TOOL.Category = "Wire - Advanced" TOOL.Name = "Data Plug" TOOL.Command = nil TOOL.ConfigName = "" if ( CLIENT ) then language.Add( "Tool_wire_dataplug_name", "Data Plug Tool (Wire)" ) language.Add( "Tool_wire_dataplug_desc", "Spawns plugs and sockets for use with the hi-speed wire system." ) language.Add( "Tool_wire_dataplug_0", "Primary: Create/Update Socket Secondary: Create/Update Plug" ) language.Add( "WirePlugTool_colour", "Colour:" ) language.Add( "sboxlimit_wire_dataplugs", "You've hit plugs limit!" ) language.Add( "sboxlimit_wire_datasockets", "You've hit sockets limit!" ) language.Add( "undone_wiredataplug", "Undone Wire Data Plug" ) language.Add( "undone_wiredatasocket", "Undone Wire Data Socket" ) language.Add( "Cleanup_wire_dataplugs", "Wire Data Plugs" ) language.Add( "Cleanup_wire_datasockets", "Wire Data Sockets" ) end if (SERVER) then CreateConVar('sbox_maxwire_dataplugs', 20) CreateConVar('sbox_maxwire_datasockets', 20) end TOOL.ClientConVar[ "a" ] = "0" TOOL.ClientConVar[ "ar" ] = "255" TOOL.ClientConVar[ "ag" ] = "255" TOOL.ClientConVar[ "ab" ] = "255" TOOL.ClientConVar[ "aa" ] = "255" TOOL.PlugModel = "models/hammy/pci_card.mdl" TOOL.SocketModel = "models/hammy/pci_slot.mdl" cleanup.Register( "wire_dataplugs" ) cleanup.Register( "wire_datasockets" ) // Create socket function TOOL:LeftClick( trace ) if (!trace.HitPos) then return false end if (trace.Entity:IsPlayer()) then return false end if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_dataplug") then return false end if ( CLIENT ) then return true end local ply = self:GetOwner() // Get client's CVars local a = self:GetClientNumber("a") local ar = math.min(self:GetClientNumber("ar"), 255) local ag = math.min(self:GetClientNumber("ag"), 255) local ab = math.min(self:GetClientNumber("ab"), 255) local aa = math.min(self:GetClientNumber("aa"), 255) local ply = self:GetOwner() if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_datasocket" && trace.Entity.pl == ply ) then trace.Entity:Setup(a,ar,ag,ab,aa) trace.Entity.a = a trace.Entity.ar = ar trace.Entity.ag = ag trace.Entity.ab = ab trace.Entity.aa = aa trace.Entity.ReceivedValue = 0 return true end if ( !self:GetSWEP():CheckLimit( "wire_datasockets" ) ) then return false end local Ang = trace.HitNormal:Angle() local Pos = trace.HitPos Ang.pitch = Ang.pitch + 90 local wire_datasocket = MakeWireDataSocket( ply, Pos, Ang, a, ar, ag, ab, aa ) local const = WireLib.Weld(wire_datasocket, trace.Entity, trace.PhysicsBone, true, false, true) undo.Create("WireSocket") undo.AddEntity( wire_datasocket ) undo.AddEntity( const ) undo.SetPlayer( ply ) undo.Finish() ply:AddCleanup( "wire_datasockets", wire_datasocket ) ply:AddCleanup( "wire_datasockets", const ) return true end // Create plug function TOOL:RightClick( trace ) if (!trace.HitPos) then return false end if (trace.Entity:IsPlayer()) then return false end if ( CLIENT ) then return true end local ply = self:GetOwner() // Get client's CVars local a = self:GetClientNumber("a") local ar = math.min(self:GetClientNumber("ar"), 255) local ag = math.min(self:GetClientNumber("ag"), 255) local ab = math.min(self:GetClientNumber("ab"), 255) local aa = math.min(self:GetClientNumber("aa"), 255) local ply = self:GetOwner() if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_dataplug" && trace.Entity.pl == ply ) then trace.Entity:Setup(a,ar,ag,ab,aa) trace.Entity.a = a trace.Entity.ar = ar trace.Entity.ag = ag trace.Entity.ab = ab trace.Entity.aa = aa return true end if ( !self:GetSWEP():CheckLimit( "wire_dataplugs" ) ) then return false end local Ang = trace.HitNormal:Angle() local wire_dataplug = MakeWireDataPlug( ply, trace.HitPos, Ang, a, ar, ag, ab, aa ) local min = wire_dataplug:OBBMins() wire_dataplug:SetPos( trace.HitPos - trace.HitNormal * min.z ) undo.Create("WirePlug") undo.AddEntity( wire_dataplug ) undo.SetPlayer( ply ) undo.Finish() ply:AddCleanup( "wire_dataplugs", wire_dataplug ) return true end if (SERVER) then function MakeWireDataPlug( pl, Pos, Ang, a, ar, ag, ab, aa ) if ( !pl:CheckLimit( "wire_dataplugs" ) ) then return false end local wire_dataplug = ents.Create( "gmod_wire_dataplug" ) if (!wire_dataplug:IsValid()) then return false end wire_dataplug:SetAngles( Ang ) wire_dataplug:SetPos( Pos ) wire_dataplug:SetModel( Model("models/hammy/pci_card.mdl") ) wire_dataplug:Spawn() wire_dataplug:Setup( a, ar, ag, ab, aa) wire_dataplug:SetPlayer( pl ) local ttable = { a = a, ar = ar, ag = ag, ab = ab, aa = aa, pl = pl, MySocket = nil } table.Merge(wire_dataplug:GetTable(), ttable ) pl:AddCount( "wire_dataplug", wire_dataplug ) return wire_dataplug end duplicator.RegisterEntityClass("gmod_wire_dataplug", MakeWireDataPlug, "Pos", "Ang", "a", "ar", "ag", "ab", "aa") function MakeWireDataSocket( pl, Pos, Ang, a, ar, ag, ab, aa ) if ( !pl:CheckLimit( "wire_datasockets" ) ) then return false end local wire_datasocket = ents.Create( "gmod_wire_datasocket" ) if (!wire_datasocket:IsValid()) then return false end wire_datasocket:SetAngles( Ang ) wire_datasocket:SetPos( Pos ) wire_datasocket:SetModel( Model("models/hammy/pci_slot.mdl") ) wire_datasocket:Spawn() wire_datasocket:Setup( a, ar, ag, ab, aa) wire_datasocket:SetPlayer( pl ) local ttable = { a = a, ar = ar, ag = ag, ab = ab, aa = aa, pl = pl, ReceivedValue = 0 } table.Merge(wire_datasocket:GetTable(), ttable ) pl:AddCount( "wire_datasocket", wire_datasocket ) return wire_datasocket end duplicator.RegisterEntityClass("gmod_wire_datasocket", MakeWireDataSocket, "Pos", "Ang", "a", "ar", "ag", "ab", "aa") end function TOOL:UpdateGhostWireDataSocket( ent, player ) if ( !ent || !ent:IsValid() ) then return end local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() ) local trace = util.TraceLine( tr ) if (!trace.Hit || trace.Entity:IsPlayer() || trace.Entity:GetClass() == "gmod_wire_datasocket" ) then ent:SetNoDraw( true ) return end local Ang = trace.HitNormal:Angle() local Pos = trace.HitPos Ang.pitch = Ang.pitch + 90 ent:SetPos( Pos ) ent:SetAngles( Ang ) ent:SetNoDraw( false ) end function TOOL:Offset( ang, offsetvec ) local offset = offsetvec local stackdir = ang:Up() offset = ang:Up() * offset.X + ang:Forward() * -1 * offset.Z + ang:Right() * offset.Y return stackdir * 2 + offset end function TOOL:Think() if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self.SocketModel ) then self:MakeGhostEntity( self.SocketModel, Vector(0,0,0), Angle(0,0,0) ) end self:UpdateGhostWireDataSocket( self.GhostEntity, self:GetOwner() ) end function TOOL.BuildCPanel(panel) panel:AddControl("Header", { Text = "#Tool_wire_dataplug_name", Description = "#Tool_wire_dataplug_desc" }) panel:AddControl("ComboBox", { Label = "#Presets", MenuButton = "1", Folder = "wire_dataplug", Options = { ["#Default"] = { wire_dataplug_a = "0", wire_dataplug_ar = "255", wire_dataplug_ag = "0", wire_dataplug_ab = "0", wire_dataplug_aa = "255", } }, CVars = { [0] = "wire_dataplug_a", [1] = "wire_dataplug_ar", [2] = "wire_dataplug_ag", [3] = "wire_dataplug_ab", [4] = "wire_dataplug_aa", } }) panel:AddControl("Color", { Label = "#WirePlugTool_colour", Red = "wire_dataplug_ar", Green = "wire_dataplug_ag", Blue = "wire_dataplug_ab", Alpha = "wire_dataplug_aa", ShowAlpha = "1", ShowHSV = "1", ShowRGB = "1", Multiplier = "255" }) end