wiremod-svn-archive/wire/lua/weapons/gmod_tool/stools/wire_adv_input.lua
tad2020 99ca8dead2 added ent freeze when making on to world
added WireLib.* of Wire_* functions
added WireLib.Weld function
fixed old sensor->finder link system
(this changes are untested)
2007-03-28 23:24:55 +00:00

217 lines
6.8 KiB
Lua

TOOL.Category = "Wire - I/O"
TOOL.Name = "Adv. Input"
TOOL.Command = nil
TOOL.ConfigName = ""
if ( CLIENT ) then
language.Add( "Tool_wire_adv_input_name", "Adv. Input Tool (Wire)" )
language.Add( "Tool_wire_adv_input_desc", "Spawns a adv. input for use with the wire system." )
language.Add( "Tool_wire_adv_input_0", "Primary: Create/Update Adv. Input" )
language.Add( "WireAdvInputTool_keymore", "Increase:" )
language.Add( "WireAdvInputTool_keyless", "Decrease:" )
language.Add( "WireAdvInputTool_toggle", "Toggle:" )
language.Add( "WireAdvInputTool_value_min", "Minimum:" )
language.Add( "WireAdvInputTool_value_max", "Maximum:" )
language.Add( "WireAdvInputTool_value_start", "Start at:" )
language.Add( "WireAdvInputTool_speed", "Change per second:" )
language.Add( "sboxlimit_wire_adv_inputs", "You've hit adv_inputs limit!" )
language.Add( "undone_wireadv_input", "Undone Wire Adv. Input" )
end
if (SERVER) then
CreateConVar('sbox_maxwire_adv_inputs',20)
end
TOOL.ClientConVar[ "keymore" ] = "3"
TOOL.ClientConVar[ "keyless" ] = "1"
TOOL.ClientConVar[ "toggle" ] = "0"
TOOL.ClientConVar[ "value_min" ] = "0"
TOOL.ClientConVar[ "value_max" ] = "10"
TOOL.ClientConVar[ "value_start" ] = "5"
TOOL.ClientConVar[ "speed" ] = "1"
TOOL.Model = "models/jaanus/wiretool/wiretool_input.mdl"
cleanup.Register( "wire_adv_inputs" )
function TOOL:LeftClick( trace )
if (!trace.HitPos) then return false end
if (trace.Entity:IsPlayer()) then return false end
if ( CLIENT ) then return true end
local ply = self:GetOwner()
// Get client's CVars
local _keymore = self:GetClientNumber( "keymore" )
local _keyless = self:GetClientNumber( "keyless" )
local _toggle = self:GetClientNumber( "toggle" )
local _value_min = self:GetClientNumber( "value_min" )
local _value_max = self:GetClientNumber( "value_max" )
local _value_start = self:GetClientNumber( "value_start" )
local _speed = self:GetClientNumber( "speed" )
if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_adv_input" && trace.Entity.pl == ply ) then
trace.Entity:Setup( _keymore, _keyless, _toggle, _value_min, _value_max, _value_start, _speed )
return true
end
if ( !self:GetSWEP():CheckLimit( "wire_adv_inputs" ) ) then return false end
local Ang = trace.HitNormal:Angle()
Ang.pitch = Ang.pitch + 90
local wire_adv_input = MakeWireAdvInput( ply, trace.HitPos, Ang, _keymore, _keyless, _toggle, _value_min, _value_max, _value_start, _speed )
local min = wire_adv_input:OBBMins()
wire_adv_input:SetPos( trace.HitPos - trace.HitNormal * min.z )
// Don't weld to world
/*local const, nocollide
if ( trace.Entity:IsValid() ) then
const = constraint.Weld( wire_adv_input, trace.Entity, 0, trace.PhysicsBone, 0, true, true )
// Don't disable collision if it's not attached to anything
wire_adv_input:GetPhysicsObject():EnableCollisions( false )
wire_adv_input.nocollide = true
end*/
local const = WireLib.Weld(wire_adv_input, trace.Entity, trace.PhysicsBone, true)
undo.Create("WireInput")
undo.AddEntity( wire_adv_input )
undo.AddEntity( const )
undo.SetPlayer( ply )
