152 lines
4.1 KiB
Lua
152 lines
4.1 KiB
Lua
TOOL.Category = "Wire - Physics"
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TOOL.Name = "User"
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TOOL.Command = nil
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TOOL.ConfigName = ""
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if ( CLIENT ) then
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language.Add( "Tool_wire_user_name", "User Tool (Wire)" )
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language.Add( "Tool_wire_user_desc", "Spawns a constant user prop for use with the wire system." )
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language.Add( "Tool_wire_user_0", "Primary: Create/Update User" )
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language.Add( "WireUserTool_user", "User:" )
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language.Add( "WireUserTool_Range", "Max Range:" )
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language.Add( "WireUserTool_Model", "Choose a Model:")
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language.Add( "sboxlimit_wire_users", "You've hit Users limit!" )
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language.Add( "undone_Wire User", "Undone Wire User" )
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end
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if (SERVER) then
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CreateConVar('sbox_maxwire_users', 20)
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end
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--this should use the model pack system instead
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local usermodels = {
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["models/jaanus/wiretool/wiretool_siren.mdl"] = {},
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["models/jaanus/wiretool/wiretool_beamcaster.mdl"] = {}
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}
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TOOL.ClientConVar[ "Model" ] = "models/jaanus/wiretool/wiretool_siren.mdl"
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TOOL.ClientConVar[ "Range" ] = "200"
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cleanup.Register( "wire_users" )
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function TOOL:LeftClick( trace )
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if (!trace.HitPos) then return false end
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if (trace.Entity:IsPlayer()) then return false end
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if ( CLIENT ) then return true end
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local ply = self:GetOwner()
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local range = self:GetClientNumber("Range")
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local model = self:GetClientInfo("Model")
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if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_user" && trace.Entity:GetTable().pl == ply ) then
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trace.Entity:Setup(range)
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trace.Entity.Range = range
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return true
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end
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if ( !self:GetSWEP():CheckLimit( "wire_users" ) ) then return false end
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local Ang = trace.HitNormal:Angle()
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Ang.pitch = Ang.pitch + 90
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local wire_user = MakeWireUser( ply, trace.HitPos, range, model, Ang )
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local min = wire_user:OBBMins()
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wire_user:SetPos( trace.HitPos - trace.HitNormal * min.z )
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local const = WireLib.Weld(wire_user, trace.Entity, trace.PhysicsBone, true)
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undo.Create("Wire User")
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undo.AddEntity( wire_user )
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undo.AddEntity( const )
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undo.SetPlayer( ply )
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undo.Finish()
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ply:AddCleanup( "wire_users", wire_user )
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return true
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end
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function TOOL:RightClick( trace )
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return false
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end
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if (SERVER) then
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function MakeWireUser( pl, Pos, Range, model, Ang )
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if ( !pl:CheckLimit( "wire_users" ) ) then return false end
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local wire_user = ents.Create( "gmod_wire_user" )
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if (!wire_user:IsValid()) then return false end
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wire_user:SetAngles( Ang )
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wire_user:SetPos( Pos )
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wire_user:SetModel( Model(model) )
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wire_user:Spawn()
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wire_user:Setup(Range)
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wire_user:SetPlayer( pl )
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local ttable = {
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Range = Range,
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pl = pl
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}
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table.Merge(wire_user:GetTable(), ttable )
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pl:AddCount( "wire_users", wire_user )
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return wire_user
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end
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duplicator.RegisterEntityClass("gmod_wire_user", MakeWireUser, "Pos", "Range", "model", "Ang", "Vel", "aVel", "frozen")
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end
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function TOOL:UpdateGhostWireUser( ent, player )
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if ( !ent || !ent:IsValid() ) then return end
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local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() )
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local trace = util.TraceLine( tr )
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if (!trace.Hit || trace.Entity:IsPlayer() || trace.Entity:GetClass() == "gmod_wire_user" ) then
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ent:SetNoDraw( true )
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return
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end
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local Ang = trace.HitNormal:Angle()
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Ang.pitch = Ang.pitch + 90
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local min = ent:OBBMins()
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ent:SetPos( trace.HitPos - trace.HitNormal * min.z )
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ent:SetAngles( Ang )
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ent:SetNoDraw( false )
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end
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function TOOL:Think()
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if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self:GetClientInfo("Model") ) then
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self:MakeGhostEntity( self:GetClientInfo("Model"), Vector(0,0,0), Angle(0,0,0) )
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end
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self:UpdateGhostWireUser( self.GhostEntity, self:GetOwner() )
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end
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function TOOL.BuildCPanel(panel)
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panel:AddControl("Header", { Text = "#Tool_wire_user_name", Description = "#Tool_wire_user_desc" })
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panel:AddControl( "PropSelect", { Label = "#WireUserTool_Model",
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ConVar = "wire_user_Model",
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Category = "Wire Users",
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Models = usermodels } )
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panel:AddControl("Slider", {
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Label = "#WireUserTool_Range",
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Type = "Float",
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Min = "1",
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Max = "1000",
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Command = "wire_user_Range"
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})
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end
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