TOOL.Category = "Wire - Advanced" TOOL.Name = "Display - GPU" TOOL.Command = nil TOOL.ConfigName = "" if (CLIENT) then language.Add("Tool_wire_gpu_name", "GPU Tool (Wire)") language.Add("Tool_wire_gpu_desc", "Spawns a central processing unit") language.Add("Tool_wire_gpu_0", "Primary: Create empty GPU / Upload current program to it")//; Secondary: Debug the GPU language.Add("sboxlimit_wire_gpu", "You've hit GPU limit!") language.Add("undone_wiregpu", "Undone the wire GPU") end if (SERVER) then CreateConVar('sbox_maxwire_gpus', 20) end TOOL.ClientConVar["model"] = "models/props_lab/monitor01b.mdl" TOOL.ClientConVar["filename"] = "" TOOL.ClientConVar["packet_bandwidth"] = 300 TOOL.ClientConVar["packet_rate_sp"] = 0.05 TOOL.ClientConVar["packet_rate_mp"] = 0.4 TOOL.ClientConVar["compile_rate"] = 0.05 TOOL.ClientConVar["compile_bandwidth"] = 200 TOOL.ClientConVar["rom"] = 1 TOOL.ClientConVar["rom_present"] = 1 TOOL.ClientConVar["dump_data"] = 0 cleanup.Register("wire_gpus") //============================================================================= if (SERVER) then GPU_SourceCode = {} local function AddSourceLine(pl, command, args) GPU_SourceCode[tonumber(args[1])] = tostring(args[2]) end concommand.Add("wire_gpu_addsrc", AddSourceLine) local function ClearSource(pl, command, args) GPU_SourceCode = {} end concommand.Add("wire_gpu_clearsrc", ClearSource) end //============================================================================= local function GPUStool_Version() local SVNString = "$Revision$" local rev = tonumber(string.sub(SVNString,12,14)) if (rev) then return rev else return 0 end end //============================================================================= local function CompileProgram_Timer(tool,firstpass) if (firstpass && tool.FirstPassDone) then return end if (!firstpass && tool.SecondPassDone) then return end if (!tool:GetOwner()) then return end if (!tool.LineNumber) then return end local SendLinesMax = tool.LineNumber + tool:GetOwner():GetInfo("wire_gpu_compile_bandwidth") if (SendLinesMax > table.Count(GPU_SourceCode)) then SendLinesMax = table.Count(GPU_SourceCode) end local Rate = 0 if (GPU_SourceCode[tostring(tool.LineNumber)]) then if (string.len(GPU_SourceCode[tostring(tool.LineNumber)]) > 256) then SendLinesMax = tool.LineNumber end end while (tool.LineNumber <= SendLinesMax) and (tool.GPU_Entity) do local line = GPU_SourceCode[tonumber(tool.LineNumber)] if (line) then if (string.len(line) > 254) then tool:GetOwner():PrintMessage(HUD_PRINTCONSOLE,"-> ZyeliosASM: Line "..tool.LineNumber.." too long! I compile it, but it may trigger infinite loop thing.\n") end if (tool.GPU_Entity.ParseProgram_ASM) then tool.GPU_Entity:ParseProgram_ASM(line,tool.LineNumber) end end tool.LineNumber = tool.LineNumber + 1 Rate = Rate + 1 end local TimeLeft = (table.Count(GPU_SourceCode)*2 - tool.LineNumber) / Rate if (not firstpass) then TimeLeft = (table.Count(GPU_SourceCode) - tool.LineNumber) / Rate end tool.PrevRate = (tool.PrevRate*1.5+TimeLeft*0.5) / 2 TimeLeft = math.floor(tool.PrevRate / 10) local TempPercent = ((tool.LineNumber-1)/table.Count(GPU_SourceCode))*100 if (firstpass) then if (!tool.FirstPassDone) then