wiremod-svn-archive/wire/lua/weapons/gmod_tool/stools/wire_dataport.lua
2008-06-24 16:35:36 +00:00

121 lines
3.3 KiB
Lua

TOOL.Category = "Wire - Advanced"
TOOL.Name = "Data Port"
TOOL.Command = nil
TOOL.ConfigName = ""
if ( CLIENT ) then
language.Add( "Tool_wire_dataport_name", "Data port tool (Wire)" )
language.Add( "Tool_wire_dataport_desc", "Spawns data port consisting of 8 ports" )
language.Add( "Tool_wire_dataport_0", "Primary: Create/Update data ports unit" )
language.Add( "sboxlimit_wire_dataports", "You've hit data ports limit!" )
language.Add( "undone_wire_dataport", "Undone Data Port" )
end
if (SERVER) then
CreateConVar('sbox_maxwire_dataports', 20)
end
TOOL.ClientConVar[ "model" ] = "models/jaanus/wiretool/wiretool_gate.mdl"
cleanup.Register( "wire_dataports" )
function TOOL:LeftClick( trace )
if trace.Entity && trace.Entity:IsPlayer() then return false end
if (CLIENT) then return true end
if ( !self:GetSWEP():CheckLimit( "wire_dataports" ) ) then return false end
if (not util.IsValidModel(self:GetClientInfo( "model" ))) then return false end
if (not util.IsValidProp(self:GetClientInfo( "model" ))) then return false end
local ply = self:GetOwner()
local Ang = trace.HitNormal:Angle()
local Smodel = self:GetClientInfo( "model" )
Ang.pitch = Ang.pitch + 90
wire_dataport = MakeWireDataPort( ply, Ang, trace.HitPos, Smodel )
local min = wire_dataport:OBBMins()
wire_dataport:SetPos( trace.HitPos - trace.HitNormal * min.z )
local const = WireLib.Weld(wire_dataport, trace.Entity, trace.PhysicsBone, true)
undo.Create("WireDataPort")
undo.AddEntity( wire_dataport )
undo.SetPlayer( ply )
undo.Finish()
ply:AddCleanup( "wire_dataports", wire_dataport )
return true
end
if (SERVER) then
function MakeWireDataPort( pl, Ang, Pos, Smodel )
if ( !pl:CheckLimit( "wire_dataports" ) ) then return false end
local wire_dataport = ents.Create( "gmod_wire_dataport" )
if (!wire_dataport:IsValid()) then return false end
wire_dataport:SetModel(Smodel)
wire_dataport:SetAngles( Ang )
wire_dataport:SetPos( Pos )
wire_dataport:Spawn()
wire_dataport:SetPlayer(pl)
local ttable = {
pl = pl,
Smodel = Smodel,
}
table.Merge(wire_dataport:GetTable(), ttable )
pl:AddCount( "wire_dataports", wire_dataport )
return wire_dataport
end
duplicator.RegisterEntityClass("gmod_wire_dataport", MakeWireDataPort, "Ang", "Pos", "Smodel")
end
function TOOL:UpdateGhostWireDataPort( ent, player )
if ( !ent ) then return end
if ( !ent:IsValid() ) then return end
local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() )
local trace = util.TraceLine( tr )
if (!trace.Hit) then return end
if (trace.Entity && trace.Entity:GetClass() == "gmod_wire_dataport" || trace.Entity:IsPlayer()) then
ent:SetNoDraw( true )
return
end
local Ang = trace.HitNormal:Angle()
Ang.pitch = Ang.pitch + 90
local min = ent:OBBMins()
ent:SetPos( trace.HitPos - trace.HitNormal * min.z )
ent:SetAngles( Ang )
ent:SetNoDraw( false )
end
function TOOL:Think()
if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self:GetClientInfo( "model" ) || (not self.GhostEntity:GetModel()) ) then
self:MakeGhostEntity( self:GetClientInfo( "model" ), Vector(0,0,0), Angle(0,0,0) )
end
self:UpdateGhostWireDataPort( self.GhostEntity, self:GetOwner() )
end
function TOOL.BuildCPanel(panel)
panel:AddControl("Header", { Text = "#Tool_wire_dataport_name", Description = "#Tool_wire_dataport_desc" })
end