undo.Finish()
ply:AddCleanup( "wire_adv_inputs", wire_adv_input )
return true
end
if (SERVER) then
function MakeWireAdvInput( pl, Pos, Ang, keymore, keyless, toggle, value_min, value_max, value_start, speed, Vel, aVel, frozen )
if ( !pl:CheckLimit( "wire_adv_inputs" ) ) then return false end
local wire_adv_input = ents.Create( "gmod_wire_adv_input" )
if (!wire_adv_input:IsValid()) then return false end
wire_adv_input:SetAngles( Ang )
wire_adv_input:SetPos( Pos )
wire_adv_input:SetModel( Model("models/jaanus/wiretool/wiretool_input.mdl") )
wire_adv_input:Spawn()
wire_adv_input:Setup( keymore, keyless, toggle, value_min, value_max, value_start, speed )
wire_adv_input:SetPlayer( pl )
numpad.OnDown( pl, keymore, "WireAdvInput_On", wire_adv_input, 1 )
numpad.OnUp( pl, keymore, "WireAdvInput_Off", wire_adv_input, 1 )
numpad.OnDown( pl, keyless, "WireAdvInput_On", wire_adv_input, -1 )
numpad.OnUp( pl, keyless, "WireAdvInput_Off", wire_adv_input, -1 )
local ttable = {
keymore = keymore,
keyless = keyless,
toggle = toggle,
value_min = value_min,
value_max = value_max,
value_start = value_start,
speed = speed,
pl = pl
}
table.Merge(wire_adv_input:GetTable(), ttable )
pl:AddCount( "wire_adv_inputs", wire_adv_input )
return wire_adv_input
end
duplicator.RegisterEntityClass("gmod_wire_adv_input", MakeWireAdvInput, "Pos", "Ang", "keymore", "keyless", "toggle", "value_min", "value_max", "value_start", "speed", "Vel", "aVel", "frozen")
end
function TOOL:UpdateGhostWireInput( ent, player )
if ( !ent || !ent:IsValid() ) then return end
local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() )
local trace = util.TraceLine( tr )
if (!trace.Hit || trace.Entity:IsPlayer() || trace.Entity:GetClass() == "gmod_wire_adv_input" ) then
ent:SetNoDraw( true )
return
end
local Ang = trace.HitNormal:Angle()
Ang.pitch = Ang.pitch + 90
local min = ent:OBBMins()
ent:SetPos( trace.HitPos - trace.HitNormal * min.z )
ent:SetAngles( Ang )
ent:SetNoDraw( false )
end
function TOOL:Think()
if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self.Model ) then
self:MakeGhostEntity( self.Model, Vector(0,0,0), Angle(0,0,0) )
end
self:UpdateGhostWireInput( self.GhostEntity, self:GetOwner() )
end
function TOOL.BuildCPanel( CPanel )
// HEADER
CPanel:AddControl( "Header", { Text = "#Tool_wire_adv_input_name", Description = "#Tool_wire_adv_input_desc" } )
// Change Togglers
CPanel:AddControl( "Numpad", { Label = "#WireAdvInputTool_keymore",
Command = "wire_adv_input_keymore",
ButtonSize = 22 }
)
CPanel:AddControl( "Numpad", { Label = "#WireAdvInputTool_keyless",
Command = "wire_adv_input_keyless",
ButtonSize = 22 }
)
CPanel:AddControl( "CheckBox", { Label = "#WireAdvInputTool_toggle",
Command = "wire_adv_input_toggle" }
)
CPanel:AddControl( "Slider", { Label = "#WireAdvInputTool_value_min",
Type = "Float",
Min = -50,
Max = 50,
Command = "wire_adv_input_value_min"
}
)
CPanel:AddControl( "Slider", { Label = "#WireAdvInputTool_value_max",
Type = "Float",
Min = -50,
Max = 50,
Command = "wire_adv_input_value_max"
}
)
CPanel:AddControl( "Slider", { Label = "#WireAdvInputTool_value_start",
Type = "Float",
Min = -50,
Max = 50,
Command = "wire_adv_input_value_start"
}
)
CPanel:AddControl( "Slider", { Label = "#WireAdvInputTool_speed",
Type = "Float",
Min = 0.1,
Max = 50,
Command = "wire_adv_input_speed"
}
)
end