tool:GetOwner():ConCommand('wire_gpu_vgui_status "Compiling ('.. TimeLeft ..' seconds left), '..tool.LineNumber..' lines processed"') tool:GetOwner():ConCommand('wire_gpu_vgui_progress "'..math.floor(TempPercent/2)..'"') end else if (!tool.SecondPassDone) then tool:GetOwner():ConCommand('wire_gpu_vgui_status "Compiling ('.. TimeLeft ..' seconds left), '..tool.LineNumber..' lines processed"') tool:GetOwner():ConCommand('wire_gpu_vgui_progress "'..math.floor(50+TempPercent/2)..'"') end end if (tool.LineNumber > table.Count(GPU_SourceCode)) || (TempPercent >= 100) then if (!tool.FirstPassDone) then tool.FirstPassDone = true tool:Compile_Pass2() end if (!firstpass) && (!tool.SecondPassDone) then tool.SecondPassDone = true tool:Compile_End() end end if (tool.GPU_Entity.FatalError == true) then timer.Destroy("GPUCompileTimer1") timer.Destroy("GPUCompileTimer2") tool:Compile_End() end end //============================================================================= function TOOL:StartCompile(pl) local ent = self.GPU_Entity if table.Count(GPU_SourceCode) == 0 then return end pl:PrintMessage(HUD_PRINTCONSOLE,"----> ZyeliosASM compiler - Version 2.0 (SVN REV "..GPUStool_Version()..") <----\n") pl:PrintMessage(HUD_PRINTCONSOLE,"-> ZyeliosASM: Compiling...\n") pl:ConCommand('wire_gpu_vgui_open') pl:ConCommand('wire_gpu_vgui_title "ZyeliosASM - Compiling"') pl:ConCommand('wire_gpu_vgui_status "Initializing"') pl:ConCommand('wire_gpu_vgui_progress "0"') if (self:GetClientInfo("rom") == "1") then ent.UseROM = true else ent.UseROM = false end if (self:GetClientInfo("dump_data") == "1") then ent.MakeDump = true ent.Dump = "Code listing:\n" else ent.MakeDump = false end self.FirstPassDone = false self.SecondPassDone = false timer.Destroy("GPUCompileTimer1") timer.Destroy("GPUCompileTimer2") ent:WriteCell(65535,0) ent:Compiler_Stage0(pl) self:Compile_Pass1() end function TOOL:Compile_Pass1() if (!self:GetOwner()) then return end self:GetOwner():PrintMessage(HUD_PRINTCONSOLE,"-> ZyeliosASM: Pass 1\n") self.Compiling = true self.GPU_Entity:Compiler_Stage1() self.LineNumber = 1 self.PrevRate = 0 timer.Create("GPUCompileTimer1",self:GetOwner():GetInfo("wire_gpu_compile_rate"),0,CompileProgram_Timer,self,true) end function TOOL:Compile_Pass2() if (!self:GetOwner()) then return end self:GetOwner():PrintMessage(HUD_PRINTCONSOLE,"-> ZyeliosASM: Pass 2\n") self.Compiling = true self.GPU_Entity:Compiler_Stage2() self.LineNumber = 1 timer.Create("GPUCompileTimer2",self:GetOwner():GetInfo("wire_gpu_compile_rate"),0,CompileProgram_Timer,self,false) end function TOOL:Compile_End() local pl = self:GetOwner() local ent = self.GPU_Entity if (ent.FatalError) then pl:PrintMessage(HUD_PRINTCONSOLE,"-> ZyeliosASM: Compile aborted: fatal error has occured\n") else pl:PrintMessage(HUD_PRINTCONSOLE,"-> ZyeliosASM: Compile succeded! "..(table.Count(GPU_SourceCode)-1).." lines, "..ent.WIP.." bytes, "..table.Count(ent.Labels).." definitions.\n") end pl:ConCommand('wire_gpu_vgui_close') ent:WriteCell(65535,1) ent:FlushCache() //if (self:GetClientInfo("dump_data") == "1") then // pl:PrintMessage(HUD_PRINTCONSOLE,"ZyeliosASM: Dumping data\n") // local codedump = "Count: "..ent.WIP.."