TOOL.Category = "Wire - Physics" TOOL.Name = "User" TOOL.Command = nil TOOL.ConfigName = "" if ( CLIENT ) then language.Add( "Tool_wire_user_name", "User Tool (Wire)" ) language.Add( "Tool_wire_user_desc", "Spawns a constant user prop for use with the wire system." ) language.Add( "Tool_wire_user_0", "Primary: Create/Update User" ) language.Add( "WireUserTool_user", "User:" ) language.Add( "WireUserTool_Range", "Max Range:" ) language.Add( "WireUserTool_Model", "Choose a Model:") language.Add( "sboxlimit_wire_users", "You've hit Users limit!" ) language.Add( "undone_Wire User", "Undone Wire User" ) end if (SERVER) then CreateConVar('sbox_maxwire_users', 20) end --this should use the model pack system instead local usermodels = { ["models/jaanus/wiretool/wiretool_siren.mdl"] = {}, ["models/jaanus/wiretool/wiretool_beamcaster.mdl"] = {} } TOOL.ClientConVar[ "Model" ] = "models/jaanus/wiretool/wiretool_siren.mdl" TOOL.ClientConVar[ "Range" ] = "200" cleanup.Register( "wire_users" ) function TOOL:LeftClick( trace ) if (!trace.HitPos) then return false end if (trace.Entity:IsPlayer()) then return false end if ( CLIENT ) then return true end local ply = self:GetOwner() local range = self:GetClientNumber("Range") local model = self:GetClientInfo("Model") if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_user" && trace.Entity:GetTable().pl == ply ) then trace.Entity:Setup(range) trace.Entity.Range = range return true end if ( !self:GetSWEP():CheckLimit( "wire_users" ) ) then return false end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local wire_user = MakeWireUser( ply, trace.HitPos, range, model, Ang ) local min = wire_user:OBBMins() wire_user:SetPos( trace.HitPos - trace.HitNormal * min.z ) local const = WireLib.Weld(wire_user, trace.Entity, trace.PhysicsBone, true) undo.Create("Wire User") undo.AddEntity( wire_user ) undo.AddEntity( const ) undo.SetPlayer( ply ) undo.Finish() ply:AddCleanup( "wire_users", wire_user ) return true end function TOOL:RightClick( trace ) return false end if (SERVER) then function MakeWireUser( pl, Pos, Range, model, Ang ) if ( !pl:CheckLimit( "wire_users" ) ) then return false end local wire_user = ents.Create( "gmod_wire_user" ) if (!wire_user:IsValid()) then return false end wire_user:SetAngles( Ang ) wire_user:SetPos( Pos ) wire_user:SetModel( Model(model) ) wire_user:Spawn() wire_user:Setup(Range) wire_user:SetPlayer( pl ) local ttable = { Range = Range, pl = pl } table.Merge(wire_user:GetTable(), ttable ) pl:AddCount( "wire_users", wire_user ) return wire_user end duplicator.RegisterEntityClass("gmod_wire_user", MakeWireUser, "Pos", "Range", "model", "Ang", "Vel", "aVel", "frozen") end function TOOL:UpdateGhostWireUser( ent, player ) if ( !ent || !ent:IsValid() ) then return end local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() ) local trace = util.TraceLine( tr ) if (!trace.Hit || trace.Entity:IsPlayer() || trace.Entity:GetClass() == "gmod_wire_user" ) then ent:SetNoDraw( true ) return end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local min = ent:OBBMins() ent:SetPos( trace.HitPos - trace.HitNormal * min.z ) ent:SetAngles( Ang ) ent:SetNoDraw( false ) end function TOOL:Think() if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self:GetClientInfo("Model") ) then self:MakeGhostEntity( self:GetClientInfo("Model"), Vector(0,0,0), Angle(0,0,0) ) end self:UpdateGhostWireUser( self.GhostEntity, self:GetOwner() ) end function TOOL.BuildCPanel(panel) panel:AddControl("Header", { Text = "#Tool_wire_user_name", Description = "#Tool_wire_user_desc" }) panel:AddControl( "PropSelect", { Label = "#WireUserTool_Model", ConVar = "wire_user_Model", Category = "Wire Users", Models = usermodels } ) panel:AddControl("Slider", { Label = "#WireUserTool_Range", Type = "Float", Min = "1", Max = "1000", Command = "wire_user_Range" }) end