TOOL.Category = "Wire - Detection" TOOL.Name = "GPS" TOOL.Command = nil TOOL.ConfigName = "" if ( CLIENT ) then language.Add( "Tool_wire_gps_name", "GPS Tool (Wire)" ) language.Add( "Tool_wire_gps_desc", "Spawns a gps for use with the wire system." ) language.Add( "Tool_wire_gps_0", "Primary: Create/Update GPS" ) language.Add( "sboxlimit_wire_gpss", "You've hit gpss limit!" ) language.Add( "undone_wiregps", "Undone Wire GPS" ) end if (SERVER) then CreateConVar('sbox_maxwire_gpss', 10) end TOOL.Model = "models/jaanus/wiretool/wiretool_speed.mdl" cleanup.Register( "wire_gpss" ) function TOOL:LeftClick( trace ) if trace.Entity && trace.Entity:IsPlayer() then return false end if (CLIENT) then return true end local ply = self:GetOwner() // If we shot a wire_gps do nothing if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_gps" && trace.Entity.pl == ply ) then trace.Entity:Setup() return true end if ( !self:GetSWEP():CheckLimit( "wire_gpss" ) ) then return false end if (not util.IsValidModel(self.Model)) then return false end if (not util.IsValidProp(self.Model)) then return false end // Allow ragdolls to be used? local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 wire_gps = MakeWireGPS( ply, Ang, trace.HitPos ) local min = wire_gps:OBBMins() wire_gps:SetPos( trace.HitPos - trace.HitNormal * min.z ) local const = WireLib.Weld(wire_gps, trace.Entity, trace.PhysicsBone, true) undo.Create("WireGPS") undo.AddEntity( wire_gps ) undo.AddEntity( const ) undo.SetPlayer( ply ) undo.Finish() ply:AddCleanup( "wire_gpss", wire_gps ) return true end if (SERVER) then function MakeWireGPS( pl, Ang, Pos, nocollide, Vel, aVel, frozen ) if ( !pl:CheckLimit( "wire_gpss" ) ) then return false end local wire_gps = ents.Create( "gmod_wire_gps" ) if (!wire_gps:IsValid()) then return false end wire_gps:SetAngles( Ang ) wire_gps:SetPos( Pos ) wire_gps:SetModel( Model("models/jaanus/wiretool/wiretool_speed.mdl") ) wire_gps:Spawn() wire_gps:Setup() wire_gps:SetPlayer(pl) wire_gps.pl = pl if ( nocollide == true ) then wire_gps:GetPhysicsObject():EnableCollisions( false ) end pl:AddCount( "wire_gpss", wire_gps ) return wire_gps end duplicator.RegisterEntityClass("gmod_wire_gps", MakeWireGPS, "Ang", "Pos", "nocollide", "Vel", "aVel", "frozen") end function TOOL:UpdateGhostWireGPS( ent, player ) if ( !ent ) then return end if ( !ent:IsValid() ) then return end local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() ) local trace = util.TraceLine( tr ) if (!trace.Hit) then return end if (trace.Entity && trace.Entity:GetClass() == "gmod_wire_gps" || trace.Entity:IsPlayer()) then ent:SetNoDraw( true ) return end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local min = ent:OBBMins() ent:SetPos( trace.HitPos - trace.HitNormal * min.z ) ent:SetAngles( Ang ) ent:SetNoDraw( false ) end function TOOL:Think() if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self.Model ) then self:MakeGhostEntity( self.Model, Vector(0,0,0), Angle(0,0,0) ) end self:UpdateGhostWireGPS( self.GhostEntity, self:GetOwner() ) end function TOOL.BuildCPanel(panel) panel:AddControl("Header", { Text = "#Tool_wire_gps_name", Description = "#Tool_wire_gps_desc" }) end