\n" // //local pointerdump = "Count: "..table.Count(ent.Labels).."\n" // for i = 0,ent.WIP do // if (ent.Memory[i]) then // codedump = codedump.."["..i.."]".."="..ent.Memory[i].."\n" // end // end // /*for k,v in pairs(ent.Labels) do // pointerdump = pointerdump.."#pointer "..k.." "..v.."\n" // end*/ // file.Write("cdump.txt",codedump) // file.Write("ldump.txt",ent.Dump) // //file.Write("pdump.txt",pointerdump) // pl:PrintMessage(HUD_PRINTCONSOLE,"ZyeliosASM: Dumped!\n") //end if (self:GetClientInfo("dump_data") == "1") then pl:PrintMessage(HUD_PRINTCONSOLE,"ZyeliosASM: Dumping data\n") local codedump = "" for i = 0,ent.WIP do if (ent.Memory[i]) then codedump = codedump.."db "..ent.Memory[i].."\n" end end file.Write("cdump.txt",codedump) pl:PrintMessage(HUD_PRINTCONSOLE,"ZyeliosASM: Dumped!\n") end ent:Reset() ent.Compiling = false end //============================================================================= function TOOL:LeftClick(trace) if trace.Entity:IsPlayer() then return false end if (CLIENT) then return true end local ply = self:GetOwner() self.GPU_Entity = trace.Entity if (trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_gpu" && trace.Entity.pl == ply) then self:StartCompile(ply) return true end if (!self:GetSWEP():CheckLimit("wire_gpus")) then return false end if (not util.IsValidModel(self:GetClientInfo("model"))) then return false end if (not util.IsValidProp(self:GetClientInfo("model"))) then return false end local ang = trace.HitNormal:Angle() local model = self:GetClientInfo("model") ang.pitch = ang.pitch + 90 wire_gpu = MakeWireGpu(ply, ang, trace.HitPos, model) local min = wire_gpu:OBBMins() wire_gpu:SetPos(trace.HitPos - trace.HitNormal * min.z) local const = WireLib.Weld(wire_gpu, trace.Entity, trace.PhysicsBone, true) undo.Create("WireGpu") undo.AddEntity(wire_gpu) undo.AddEntity(const) undo.SetPlayer(ply) undo.Finish() ply:AddCleanup("wire_gpus", wire_gpu) ply:AddCleanup("wire_gpus", const) return true end if (SERVER) then function MakeWireGpu(pl, ang, pos, model) if (!pl:CheckLimit("wire_gpus")) then return false end local wire_gpu = ents.Create("gmod_wire_gpu") if (!wire_gpu:IsValid()) then return false end wire_gpu:SetModel(model) wire_gpu:SetAngles(ang) wire_gpu:SetPos(pos) wire_gpu:Spawn() wire_gpu:SetPlayer(pl) local ttable = { pl = pl, model = model, } table.Merge(wire_gpu:GetTable(), ttable) pl:AddCount("wire_gpus", wire_gpu) return wire_gpu end duplicator.RegisterEntityClass("gmod_wire_gpu", MakeWireGpu, "ang", "pos", "model") end function TOOL:UpdateGhostWireGpu(ent, player) if (!ent) then return end if (!ent:IsValid()) then return end local tr = utilx.GetPlayerTrace(player, player:GetCursorAimVector()) local trace = util.TraceLine(tr) if (!trace.Hit) then return end if (trace.Entity && trace.Entity:GetClass() == "gmod_wire_gpu" || trace.Entity:IsPlayer()) then ent:SetNoDraw(true) return end local ang = trace.HitNormal:Angle() ang.pitch = ang.pitch + 90 local min = ent:OBBMins() ent:SetPos(trace.HitPos - trace.HitNormal * min.z) ent:SetAngles(ang) ent:SetNoDraw(false) end function TOOL:Think() if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self:GetClientInfo("model") || (not