() )
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local trace = util.TraceLine( tr )
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if (!trace.Hit) then return end
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if (trace.Entity && trace.Entity:GetClass() == "gmod_wire_gps" || trace.Entity:IsPlayer()) then
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ent:SetNoDraw( true )
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return
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end
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local Ang = trace.HitNormal:Angle()
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Ang.pitch = Ang.pitch + 90
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local min = ent:OBBMins()
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ent:SetPos( trace.HitPos - trace.HitNormal * min.z )
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ent:SetAngles( Ang )
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ent:SetNoDraw( false )
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end
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function TOOL:Think()
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if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self.Model ) then
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self:MakeGhostEntity( self.Model, Vector(0,0,0), Angle(0,0,0) )
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end
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self:UpdateGhostWireGPS( self.GhostEntity, self:GetOwner() )
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end
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function TOOL.BuildCPanel(panel)
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panel:AddControl("Header", { Text = "#Tool_wire_gps_name", Description = "#Tool_wire_gps_desc" })
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end
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