wiremod-svn-archive/wire/lua/weapons/gmod_tool/stools/wire_panel.lua
tad2020 2dcd11b92b added updates that were lost
fixed wheels
fixed hoverballs
improved sound emitter
added lots to target finder
others
2007-08-07 19:21:29 +00:00

167 lines
4.9 KiB
Lua

TOOL.Category = "Wire - Display"
TOOL.Name = "Panel"
TOOL.Command = nil
TOOL.ConfigName = ""
if ( CLIENT ) then
language.Add( "Tool_wire_panel_name", "Control Panel Tool (Wire)" )
language.Add( "Tool_wire_panel_desc", "Spawns a panel what display values." )
language.Add( "Tool_wire_panel_0", "Primary: Create/Update panel" )
language.Add( "sboxlimit_wire_panels", "You've hit panels limit!" )
language.Add( "undone_wirepanel", "Undone Wire Control Panel" )
language.Add( "Tool_wire_panel_createflat", "Create flat to surface:" )
end
if (SERVER) then
CreateConVar('sbox_maxwire_panels', 20)
end
TOOL.ClientConVar[ "model" ] = "models/props_lab/monitor01b.mdl"
// Option to weld screen flat to surface shot (TheApathetic)
TOOL.ClientConVar[ "createflat" ] = "1"
TOOL.ClientConVar[ "weld" ] = "1"
cleanup.Register( "wire_panels" )
function TOOL:LeftClick( trace )
if trace.Entity && trace.Entity:IsPlayer() then return false end
if (CLIENT) then return true end
if ( !self:GetSWEP():CheckLimit( "wire_panels" ) ) then return false end
if (not util.IsValidModel(self:GetClientInfo( "model" ))) then return false end
if (not util.IsValidProp(self:GetClientInfo( "model" ))) then return false end
local ply = self:GetOwner()
local Ang = trace.HitNormal:Angle()
local Smodel = self:GetClientInfo( "model" )
local CreateFlat = self:GetClientNumber( "createflat" )
local weld = self:GetClientNumber( "createflat" ) == 1
// Weld panel flat to surface shot instead of perpendicular to it? (TheApathetic)
if (CreateFlat == 0) then
Ang.pitch = Ang.pitch + 90
end
wire_panel = MakeWirePanel( ply, Ang, trace.HitPos, Smodel )
local min = wire_panel:OBBMins()
wire_panel:SetPos( trace.HitPos - trace.HitNormal * min.z )
local const
if ( weld ) then
// Welded to surface now (TheApathetic)
const = WireLib.Weld(wire_panel, trace.Entity, trace.PhysicsBone, true)
end
undo.Create("WirePanel")
undo.AddEntity( wire_panel )
undo.AddEntity( const )
undo.SetPlayer( ply )
undo.Finish()
ply:AddCleanup( "wire_panels", wire_panel )
return true
end
if (SERVER) then
function MakeWirePanel( pl, Ang, Pos, Smodel )
if ( !pl:CheckLimit( "wire_panels" ) ) then return false end
local wire_panel = ents.Create( "gmod_wire_panel" )
if (!wire_panel:IsValid()) then return false end
wire_panel:SetModel(Smodel)
wire_panel:SetAngles( Ang )
wire_panel:SetPos( Pos )
wire_panel:Spawn()
wire_panel:SetPlayer(pl)
local ttable = {
pl = pl,
Smodel = Smodel,
}
table.Merge(wire_panel:GetTable(), ttable )
pl:AddCount( "wire_panels", wire_panel )
return wire_panel
end
duplicator.RegisterEntityClass("gmod_wire_panel", MakeWirePanel, "Ang", "Pos", "Smodel")
end
function TOOL:UpdateGhostWirePanel( ent, player )
if ( !ent ) then return end
if ( !ent:IsValid() ) then return end
local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() )
local trace = util.TraceLine( tr )
if (!trace.Hit) then return end
if (trace.Entity && trace.Entity:GetClass() == "gmod_wire_panel" || trace.Entity:IsPlayer()) then
ent:SetNoDraw( true )
return
end
local Ang = trace.HitNormal:Angle()
if (self:GetClientNumber( "createflat" ) == 0) then
Ang.pitch = Ang.pitch + 90
end
local min = ent:OBBMins()
ent:SetPos( trace.HitPos - trace.HitNormal * min.z )
ent:SetAngles( Ang )
ent:SetNoDraw( false )
end
function TOOL:Think()
if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self:GetClientInfo( "model" ) || (not self.GhostEntity:GetModel()) ) then
self:MakeGhostEntity( self:GetClientInfo( "model" ), Vector(0,0,0), Angle(0,0,0) )
end
self:UpdateGhostWirePanel( self.GhostEntity, self:GetOwner() )
end
function TOOL.BuildCPanel(panel)
panel:AddControl("Header", { Text = "#Tool_wire_panel_name", Description = "#Tool_wire_panel_desc" })
panel:AddControl("ComboBox", {
Label = "#WireThrusterTool_Model",
MenuButton = "0",
Options = {
["#Small tv"] = { wire_panel_model = "models/props_lab/monitor01b.mdl" },
["#Plasma tv"] = { wire_panel_model = "models/props/cs_office/TV_plasma.mdl" },
["#LCD monitor"] = { wire_panel_model = "models/props/cs_office/computer_monitor.mdl" },
["#Monitor Big"] = { wire_panel_model = "models/kobilica/wiremonitorbig.mdl" },
["#Monitor Small"] = { wire_panel_model = "models/kobilica/wiremonitorsmall.mdl" },
}
})
panel:AddControl( "PropSelect", {
Label = "#WireThrusterTool_Model",
ConVar = "wire_panel_model",
Category = "WirePanelModels",
Models = list.Get( "WirePanelModels" )
})
// Weld flat option (TheApathetic)
panel:AddControl("Checkbox", {Label = "#Tool_wire_panel_createflat", Command = "wire_panel_createflat"})
panel:AddControl("Checkbox", {Label = "Weld:", Command = "wire_panel_weld"})
end