ENT.Spawnable = false ENT.AdminSpawnable = false include('shared.lua') function ENT:Think() self.BaseClass.Think(self) local pos = self.Entity:GetPos() local txt = "Position = " .. math.Round(pos.x*1000)/1000 .. "," .. math.Round(pos.y*1000)/1000 .. "," .. math.Round(pos.z*1000)/1000 self.Entity:SetNetworkedBeamString( "GModOverlayText", txt ) //self.Entity:SetNetworkedString( "GModOverlayText", txt ) --self.BaseClass.BaseClass.SetOverlayText( self, txt ) self.Entity:NextThink(CurTime()+0.04) return true end