ENT.Type = "anim" ENT.Base = "base_wire_entity" ENT.PrintName = "Ranger (Wire)" ENT.Author = "Erkle" ENT.Contact = "ErkleMad@hotmail.com" function ENT:SetSkewX(value) self.Entity:SetNetworkedFloat("SkewX", math.max(-1, math.min(value, 1))) end function ENT:SetSkewY(value) self.Entity:SetNetworkedFloat("SkewY", math.max(-1, math.min(value, 1))) end function ENT:SetBeamLength(length) self.Entity:SetNetworkedFloat("BeamLength", length) end function ENT:GetSkewX() return self.Entity:GetNetworkedFloat("SkewX") or 0 end function ENT:GetSkewY() return self.Entity:GetNetworkedFloat("SkewY") or 0 end function ENT:GetBeamLength() return self.Entity:GetNetworkedFloat("BeamLength") or 0 end