self.GhostEntity:GetModel())) then self:MakeGhostEntity(self:GetClientInfo("model"), Vector(0,0,0), Angle(0,0,0)) end self:UpdateGhostWireGpu(self.GhostEntity, self:GetOwner()) end //============================================================================= // Code sending //============================================================================= if (CLIENT) then local Frame local StatusLabel local PLabel local ProgressBar local BGBar local function VGUI_Open(pl, command, args) if (Frame) then Frame:SetVisible(false) end Frame = vgui.Create("Panel") Frame:SetSize(400,50) Frame:SetPos(150,150) Frame:SetVisible(true) BGBar = vgui.Create("ProgressBar",Frame) BGBar:SetVisible(true) BGBar:SetSize(400,100) BGBar:SetPos(0,0) StatusLabel = vgui.Create("Label",Frame) StatusLabel:SetSize(380,30) StatusLabel:SetPos(10,10) StatusLabel:SetVisible(true) PLabel = vgui.Create("Label",Frame) PLabel:SetSize(30,30) PLabel:SetPos(360,10) PLabel:SetVisible(true) ProgressBar = vgui.Create("ProgressBar",Frame) ProgressBar:SetSize(280,30) ProgressBar:SetPos(10,60) ProgressBar:SetVisible(false) end concommand.Add("wire_gpu_vgui_open", VGUI_Open) local function VGUI_Close(pl, command, args) Frame:SetVisible(false); end concommand.Add("wire_gpu_vgui_close", VGUI_Close) local function VGUI_Title(pl, command, args) Frame:PostMessage("SetTitle", "text", args[1]); end concommand.Add("wire_gpu_vgui_title", VGUI_Title) local function VGUI_Status(pl, command, args) StatusLabel:PostMessage("SetText", "text", args[1]); end concommand.Add("wire_gpu_vgui_status", VGUI_Status) local function VGUI_Progress(pl, command, args) if (args[1]) then ProgressBar:PostMessage("SetValue", "Float", tonumber(args[1])/100); PLabel:PostMessage("SetText", "text", args[1] .. "%"); end end concommand.Add("wire_gpu_vgui_progress", VGUI_Progress) end if (CLIENT) then SourceLines = {} SourceLineNumbers = {} SourceLinesSent = 0 SourcePrevCharRate = 0 SourceTotalChars = 0 SourceLoadedChars = 0 function GPU_UploadProgram(pl) local SendLinesMax = SourceLinesSent + pl:GetInfo("wire_gpu_packet_bandwidth") local TotalChars = 0 if SendLinesMax > table.Count(SourceLines) then SendLinesMax = table.Count(SourceLines) end while (SourceLinesSent <= SendLinesMax) && (TotalChars < 1024) do SourceLinesSent = SourceLinesSent + 1 local line = SourceLines[SourceLinesSent] local linen = SourceLinesSent if (line) && (line ~= "\n") && (string.gsub(line, "\n", "") ~= "") then RunConsoleCommand("wire_gpu_addsrc",linen,string.gsub(line, "\n", "")) TotalChars = TotalChars + string.len(line) else RunConsoleCommand("wire_gpu_addsrc",linen,"") end end SourceLoadedChars = SourceLoadedChars + TotalChars local CharRate = (SourcePrevCharRate*1.95 + TotalChars*0.05) / 2 SourcePrevCharRate = CharRate if SinglePlayer() then CharRate = CharRate / pl:GetInfo("wire_gpu_packet_rate_sp") else CharRate = CharRate / pl:GetInfo("wire_gpu_packet_rate_mp") end local TimeLeft = math.floor((SourceTotalChars - SourceLoadedChars) / CharRate) local TempPercent = math.floor(((SourceLinesSent-1)/table.Count(SourceLines))*100) pl:ConCommand('wire_gpu_vgui_status "Uploading @ '..math.floor(CharRate / 1024)..' kb/sec, avg. '..TimeLeft..' sec left, '..SourceLinesSent..' lines sent"') pl:ConCommand('wire_gpu_vgui_progress "'..TempPercent..'"') if (SourceLinesSent > table.Count(SourceLines)) then pl:ConCommand('wire_gpu_vgui_close') timer.Remove("GPUSendTimer") end end function GPU_LoadProgram(pl, command, args) Msg("Executed!!! "..pl:GetInfo("wire_gpu_filename").."