218 lines
5.8 KiB
Lua
218 lines
5.8 KiB
Lua
TOOL.Category = "Wire - I/O"
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TOOL.Name = "Constant Value"
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TOOL.Command = nil
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TOOL.ConfigName = ""
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if ( CLIENT ) then
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language.Add( "Tool_wire_value_name", "Value Tool (Wire)" )
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language.Add( "Tool_wire_value_desc", "Spawns a constant value prop for use with the wire system." )
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language.Add( "Tool_wire_value_0", "Primary: Create/Update Value Secondary: Copy Settings" )
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language.Add( "WireValueTool_value", "Value:" )
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language.Add( "WireValueTool_model", "Model:" )
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language.Add( "sboxlimit_wire_values", "You've hit values limit!" )
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language.Add( "undone_wirevalue", "Undone Wire Value" )
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end
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if (SERVER) then
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CreateConVar('sbox_maxwire_values', 20)
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ModelPlug_Register("value")
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end
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TOOL.ClientConVar[ "model" ] = "models/kobilica/value.mdl"
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TOOL.ClientConVar[ "numvalues" ] = "1"
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TOOL.ClientConVar[ "value1" ] = "0"
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TOOL.ClientConVar[ "value2" ] = "0"
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TOOL.ClientConVar[ "value3" ] = "0"
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TOOL.ClientConVar[ "value4" ] = "0"
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TOOL.ClientConVar[ "value5" ] = "0"
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TOOL.ClientConVar[ "value6" ] = "0"
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TOOL.ClientConVar[ "value7" ] = "0"
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TOOL.ClientConVar[ "value8" ] = "0"
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TOOL.ClientConVar[ "value9" ] = "0"
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TOOL.ClientConVar[ "value10" ] = "0"
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TOOL.ClientConVar[ "value11" ] = "0"
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TOOL.ClientConVar[ "value12" ] = "0"
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cleanup.Register( "wire_values" )
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function TOOL:LeftClick( trace )
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if (!trace.HitPos) then return false end
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if (trace.Entity:IsPlayer()) then return false end
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if ( CLIENT ) then return true end
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local ply = self:GetOwner()
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local model = self:GetClientInfo( "model" )
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local numvalues = self:GetClientNumber( "numvalues" )
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//value is a table of strings so we can save a step later in adjusting the outputs
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local value = {}
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if (numvalues < 1) then
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numvalues = 1
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elseif (numvalues > 12) then
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numvalues = 12
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end
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for i = 1, numvalues do
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value[i] = tostring( self:GetClientNumber( "value"..i ) )
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end
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if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_value" && trace.Entity.pl == ply ) then
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trace.Entity:Setup(value)
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trace.Entity.value = value
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return true
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end
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if ( !self:GetSWEP():CheckLimit( "wire_values" ) ) then return false end
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local Ang = trace.HitNormal:Angle()
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Ang.pitch = Ang.pitch + 90
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local wire_value = MakeWireValue( ply, model, trace.HitPos, Ang, value )
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local min = wire_value:OBBMins()
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wire_value:SetPos( trace.HitPos - trace.HitNormal * min.z )
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local const = WireLib.Weld(wire_value, trace.Entity, trace.PhysicsBone, true)
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undo.Create("WireValue")
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undo.AddEntity( wire_value )
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undo.AddEntity( const )
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undo.SetPlayer( ply )
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undo.Finish()
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ply:AddCleanup( "wire_values", wire_value )
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return true
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end
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function TOOL:RightClick( trace )
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if (!trace.HitPos) then return false end
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if (trace.Entity:IsPlayer()) then return false end
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if ( CLIENT ) then return true end
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local ply = self:GetOwner()
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if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_value" ) then
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local i = 0
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for k,v in pairs(trace.Entity.value) do
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ply:ConCommand("wire_value_value"..k.." "..v)
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i = i + 1
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end
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ply:ConCommand("wire_value_numvalues "..i)
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return true
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end
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end
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if (SERVER) then
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function MakeWireValue( pl, Model, Pos, Ang, value, Vel, aVel, frozen )
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if ( !pl:CheckLimit( "wire_values" ) ) then return false end
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local wire_value = ents.Create( "gmod_wire_value" )
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if (!wire_value:IsValid()) then return false end
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wire_value:SetAngles( Ang )
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wire_value:SetPos( Pos )
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wire_value:SetModel( Model )
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wire_value:Spawn()
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//for old saves
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if type(value) != "table" then
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local v = value
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value = {}
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value[v] = tostring(v)
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end
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wire_value:Setup(value)
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wire_value:SetPlayer( pl )
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local ttable = {
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value = value,
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pl = pl
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}
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table.Merge(wire_value:GetTable(), ttable )
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pl:AddCount( "wire_values", wire_value )
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return wire_value
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end
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duplicator.RegisterEntityClass("gmod_wire_value", MakeWireValue, "Model", "Pos", "Ang", "value", "Vel", "aVel", "frozen")
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end
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function TOOL:UpdateGhostWireValue( ent, player )
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if ( !ent || !ent:IsValid() ) then return end
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local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() )
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local trace = util.TraceLine( tr )
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if (!trace.Hit || trace.Entity:IsPlayer() || trace.Entity:GetClass() == "gmod_wire_value" ) then
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ent:SetNoDraw( true )
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return
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end
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local Ang = trace.HitNormal:Angle()
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Ang.pitch = Ang.pitch + 90
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local min = ent:OBBMins()
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ent:SetPos( trace.HitPos - trace.HitNormal * min.z )
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ent:SetAngles( Ang )
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ent:SetNoDraw( false )
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end
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function TOOL:Think()
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if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self:GetClientInfo( "model" )) then
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self:MakeGhostEntity( self:GetClientInfo( "model" ), Vector(0,0,0), Angle(0,0,0) )
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end
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self:UpdateGhostWireValue( self.GhostEntity, self:GetOwner() )
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end
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function TOOL.BuildCPanel(panel)
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panel:AddControl("Header", { Text = "#Tool_wire_value_name", Description = "#Tool_wire_value_desc" })
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panel:AddControl("ComboBox", {
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Label = "#Presets",
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MenuButton = "1",
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Folder = "wire_value",
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Options = {
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Default = {
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wire_value_value = "0",
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}
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},
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CVars = {
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[0] = "wire_value_value",
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}
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})
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panel:AddControl("Button", {
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Text = "Reset values to zero",
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Name = "Reset",
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Command = "wire_value_value1 0;wire_value_value2 0;wire_value_value3 0;wire_value_value4 0;wire_value_value5 0;wire_value_value6 0;wire_value_value7 0;wire_value_value8 0;wire_value_value9 0;wire_value_value10 0;wire_value_value11 0;wire_value_value12 0;"
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})
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panel:AddControl("Slider", {
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Label = "Num of Values",
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Type = "Integer",
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Min = "1",
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Max = "12",
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Command = "wire_value_numvalues"
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})
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for i = 1,12 do
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panel:AddControl("Slider", {
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Label = "Value"..i..":",
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Type = "Float",
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Min = "-10",
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Max = "10",
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Command = "wire_value_value"..i
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})
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end
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ModelPlug_AddToCPanel(panel, "value", "wire_value", "#WireValueTool_model", nil, "#WireValueTool_model")
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end
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