TOOL.Category = "Wire - Data" TOOL.Name = "Transferer" TOOL.Command = nil TOOL.ConfigName = "" if ( CLIENT ) then language.Add( "Tool_wire_data_transferer_name", "Data Transferer Tool (Wire)" ) language.Add( "Tool_wire_data_transferer_desc", "Spawns a data transferer." ) language.Add( "Tool_wire_data_transferer_0", "Primary: Create/Update data transferer" ) language.Add( "WireDataTransfererTool_data_transferer", "Data Transferer:" ) language.Add( "WireDataTransfererTool_Range", "Max Range:" ) language.Add( "WireDataTransfererTool_DefaultZero","Default To Zero:") language.Add( "sboxlimit_wire_data_transferers", "You've hit data transferers limit!" ) language.Add( "undone_Wire Data Transferer", "Undone Wire data transferer" ) end if (SERVER) then CreateConVar('sbox_maxwire_data_transferers', 20) end TOOL.Model = "models/jaanus/wiretool/wiretool_siren.mdl" TOOL.ClientConVar[ "Range" ] = "25000" TOOL.ClientConVar[ "DefaultZero" ] = "0" cleanup.Register( "wire_data_transferers" ) function TOOL:LeftClick( trace ) if (!trace.HitPos) then return false end if (trace.Entity:IsPlayer()) then return false end if ( CLIENT ) then return true end local ply = self:GetOwner() if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_data_transferer" && trace.Entity:GetTable().pl == ply ) then return true end if ( !self:GetSWEP():CheckLimit( "wire_data_transferers" ) ) then return false end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local range = self:GetClientNumber("Range") local defZero = (self:GetClientNumber("DefaultZero") ~= 0) local wire_data_transferer = MakeWireTransferer( ply, trace.HitPos, range, defZero, Ang ) local min = wire_data_transferer:OBBMins() wire_data_transferer:SetPos( trace.HitPos - trace.HitNormal * min.z ) /*local const, nocollide // Don't weld to world if ( trace.Entity:IsValid() ) then const = constraint.Weld( wire_nailer, trace.Entity, 0, trace.PhysicsBone, 0, true, true ) // Don't disable collision if it's not attached to anything wire_nailer:GetPhysicsObject():EnableCollisions( false ) wire_nailer:GetTable().nocollide = true end*/ local const = WireLib.Weld(wire_data_transferer, trace.Entity, trace.PhysicsBone, true) undo.Create("Wire Data Transferer") undo.AddEntity( wire_data_transferer ) undo.AddEntity( const ) undo.SetPlayer( ply ) undo.Finish() ply:AddCleanup( "wire_data_transferers", wire_data_transferer ) return true end function TOOL:RightClick( trace ) return false end if (SERVER) then function MakeWireTransferer( pl, Pos, Range, DefaultZero, Ang ) if ( !pl:CheckLimit( "wire_data_transferers" ) ) then return false end local wire_data_transferer = ents.Create( "gmod_wire_data_transferer" ) if (!wire_data_transferer:IsValid()) then return false end wire_data_transferer:SetAngles( Ang ) wire_data_transferer:SetPos( Pos ) wire_data_transferer:SetModel( Model("models/jaanus/wiretool/wiretool_siren.mdl") ) wire_data_transferer:Spawn() wire_data_transferer:Setup(Range,DefaultZero) wire_data_transferer:GetTable():SetPlayer( pl ) local ttable = { Range = Range, DefaultZero = DefaultZero, pl = pl } table.Merge(wire_data_transferer:GetTable(), ttable ) pl:AddCount( "wire_data_transferers", wire_data_transferer ) return wire_data_transferer end duplicator.RegisterEntityClass("gmod_wire_data_transferer", MakeWireTransferer, "Pos", "Range", "DefaultZero", "Ang", "Vel", "aVel", "frozen") end function TOOL:UpdateGhostWireTransferer( ent, player ) if ( !ent || !ent:IsValid() ) then return end local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() ) local trace = util.TraceLine( tr ) if (!trace.Hit || trace.Entity:IsPlayer() || trace.Entity:GetClass() == "gmod_wire_data_transferer" ) then ent:SetNoDraw( true ) return end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local min = ent:OBBMins() ent:SetPos( trace.HitPos - trace.HitNormal * min.z ) ent:SetAngles( Ang ) ent:SetNoDraw( false ) end function TOOL:Think() if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self.Model ) then self:MakeGhostEntity( self.Model, Vector(0,0,0), Angle(0,0,0) ) end self:UpdateGhostWireTransferer( self.GhostEntity, self:GetOwner() ) end function TOOL.BuildCPanel(panel) panel:AddControl("Header", { Text = "#Tool_wire_data_transferer_name", Description = "#Tool_wire_data_transferer_desc" }) panel:AddControl("ComboBox", { Label = "#Presets", MenuButton = "1", Folder = "wire_data_transferer", Options = { Default = { wire_data_transferer_data_transferer = "0", } }, CVars = { } }) panel:AddControl("Slider", { Label = "#WireDataTransfererTool_Range", Type = "Float", Min = "1", Max = "1000000", Command = "wire_data_transferer_Range" }) panel:AddControl( "Checkbox", { Label = "#WireDataTransfererTool_DefaultZero", Command = "wire_data_transferer_DefaultZero" } ) end