TOOL.Category = "Wire - Display" TOOL.Name = "Indicator" TOOL.Command = nil TOOL.ConfigName = "" if ( CLIENT ) then language.Add( "Tool_wire_indicator_name", "Indicator Tool (Wire)" ) language.Add( "Tool_wire_indicator_desc", "Spawns a indicator for use with the wire system." ) language.Add( "Tool_wire_indicator_0", "Primary: Create/Update Indicator" ) language.Add( "ToolWireIndicator_Model", "Model:" ) language.Add( "ToolWireIndicator_a_value", "A Value:" ) language.Add( "ToolWireIndicator_a_colour", "A Colour:" ) language.Add( "ToolWireIndicator_b_value", "B Value:" ) language.Add( "ToolWireIndicator_b_colour", "B Colour:" ) language.Add( "ToolWireIndicator_Material", "Material:" ) language.Add( "ToolWireIndicator_90", "Rotate segment 90:" ) language.Add( "sboxlimit_wire_indicators", "You've hit indicators limit!" ) language.Add( "undone_wireindicator", "Undone Wire Indicator" ) end if (SERVER) then CreateConVar('sbox_maxwire_indicators', 20) end TOOL.ClientConVar[ "model" ] = "models/jaanus/wiretool/wiretool_siren.mdl" TOOL.ClientConVar[ "a" ] = "0" TOOL.ClientConVar[ "ar" ] = "255" TOOL.ClientConVar[ "ag" ] = "0" TOOL.ClientConVar[ "ab" ] = "0" TOOL.ClientConVar[ "aa" ] = "255" TOOL.ClientConVar[ "b" ] = "1" TOOL.ClientConVar[ "br" ] = "0" TOOL.ClientConVar[ "bg" ] = "255" TOOL.ClientConVar[ "bb" ] = "0" TOOL.ClientConVar[ "ba" ] = "255" TOOL.ClientConVar[ "rotate90" ] = "0" TOOL.ClientConVar[ "material" ] = "models/debug/debugwhite" cleanup.Register( "wire_indicators" ) function TOOL:LeftClick( trace ) if trace.Entity && trace.Entity:IsPlayer() then return false end // If there's no physics object then we can't constraint it! if ( SERVER && !util.IsValidPhysicsObject( trace.Entity, trace.PhysicsBone ) ) then return false end if (CLIENT) then return true end local ply = self:GetOwner() local model = self:GetClientInfo( "model" ) local a = self:GetClientNumber("a") local ar = math.min(self:GetClientNumber("ar"), 255) local ag = math.min(self:GetClientNumber("ag"), 255) local ab = math.min(self:GetClientNumber("ab"), 255) local aa = math.min(self:GetClientNumber("aa"), 255) local b = self:GetClientNumber("b") local br = math.min(self:GetClientNumber("br"), 255) local bg = math.min(self:GetClientNumber("bg"), 255) local bb = math.min(self:GetClientNumber("bb"), 255) local ba = math.min(self:GetClientNumber("ba"), 255) local material = self:GetClientInfo( "material" ) // If we shot a wire_indicator change its force if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_indicator" && trace.Entity.pl == ply ) then trace.Entity:Setup(a, ar, ag, ab, aa, b, br, bg, bb, ba) wire_indicator:SetMaterial( material ) trace.Entity.a = a trace.Entity.ar = ar trace.Entity.ag = ag trace.Entity.ab = ab trace.Entity.aa = aa trace.Entity.b = b trace.Entity.br = br trace.Entity.bg = bg trace.Entity.bb = bb trace.Entity.ba = ba return true end if ( !self:GetSWEP():CheckLimit( "wire_indicators" ) ) then return false end if (not util.IsValidModel(model)) then return false end if (not util.IsValidProp(model)) then return false end // Allow ragdolls to be used? //local Ang = trace.HitNormal:Angle() local Ang = self:GetSelectedAngle(trace.HitNormal:Angle()) Ang.pitch = Ang.pitch + 90 wire_indicator = MakeWireIndicator( ply, model, Ang, trace.HitPos, a, ar, ag, ab, aa, b, br, bg, bb, ba, material ) local min = wire_indicator:OBBMins() wire_indicator:SetPos( trace.HitPos - trace.HitNormal * self:GetSelectedMin(min) ) local const, nocollide // Don't weld to world if ( trace.Entity:IsValid() ) then const = constraint.Weld( wire_indicator, trace.Entity, 0, trace.PhysicsBone, 0, true ) trace.Entity:DeleteOnRemove( wire_indicator ) // Don't disable collision if it's not attached to anything if ( collision == 0 ) then wire_indicator:GetPhysicsObject():EnableCollisions( false ) wire_indicator.nocollide = true end end undo.Create("WireIndicator") undo.AddEntity( wire_indicator ) undo.AddEntity( const ) undo.SetPlayer( ply ) undo.Finish() ply:AddCleanup( "wire_indicators", wire_indicator ) ply:AddCleanup( "wire_indicators", const ) ply:AddCleanup( "wire_indicators", nocollide ) return true end if (SERVER) then function MakeWireIndicator( pl, Model, Ang, Pos, a, ar, ag, ab, aa, b, br, bg, bb, ba, material, nocollide, Vel, aVel, frozen ) if ( !pl:CheckLimit( "wire_indicators" ) ) then return false end local wire_indicator = ents.Create( "gmod_wire_indicator" ) if (!wire_indicator:IsValid()) then return false end wire_indicator:SetModel( Model ) wire_indicator:SetMaterial( material ) wire_indicator:SetAngles( Ang ) wire_indicator:SetPos( Pos ) wire_indicator:Spawn() wire_indicator:Setup(a, ar, ag, ab, aa, b, br, bg, bb, ba) wire_indicator:SetPlayer(pl) if (nocollide) then explosive:GetPhysicsObject():EnableCollision(false) end local ttable = { a = a, ar = ar, ag = ag, ab = ab, aa = aa, b = b, br = br, bg = bg, bb = bb, ba = ba, material = material, pl = pl, nocollide = nocollide } table.Merge(wire_indicator:GetTable(), ttable ) pl:AddCount( "wire_indicators", wire_indicator ) return wire_indicator end duplicator.RegisterEntityClass("gmod_wire_indicator", MakeWireIndicator, "Model", "Ang", "Pos", "a", "ar", "ag", "ab", "aa", "b", "br", "bg", "bb", "ba", "material", "nocollide", "Vel", "aVel", "frozen") end function TOOL:UpdateGhostWireIndicator( ent, player ) if ( !ent ) then return end if ( !ent:IsValid() ) then return end local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() ) local trace = util.TraceLine( tr ) if (!trace.Hit) then return end if (trace.Entity && trace.Entity:GetClass() == "gmod_wire_indicator" || trace.Entity:IsPlayer()) then ent:SetNoDraw( true ) return end local Ang = self:GetSelectedAngle(trace.HitNormal:Angle()) Ang.pitch = Ang.pitch + 90 local min = ent:OBBMins() ent:SetPos( trace.HitPos - trace.HitNormal * self:GetSelectedMin(min) ) ent:SetAngles( Ang ) ent:SetNoDraw( false ) end function TOOL:GetSelectedAngle( Ang ) local Model = self:GetClientInfo( "model" ) //these models get mounted differently if (Model == "models/props_borealis/bluebarrel001.mdl" || Model == "models/props_junk/PopCan01a.mdl") then return Ang + Angle(180, 0, 0) elseif (Model == "models/props_trainstation/trainstation_clock001.mdl" || Model == "models/segment.mdl" || Model == "models/segment2.mdl") then return Ang + Angle(-90, 0, (self:GetClientNumber("rotate90") * 90)) else return Ang end end function TOOL:GetSelectedMin( min ) local Model = self:GetClientInfo( "model" ) //these models are different if (Model == "models/props_trainstation/trainstation_clock001.mdl" || Model == "models/segment.mdl" || Model == "models/segment2.mdl") then return min.x else