TOOL.Category = "Wire - Physics" TOOL.Name = "Igniter" TOOL.Command = nil TOOL.ConfigName = "" if ( CLIENT ) then language.Add( "Tool_wire_igniter_name", "Igniter Tool (Wire)" ) language.Add( "Tool_wire_igniter_desc", "Spawns a constant igniter prop for use with the wire system." ) language.Add( "Tool_wire_igniter_0", "Primary: Create/Update Igniter" ) language.Add( "WireIgniterTool_igniter", "Igniter:" ) language.Add( "WireIgniterTool_trgply", "Allow Player Igniting:" ) language.Add( "WireIgniterTool_Range", "Max Range:" ) language.Add( "WireIgniterTool_Model", "Choose a Model:") language.Add( "sboxlimit_wire_igniters", "You've hit igniters limit!" ) language.Add( "undone_Wire Igniter", "Undone Wire Igniter" ) end if (SERVER) then CreateConVar('sbox_maxwire_igniters', 20) CreateConVar('sbox_wire_igniters_maxlen', 30) CreateConVar('sbox_wire_igniters_allowtrgply',1) end TOOL.ClientConVar[ "trgply" ] = "0" TOOL.ClientConVar[ "Range" ] = 2048 TOOL.ClientConVar[ "Model" ] = "models/jaanus/wiretool/wiretool_siren.mdl" local ignitermodels = { ["models/jaanus/wiretool/wiretool_beamcaster.mdl"] = {}, ["models/jaanus/wiretool/wiretool_siren.mdl"] = {}}; cleanup.Register( "wire_igniters" ) function TOOL:LeftClick( trace ) if (!trace.HitPos) then return false end if (trace.Entity:IsPlayer()) then return false end if ( CLIENT ) then return true end local ply = self:GetOwner() if ( trace.Entity:IsValid() && trace.Entity:GetClass() == "gmod_wire_igniter" && trace.Entity:GetTable().pl == ply ) then return true end if ( !self:GetSWEP():CheckLimit( "wire_igniters" ) ) then return false end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local targetPlayers = (self:GetClientNumber( "trgply" ) ~= 0) local Range = self:GetClientNumber("Range") local model = self:GetClientInfo("Model") local wire_igniter = MakeWireIgniter( ply, trace.HitPos, targetPlayers, Range, model, Ang ) local min = wire_igniter:OBBMins() wire_igniter:SetPos( trace.HitPos - trace.HitNormal * min.z ) local const = WireLib.Weld(wire_igniter, trace.Entity, trace.PhysicsBone, true) undo.Create("Wire Igniter") undo.AddEntity( wire_igniter ) undo.AddEntity( const ) undo.SetPlayer( ply ) undo.Finish() ply:AddCleanup( "wire_igniters", wire_igniter ) return true end if (SERVER) then function MakeWireIgniter( pl, Pos, trgply, Range, Model, Ang ) if ( !pl:CheckLimit( "wire_igniters" ) ) then return false end local wire_igniter = ents.Create( "gmod_wire_igniter" ) if (!wire_igniter:IsValid()) then return false end wire_igniter:SetAngles( Ang ) wire_igniter:SetPos( Pos ) wire_igniter:SetModel( Model ) wire_igniter:Spawn() wire_igniter:Setup(trgply,Range) wire_igniter:GetTable():SetPlayer( pl ) local ttable = { TargetPlayers = trgply, Range = Range, pl = pl } table.Merge(wire_igniter:GetTable(), ttable ) pl:AddCount( "wire_igniters", wire_igniter ) return wire_igniter end duplicator.RegisterEntityClass("gmod_wire_igniter", MakeWireIgniter, "Pos", "TargetPlayers", "Range", "Model", "Ang", "Vel", "aVel", "frozen") end function TOOL:UpdateGhostWireIgniter( ent, player ) if ( !ent || !ent:IsValid() ) then return end local tr = utilx.GetPlayerTrace( player, player:GetCursorAimVector() ) local trace = util.TraceLine( tr ) if (!trace.Hit || trace.Entity:IsPlayer() || trace.Entity:GetClass() == "gmod_wire_igniter" ) then ent:SetNoDraw( true ) return end local Ang = trace.HitNormal:Angle() Ang.pitch = Ang.pitch + 90 local min = ent:OBBMins() ent:SetPos( trace.HitPos - trace.HitNormal * min.z ) ent:SetAngles( Ang ) ent:SetNoDraw( false ) end function TOOL:Think() if (!self.GhostEntity || !self.GhostEntity:IsValid() || self.GhostEntity:GetModel() != self:GetClientInfo("Model") ) then self:MakeGhostEntity( self:GetClientInfo("Model"), Vector(0,0,0), Angle(0,0,0) ) end self:UpdateGhostWireIgniter( self.GhostEntity, self:GetOwner() ) end function TOOL.BuildCPanel(panel) panel:AddControl("Header", { Text = "#Tool_wire_igniter_name", Description = "#Tool_wire_igniter_desc" }) panel:AddControl("ComboBox", { Label = "#Presets", MenuButton = "1", Folder = "wire_igniter", Options = { Default = { wire_igniter_igniter = "0", } }, CVars = { } }) panel:AddControl( "PropSelect", { Label = "#WireIgniterTool_Model", ConVar = "wire_igniter_Model", Category = "Wire Igniter", Models = ignitermodels } ) panel:AddControl("CheckBox", { Label = "#WireIgniterTool_trgply", Command = "wire_igniter_trgply" }) panel:AddControl("Slider", { Label = "#WireIgniterTool_Range", Type = "Float", Min = "1", Max = "10000", Command = "wire_igniter_Range" }) end