\n") local fname = "GPUChip\\"..pl:GetInfo("wire_gpu_filename"); if (!file.Exists(fname)) then fname = "GPUChip\\"..pl:GetInfo("wire_gpu_filename")..".txt"; end if (!file.Exists(fname)) then pl:PrintMessage(HUD_PRINTTALK,"GPU -> Sorry! Requested file was not found\n") return end pl:ConCommand('wire_gpu_clearsrc') local filedata = file.Read(fname) if (!filedata) then return end SourceLines = string.Explode("\n", filedata) SourceLinesSent = 0 SourceTotalChars = string.len(filedata) SourcePrevCharRate = string.len(SourceLines[1]) SourceLoadedChars = 0 pl:ConCommand('wire_gpu_vgui_open') pl:ConCommand('wire_gpu_vgui_title "GPU - Uploading program"') pl:ConCommand('wire_gpu_vgui_status "Initializing"') pl:ConCommand('wire_gpu_vgui_progress "0"') //Send 50 lines if (SinglePlayer()) then timer.Create("GPUSendTimer",pl:GetInfo("wire_gpu_packet_rate_sp"),0,GPU_UploadProgram,pl,false) else timer.Create("GPUSendTimer",pl:GetInfo("wire_gpu_packet_rate_mp"),0,GPU_UploadProgram,pl,false) end end end local function LoadProgram(pl, command, args) if (SERVER) then pl:SendLua("GPU_LoadProgram(LocalPlayer())") else GPU_LoadProgram(pl, command, args) end end concommand.Add("wire_gpu_load", LoadProgram) local function ClearProgram(pl, command, args) pl:ConCommand('wire_gpu_clearsrc') end concommand.Add("wire_gpu_clear", ClearProgram) //============================================================================= function TOOL.BuildCPanel(panel) panel:AddControl("Header", { Text = "#Tool_wire_gpu_name", Description = "#Tool_wire_gpu_desc" }) panel:AddControl("TextBox", { Label = "Source code file name", Command = "wire_gpu_filename", MaxLength = "128" }) panel:AddControl("Button", { Text = "Quick Load", Name = "Load", Command = "wire_gpu_load" }) panel:AddControl("Label", { Text = "" }) panel:AddControl("ComboBox", { Label = "#WireThrusterTool_Model", MenuButton = "0", Options = { ["#Small tv"] = { wire_gpu_model = "models/props_lab/monitor01b.mdl" }, ["#Plasma tv (16:10)"] = { wire_gpu_model = "models/props/cs_office/TV_plasma.mdl" }, ["#Plasma tv (4:3)"] = { wire_gpu_model = "models/blacknecro/tv_plasma_4_3.mdl" }, ["#LCD Monitor (4:3)"] = { wire_gpu_model = "models/props/cs_office/computer_monitor.mdl" }, ["#Monitor Big"] = { wire_gpu_model = "models/kobilica/wiremonitorbig.mdl" }, ["#Monitor Small"] = { wire_gpu_model = "models/kobilica/wiremonitorsmall.mdl" }, ["#Billboard"] = { wire_gpu_model = "models/props/cs_assault/Billboard.mdl" }, ["#LCD Screen"] = { wire_gpu_model = "models/blacknecro/ledboard60.mdl" }, } }) panel:AddControl("Label", { Text = "" }) panel:AddControl("Button", { Text = "Code editor" }) panel:AddControl("Label", { Text = "Opens code editor (ZASM)" }) panel:AddControl("Button", { Text = "ZGPU documentation (online)" }) panel:AddControl("Label", { Text = "Loads online GPU documentation and tutorials" }) end