return min.z end end function TOOL:Think() if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self:GetClientInfo( "model" )) then self:MakeGhostEntity( self:GetClientInfo( "model" ), Vector(0,0,0), self:GetSelectedAngle(Angle(0,0,0)) ) end self:UpdateGhostWireIndicator( self.GhostEntity, self:GetOwner() ) end function TOOL.BuildCPanel(panel) panel:AddControl("Header", { Text = "#Tool_wire_indicator_name", Description = "#Tool_wire_indicator_desc" }) panel:AddControl("ComboBox", { Label = "#Presets", MenuButton = "1", Folder = "wire_indicator", Options = { ["#Default"] = { wire_indicator_a = "0", wire_indicator_ar = "255", wire_indicator_ag = "0", wire_indicator_ab = "0", wire_indicator_aa = "255", wire_indicator_b = "1", wire_indicator_br = "0", wire_indicator_bg = "255", wire_indicator_bb = "0", wire_indicator_ba = "255", wire_indicator_model = "models/jaanus/wiretool/wiretool_siren.mdl", wire_indicator_material = "models/debug/debugwhite", wire_indicator_rotate90 = "0" } }, CVars = { [0] = "wire_indicator_a", [1] = "wire_indicator_ar", [2] = "wire_indicator_ag", [3] = "wire_indicator_ab", [4] = "wire_indicator_aa", [5] = "wire_indicator_b", [6] = "wire_indicator_br", [7] = "wire_indicator_bg", [8] = "wire_indicator_bb", [9] = "wire_indicator_ba", [10] = "wire_indicator_model", [11] = "wire_indicator_material", [12] = "wire_indicator_rotate90" } }) panel:AddControl("Slider", { Label = "#ToolWireIndicator_a_value", Type = "Float", Min = "-10", Max = "10", Command = "wire_indicator_a" }) panel:AddControl("Color", { Label = "#ToolWireIndicator_a_colour", Red = "wire_indicator_ar", Green = "wire_indicator_ag", Blue = "wire_indicator_ab", Alpha = "wire_indicator_aa", ShowAlpha = "1", ShowHSV = "1", ShowRGB = "1", Multiplier = "255" }) panel:AddControl("Slider", { Label = "#ToolWireIndicator_b_value", Type = "Float", Min = "-10", Max = "10", Command = "wire_indicator_b" }) panel:AddControl("Color", { Label = "#ToolWireIndicator_b_colour", Red = "wire_indicator_br", Green = "wire_indicator_bg", Blue = "wire_indicator_bb", Alpha = "wire_indicator_ba", ShowAlpha = "1", ShowHSV = "1", ShowRGB = "1", Multiplier = "255" }) panel:AddControl("ComboBox", { Label = "#ToolWireIndicator_Model", MenuButton = "0", Options = { ["Siren"] = { wire_indicator_model = "models/jaanus/wiretool/wiretool_siren.mdl" }, ["Medium 7-seg bar"] = { wire_indicator_model = "models/segment2.mdl" }, ["Small 7-seg bar"] = { wire_indicator_model = "models/segment.mdl" }, ["Barrel"] = { wire_indicator_model = "models/props_borealis/bluebarrel001.mdl" }, ["Grave stone"] = { wire_indicator_model = "models/props_c17/gravestone004a.mdl" }, ["Pop can"] = { wire_indicator_model = "models/props_junk/PopCan01a.mdl" }, ["Traffic Cone"] = { wire_indicator_model = "models/props_junk/TrafficCone001a.mdl" }, ["Big Clock"] = { wire_indicator_model = "models/props_trainstation/trainstation_clock001.mdl" } } }) panel:AddControl("ComboBox", { Label = "#ToolWireIndicator_Material", MenuButton = "0", Options = { ["Matte"] = { wire_indicator_material = "models/debug/debugwhite" }, ["Shiny"] = { wire_indicator_material = "models/shiny" }, ["Metal"] = { wire_indicator_material = "models/props_c17/metalladder003" } } }) panel:AddControl("CheckBox", { Label = "#ToolWireIndicator_90", Command = "wire_indicator_rotate90" }) end