TOOL.Category = "Wire - I/O" TOOL.Name = "Adv. Input" TOOL.Command = nil TOOL.ConfigName = "" if ( CLIENT ) then language.Add( "Tool_wire_adv_input_name", "Adv. Input Tool (Wire)" ) language.Add( "Tool_wire_adv_input_desc", "Spawns a adv. input for use with the wire system." ) language.Add( "Tool_wire_adv_input_0", "Primary: Create/Update Adv. Input" ) language.Add( "WireAdvInputTool_keymore", "Increase:" ) language.Add( "WireAdvInputTool_keyless", "Decrease:" ) language.Add( "WireAdvInputTool_toggle", "Toggle:" ) language.Add( "WireAdvInputTool_value_min", "Minimum:" ) language.Add( "WireAdvInputTool_value_max", "Maximum:" ) language.Add( "WireAdvInputTool_value_start", "Start at:" ) language.Add( "WireAdvInputTool_speed", "Change per second:" ) language.Add( "sboxlimit_wire_adv_inputs", "You've hit adv_inputs limit!" ) language.Add( "undone_wireadv_input", "Undone Wire Adv. Input" ) end if (SERVER) then CreateConVar('sbox_maxwire_adv_inputs',20) end TOOL.ClientConVar[ "keymore" ] = "3" TOOL.ClientConVar[ "keyless" ] = "1" TOOL.ClientConVar[ "toggle" ] = "0" TOOL.ClientConVar[ "value_min" ] = "0" TOOL.ClientConVar[ "value_max" ] = "10" TOOL.ClientConVar[ "value_start" ] = "5" TOOL.ClientConVar[ "speed" ] = "1" TOOL.Model = "models/jaanus/wiretool/wiretool_input.mdl" cleanup.Register( "wire_adv_inputs" ) function TOOL:LeftClick( trace ) if (!trace.HitPos) then return false end if (trace.Entity:IsPlayer()) then return false end if ( CLIENT ) then return true end local ply = self:GetOwner() // Get client's CVars local _keymore = self:GetClientNumber( "keymore" ) local _keyless = self:GetClientNumber( "keyless" ) local _toggle = self:GetClientNumber( "toggle" ) local _value_min = self:GetClientNumber( "value_min" ) local _value_max = self:GetClientNumber( "value_max" ) local _value_start = self:GetClientNumber( "value_start" ) local _speed = self:GetClientNumber( "speed" ) if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_adv_input" && trace.Entity.pl == ply ) then trace.Entity:Setup( _keymore, _keyless, _toggle, _value_min, _value_max, _value_start, _speed ) return true end if ( !self:GetSWEP():CheckLimit( "wire_adv_inputs" ) ) then return false end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local wire_adv_input = MakeWireAdvInput( ply, trace.HitPos, Ang, _keymore, _keyless, _toggle, _value_min, _value_max, _value_start, _speed ) local min = wire_adv_input:OBBMins() wire_adv_input:SetPos( trace.HitPos - trace.HitNormal * min.z ) // Don't weld to world /*local const, nocollide if ( trace.Entity:IsValid() ) then const = constraint.Weld( wire_adv_input, trace.Entity, 0, trace.PhysicsBone, 0, true, true ) // Don't disable collision if it's not attached to anything wire_adv_input:GetPhysicsObject():EnableCollisions( false ) wire_adv_input.nocollide = true end*/ local const = WireLib.Weld(wire_adv_input, trace.Entity, trace.PhysicsBone, true) undo.Create("WireInput") undo.AddEntity( wire_adv_input ) undo.AddEntity( const ) undo.SetPlayer( ply ) undo.Finish() ply:AddCleanup( "wire_adv_inputs", wire_adv_input ) return true end if (SERVER) then function MakeWireAdvInput( pl, Pos, Ang, keymore, keyless, toggle, value_min, value_max, value_start, speed, Vel, aVel, frozen ) if ( !pl:CheckLimit( "wire_adv_inputs" ) ) then return false end local wire_adv_input = ents.Create( "gmod_wire_adv_input" ) if (!wire_adv_input:IsValid()) then return false end wire_adv_input:SetAngles( Ang ) wire_adv_input:SetPos( Pos ) wire_adv_input:SetModel( Model("models/jaanus/wiretool/wiretool_input.mdl") ) wire_adv_input:Spawn() wire_adv_input:Setup( keymore, keyless, toggle, value_min, value_max, value_start, speed ) wire_adv_input:SetPlayer( pl ) numpad.OnDown( pl, keymore, "WireAdvInput_On", wire_adv_input, 1 ) numpad.OnUp( pl, keymore, "WireAdvInput_Off", wire_adv_input, 1 ) numpad.OnDown( pl, keyless, "WireAdvInput_On", wire_adv_input, -1 ) numpad.OnUp( pl, keyless, "WireAdvInput_Off", wire_adv_input, -1 ) local ttable = { keymore = keymore, keyless = keyless, toggle = toggle, value_min = value_min, value_max = value_max, value_start = value_start, speed = speed, pl = pl } table.Merge(wire_adv_input:GetTable(), ttable ) pl:AddCount( "wire_adv_inputs", wire_adv_input ) return wire_adv_input end duplicator.RegisterEntityClass("gmod_wire_adv_input", MakeWireAdvInput, "Pos", "Ang", "keymore", "keyless", "toggle", "value_min", "value_max", "value_start", "speed", "Vel", "aVel", "frozen") end function TOOL:UpdateGhostWireInput( ent, player ) if ( !ent || !ent:IsValid() ) then return end local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() ) local trace = util.TraceLine( tr ) if (!trace.Hit || trace.Entity:IsPlayer() || trace.Entity:GetClass() == "gmod_wire_adv_input" ) then ent:SetNoDraw( true ) return end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local min = ent:OBBMins() ent:SetPos( trace.HitPos - trace.HitNormal * min.z ) ent:SetAngles( Ang ) ent:SetNoDraw( false ) end function TOOL:Think() if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self.Model ) then self:MakeGhostEntity( self.Model, Vector(0,0,0), Angle(0,0,0) ) end self:UpdateGhostWireInput( self.GhostEntity, self:GetOwner() ) end function TOOL.BuildCPanel( CPanel ) // HEADER CPanel:AddControl( "Header", { Text = "#Tool_wire_adv_input_name", Description = "#Tool_wire_adv_input_desc" } ) // Change Togglers CPanel:AddControl( "Numpad", { Label = "#WireAdvInputTool_keymore", Command = "wire_adv_input_keymore", ButtonSize = 22 } ) CPanel:AddControl( "Numpad", { Label = "#WireAdvInputTool_keyless", Command = "wire_adv_input_keyless", ButtonSize = 22 } ) CPanel:AddControl( "CheckBox", { Label = "#WireAdvInputTool_toggle", Command = "wire_adv_input_toggle" } ) CPanel:AddControl( "Slider", { Label = "#WireAdvInputTool_value_min", Type = "Float", Min = -50, Max = 50, Command = "wire_adv_input_value_min" } ) CPanel:AddControl( "Slider", { Label = "#WireAdvInputTool_value_max", Type = "Float", Min = -50, Max = 50, Command = "wire_adv_input_value_max" } ) CPanel:AddControl( "Slider", { Label = "#WireAdvInputTool_value_start", Type = "Float", Min = -50, Max = 50, Command = "wire_adv_input_value_start" } ) CPanel:AddControl( "Slider", { Label = "#WireAdvInputTool_speed", Type = "Float", Min = 0.1, Max = 50, Command = "wire_adv_input_speed" } ) end