ENT.Type = "anim" ENT.Base = "base_wire_entity" ENT.PrintName = "" ENT.Author = "" ENT.Contact = "" ENT.Purpose = "" ENT.Instructions = "" ENT.Spawnable = false ENT.AdminSpawnable = false function ENT:SetEffect( name ) self.Entity:SetNetworkedString( "Effect", name ) end function ENT:GetEffect( name ) return self.Entity:GetNetworkedString( "Effect" ) end function ENT:SetOn( boolon ) self.Entity:SetNetworkedBool( "On", boolon, true ) end function ENT:IsOn( name ) return self.Entity:GetNetworkedBool( "On" ) end function ENT:SetOffset( v ) self.Entity:SetNetworkedVector( "Offset", v, true ) end function ENT:GetOffset( name ) return self.Entity:GetNetworkedVector( "Offset" ) end