TOOL.Category = "Wire - Advanced" TOOL.Name = "Data Port" TOOL.Command = nil TOOL.ConfigName = "" if ( CLIENT ) then language.Add( "Tool_wire_dataport_name", "Data port tool (Wire)" ) language.Add( "Tool_wire_dataport_desc", "Spawns data port consisting of 8 ports" ) language.Add( "Tool_wire_dataport_0", "Primary: Create/Update data ports unit" ) language.Add( "sboxlimit_wire_dataports", "You've hit data porns limit!" ) language.Add( "undone_wiredigitalscreen", "Undone Data Port" ) end if (SERVER) then CreateConVar('sbox_maxwire_dataports', 20) end TOOL.ClientConVar[ "model" ] = "models/jaanus/wiretool/wiretool_gate.mdl" cleanup.Register( "wire_dataports" ) function TOOL:LeftClick( trace ) if trace.Entity && trace.Entity:IsPlayer() then return false end if (CLIENT) then return true end if ( !self:GetSWEP():CheckLimit( "wire_dataports" ) ) then return false end if (not util.IsValidModel(self:GetClientInfo( "model" ))) then return false end if (not util.IsValidProp(self:GetClientInfo( "model" ))) then return false end local ply = self:GetOwner() local Ang = trace.HitNormal:Angle() local Smodel = self:GetClientInfo( "model" ) Ang.pitch = Ang.pitch + 90 wire_dataport = MakeWireDataPort( ply, Ang, trace.HitPos, Smodel ) local min = wire_dataport:OBBMins() wire_dataport:SetPos( trace.HitPos - trace.HitNormal * min.z ) local const = WireLib.Weld(wire_dataport, trace.Entity, trace.PhysicsBone, true) undo.Create("WireDataPort") undo.AddEntity( wire_dataport ) undo.SetPlayer( ply ) undo.Finish() ply:AddCleanup( "wire_dataports", wire_dataport ) return true end if (SERVER) then function MakeWireDataPort( pl, Ang, Pos, Smodel ) if ( !pl:CheckLimit( "wire_dataports" ) ) then return false end local wire_dataport = ents.Create( "gmod_wire_dataport" ) if (!wire_dataport:IsValid()) then return false end wire_dataport:SetModel(Smodel) wire_dataport:SetAngles( Ang ) wire_dataport:SetPos( Pos ) wire_dataport:Spawn() wire_dataport:SetPlayer(pl) local ttable = { pl = pl, Smodel = Smodel, } table.Merge(wire_dataport:GetTable(), ttable ) pl:AddCount( "wire_dataports", wire_dataport ) return wire_dataport end duplicator.RegisterEntityClass("gmod_wire_dataport", MakeWireDataPort, "Ang", "Pos", "Smodel") end function TOOL:UpdateGhostWireDataPort( ent, player ) if ( !ent ) then return end if ( !ent:IsValid() ) then return end local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() ) local trace = util.TraceLine( tr ) if (!trace.Hit) then return end if (trace.Entity && trace.Entity:GetClass() == "gmod_wire_dataport" || trace.Entity:IsPlayer()) then ent:SetNoDraw( true ) return end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local min = ent:OBBMins() ent:SetPos( trace.HitPos - trace.HitNormal * min.z ) ent:SetAngles( Ang ) ent:SetNoDraw( false ) end function TOOL:Think() if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self:GetClientInfo( "model" ) || (not self.GhostEntity:GetModel()) ) then self:MakeGhostEntity( self:GetClientInfo( "model" ), Vector(0,0,0), Angle(0,0,0) ) end self:UpdateGhostWireDataPort( self.GhostEntity, self:GetOwner() ) end function TOOL.BuildCPanel(panel) panel:AddControl("Header", { Text = "#Tool_wire_dataport_name", Description = "#Tool_wire_dataport_desc" }) end