AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include('shared.lua') ENT.WireDebugName = "DualInput" ENT.OverlayDelay = 0 local MODEL = Model("models/jaanus/wiretool/wiretool_input.mdl") function ENT:Initialize() self.Entity:SetModel( MODEL ) self.Entity:PhysicsInit( SOLID_VPHYSICS ) self.Entity:SetMoveType( MOVETYPE_VPHYSICS ) self.Entity:SetSolid( SOLID_VPHYSICS ) self.Outputs = Wire_CreateOutputs(self.Entity, { "Out" }) end function ENT:Setup(keygroup, keygroup2, toggle, value_off, value_on, value_on2) self.keygroup = keygroup self.keygroup2 = keygroup2 self.toggle = (toggle == 1) self.value_off = value_off self.value_on = value_on self.value_on2 = value_on2 self.Value = value_off self.Select = 0 self:ShowOutput(self.value_off) Wire_TriggerOutput(self.Entity, "Out", self.value_off) end function ENT:InputActivate( mul ) if ( self.toggle && self.Select == mul ) then return self:Switch( !self.On, mul ) end return self:Switch( true, mul ) end function ENT:InputDeactivate( mul ) if ( self.toggle ) then return true end return self:Switch( false, mul ) end function ENT:Switch( on, mul ) if (!self.Entity:IsValid()) then return false end self.On = on self.Select = mul if (on && mul == 1) then self:ShowOutput(self.value_on) self.Value = self.value_on elseif (on && mul == -1) then self:ShowOutput(self.value_on2) self.Value = self.value_on2 else self:ShowOutput(self.value_off) self.Value = self.value_off end Wire_TriggerOutput(self.Entity, "Out", self.Value) return true end function ENT:ShowOutput(value) self:SetOverlayText( "(" .. self.value_on2 .. " - " .. self.value_off .. " - " .. self.value_on .. ") = " .. value ) end local function On( pl, ent, mul ) if (!ent:IsValid()) then return false end return ent:InputActivate( mul ) end local function Off( pl, ent, mul ) if (!ent:IsValid()) then return false end return ent:InputDeactivate( mul ) end numpad.Register( "WireDualInput_On", On ) numpad.Register( "WireDualInput_Off", Off ) function MakeWireDualInput( pl, Pos, Ang, keygroup, keygroup2, toggle, value_off, value_on, value_on2, Vel, aVel, frozen ) if ( !pl:CheckLimit( "wire_dual_inputs" ) ) then return false end local wire_dual_input = ents.Create( "gmod_wire_dual_input" ) if (!wire_dual_input:IsValid()) then return false end wire_dual_input:SetAngles( Ang ) wire_dual_input:SetPos( Pos ) wire_dual_input:SetModel( Model("models/jaanus/wiretool/wiretool_input.mdl") ) wire_dual_input:Spawn() if wire_dual_input:GetPhysicsObject():IsValid() then local Phys = wire_dual_input:GetPhysicsObject() Phys:EnableMotion(!frozen) end wire_dual_input:Setup( keygroup, keygroup2, toggle, value_off, value_on, value_on2 ) wire_dual_input:SetPlayer( pl ) wire_dual_input.pl = pl numpad.OnDown( pl, keygroup, "WireDualInput_On", wire_dual_input, 1 ) numpad.OnUp( pl, keygroup, "WireDualInput_Off", wire_dual_input, 1 ) numpad.OnDown( pl, keygroup2, "WireDualInput_On", wire_dual_input, -1 ) numpad.OnUp( pl, keygroup2, "WireDualInput_Off", wire_dual_input, -1 ) pl:AddCount( "wire_dual_inputs", wire_dual_input ) return wire_dual_input end duplicator.RegisterEntityClass("gmod_wire_dual_input", MakeWireDualInput, "Pos", "Ang", "keygroup", "keygroup2", "toggle", "value_off", "value_on", "value_on2", "Vel", "aVel", "frozen")